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eslint-disable-next-line @typescript-eslint/unbound-method\nconst objectToString = Object.prototype.toString;\n\n/**\n * Checks whether given value's type is one of a few Error or Error-like\n * {@link isError}.\n *\n * @param wat A value to be checked.\n * @returns A boolean representing the result.\n */\nfunction isError(wat) {\n switch (objectToString.call(wat)) {\n case '[object Error]':\n case '[object Exception]':\n case '[object DOMException]':\n return true;\n default:\n return isInstanceOf(wat, Error);\n }\n}\n/**\n * Checks whether given value is an instance of the given built-in class.\n *\n * @param wat The value to be checked\n * @param className\n * @returns A boolean representing the result.\n */\nfunction isBuiltin(wat, className) {\n return objectToString.call(wat) === `[object ${className}]`;\n}\n\n/**\n * Checks whether given value's type is ErrorEvent\n * {@link isErrorEvent}.\n *\n * @param wat A value to be checked.\n * @returns A boolean representing the result.\n */\nfunction isErrorEvent(wat) {\n return isBuiltin(wat, 'ErrorEvent');\n}\n\n/**\n * Checks whether given value's type is DOMError\n * {@link isDOMError}.\n *\n * @param wat A value to be checked.\n * @returns A boolean representing the result.\n */\nfunction isDOMError(wat) {\n return isBuiltin(wat, 'DOMError');\n}\n\n/**\n * Checks whether given value's type is DOMException\n * {@link isDOMException}.\n *\n * @param wat A value to be checked.\n * @returns A boolean representing the result.\n */\nfunction isDOMException(wat) {\n return isBuiltin(wat, 'DOMException');\n}\n\n/**\n * Checks whether given value's type is a string\n * {@link isString}.\n *\n * @param wat A value to be checked.\n * @returns A boolean representing the result.\n */\nfunction isString(wat) {\n return isBuiltin(wat, 'String');\n}\n\n/**\n * Checks whether given string is parameterized\n * {@link isParameterizedString}.\n *\n * @param wat A value to be checked.\n * @returns A boolean representing the result.\n */\nfunction isParameterizedString(wat) {\n return (\n typeof wat === 'object' &&\n wat !== null &&\n '__sentry_template_string__' in wat &&\n '__sentry_template_values__' in wat\n );\n}\n\n/**\n * Checks whether given value is a primitive (undefined, null, number, boolean, string, bigint, symbol)\n * {@link isPrimitive}.\n *\n * @param wat A value to be checked.\n * @returns A boolean representing the result.\n */\nfunction isPrimitive(wat) {\n return wat === null || isParameterizedString(wat) || (typeof wat !== 'object' && typeof wat !== 'function');\n}\n\n/**\n * Checks whether given value's type is an object literal, or a class instance.\n * {@link isPlainObject}.\n *\n * @param wat A value to be checked.\n * @returns A boolean representing the result.\n */\nfunction isPlainObject(wat) {\n return isBuiltin(wat, 'Object');\n}\n\n/**\n * Checks whether given value's type is an Event instance\n * {@link isEvent}.\n *\n * @param wat A value to be checked.\n * @returns A boolean representing the result.\n */\nfunction isEvent(wat) {\n return typeof Event !== 'undefined' && isInstanceOf(wat, Event);\n}\n\n/**\n * Checks whether given value's type is an Element instance\n * {@link isElement}.\n *\n * @param wat A value to be checked.\n * @returns A boolean representing the result.\n */\nfunction isElement(wat) {\n return typeof Element !== 'undefined' && isInstanceOf(wat, Element);\n}\n\n/**\n * Checks whether given value's type is an regexp\n * {@link isRegExp}.\n *\n * @param wat A value to be checked.\n * @returns A boolean representing the result.\n */\nfunction isRegExp(wat) {\n return isBuiltin(wat, 'RegExp');\n}\n\n/**\n * Checks whether given value has a then function.\n * @param wat A value to be checked.\n */\nfunction isThenable(wat) {\n // eslint-disable-next-line @typescript-eslint/no-unsafe-member-access\n return Boolean(wat && wat.then && typeof wat.then === 'function');\n}\n\n/**\n * Checks whether given value's type is a SyntheticEvent\n * {@link isSyntheticEvent}.\n *\n * @param wat A value to be checked.\n * @returns A boolean representing the result.\n */\nfunction isSyntheticEvent(wat) {\n return isPlainObject(wat) && 'nativeEvent' in wat && 'preventDefault' in wat && 'stopPropagation' in wat;\n}\n\n/**\n * Checks whether given value is NaN\n * {@link isNaN}.\n *\n * @param wat A value to be checked.\n * @returns A boolean representing the result.\n */\nfunction isNaN(wat) {\n return typeof wat === 'number' && wat !== wat;\n}\n\n/**\n * Checks whether given value's type is an instance of provided constructor.\n * {@link isInstanceOf}.\n *\n * @param wat A value to be checked.\n * @param base A constructor to be used in a check.\n * @returns A boolean representing the result.\n */\nfunction isInstanceOf(wat, base) {\n try {\n return wat instanceof base;\n } catch (_e) {\n return false;\n }\n}\n\n/**\n * Checks whether given value's type is a Vue ViewModel.\n *\n * @param wat A value to be checked.\n * @returns A boolean representing the result.\n */\nfunction isVueViewModel(wat) {\n // Not using Object.prototype.toString because in Vue 3 it would read the instance's Symbol(Symbol.toStringTag) property.\n return !!(typeof wat === 'object' && wat !== null && ((wat ).__isVue || (wat )._isVue));\n}\n\nexport { isDOMError, isDOMException, isElement, isError, isErrorEvent, isEvent, isInstanceOf, isNaN, isParameterizedString, isPlainObject, isPrimitive, isRegExp, isString, isSyntheticEvent, isThenable, isVueViewModel };\n//# sourceMappingURL=is.js.map\n","/** Internal global with common properties and Sentry extensions */\n\n// The code below for 'isGlobalObj' and 'GLOBAL_OBJ' was copied from core-js before modification\n// https://github.com/zloirock/core-js/blob/1b944df55282cdc99c90db5f49eb0b6eda2cc0a3/packages/core-js/internals/global.js\n// core-js has the following licence:\n//\n// Copyright (c) 2014-2022 Denis Pushkarev\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to deal\n// in the Software without restriction, including without limitation the rights\n// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n// copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n\n/** Returns 'obj' if it's the global object, otherwise returns undefined */\nfunction isGlobalObj(obj) {\n return obj && obj.Math == Math ? obj : undefined;\n}\n\n/** Get's the global object for the current JavaScript runtime */\nconst GLOBAL_OBJ =\n (typeof globalThis == 'object' && isGlobalObj(globalThis)) ||\n // eslint-disable-next-line no-restricted-globals\n (typeof window == 'object' && isGlobalObj(window)) ||\n (typeof self == 'object' && isGlobalObj(self)) ||\n (typeof global == 'object' && isGlobalObj(global)) ||\n (function () {\n return this;\n })() ||\n {};\n\n/**\n * @deprecated Use GLOBAL_OBJ instead or WINDOW from @sentry/browser. This will be removed in v8\n */\nfunction getGlobalObject() {\n return GLOBAL_OBJ ;\n}\n\n/**\n * Returns a global singleton contained in the global `__SENTRY__` object.\n *\n * If the singleton doesn't already exist in `__SENTRY__`, it will be created using the given factory\n * function and added to the `__SENTRY__` object.\n *\n * @param name name of the global singleton on __SENTRY__\n * @param creator creator Factory function to create the singleton if it doesn't already exist on `__SENTRY__`\n * @param obj (Optional) The global object on which to look for `__SENTRY__`, if not `GLOBAL_OBJ`'s return value\n * @returns the singleton\n */\nfunction getGlobalSingleton(name, creator, obj) {\n const gbl = (obj || GLOBAL_OBJ) ;\n const __SENTRY__ = (gbl.__SENTRY__ = gbl.__SENTRY__ || {});\n const singleton = __SENTRY__[name] || (__SENTRY__[name] = creator());\n return singleton;\n}\n\nexport { GLOBAL_OBJ, getGlobalObject, getGlobalSingleton };\n//# sourceMappingURL=worldwide.js.map\n","import { addNonEnumerableProperty } from './object.js';\nimport { snipLine } from './string.js';\nimport { GLOBAL_OBJ } from './worldwide.js';\n\n/**\n * UUID4 generator\n *\n * @returns string Generated UUID4.\n */\nfunction uuid4() {\n const gbl = GLOBAL_OBJ ;\n const crypto = gbl.crypto || gbl.msCrypto;\n\n let getRandomByte = () => Math.random() * 16;\n try {\n if (crypto && crypto.randomUUID) {\n return crypto.randomUUID().replace(/-/g, '');\n }\n if (crypto && crypto.getRandomValues) {\n getRandomByte = () => {\n // crypto.getRandomValues might return undefined instead of the typed array\n // in old Chromium versions (e.g. 23.0.1235.0 (151422))\n // However, `typedArray` is still filled in-place.\n // @see https://developer.mozilla.org/en-US/docs/Web/API/Crypto/getRandomValues#typedarray\n const typedArray = new Uint8Array(1);\n crypto.getRandomValues(typedArray);\n return typedArray[0];\n };\n }\n } catch (_) {\n // some runtimes can crash invoking crypto\n // https://github.com/getsentry/sentry-javascript/issues/8935\n }\n\n // http://stackoverflow.com/questions/105034/how-to-create-a-guid-uuid-in-javascript/2117523#2117523\n // Concatenating the following numbers as strings results in '10000000100040008000100000000000'\n return (([1e7] ) + 1e3 + 4e3 + 8e3 + 1e11).replace(/[018]/g, c =>\n // eslint-disable-next-line no-bitwise\n ((c ) ^ ((getRandomByte() & 15) >> ((c ) / 4))).toString(16),\n );\n}\n\nfunction getFirstException(event) {\n return event.exception && event.exception.values ? event.exception.values[0] : undefined;\n}\n\n/**\n * Extracts either message or type+value from an event that can be used for user-facing logs\n * @returns event's description\n */\nfunction getEventDescription(event) {\n const { message, event_id: eventId } = event;\n if (message) {\n return message;\n }\n\n const firstException = getFirstException(event);\n if (firstException) {\n if (firstException.type && firstException.value) {\n return `${firstException.type}: ${firstException.value}`;\n }\n return firstException.type || firstException.value || eventId || '';\n }\n return eventId || '';\n}\n\n/**\n * Adds exception values, type and value to an synthetic Exception.\n * @param event The event to modify.\n * @param value Value of the exception.\n * @param type Type of the exception.\n * @hidden\n */\nfunction addExceptionTypeValue(event, value, type) {\n const exception = (event.exception = event.exception || {});\n const values = (exception.values = exception.values || []);\n const firstException = (values[0] = values[0] || {});\n if (!firstException.value) {\n firstException.value = value || '';\n }\n if (!firstException.type) {\n firstException.type = type || 'Error';\n }\n}\n\n/**\n * Adds exception mechanism data to a given event. Uses defaults if the second parameter is not passed.\n *\n * @param event The event to modify.\n * @param newMechanism Mechanism data to add to the event.\n * @hidden\n */\nfunction addExceptionMechanism(event, newMechanism) {\n const firstException = getFirstException(event);\n if (!firstException) {\n return;\n }\n\n const defaultMechanism = { type: 'generic', handled: true };\n const currentMechanism = firstException.mechanism;\n firstException.mechanism = { ...defaultMechanism, ...currentMechanism, ...newMechanism };\n\n if (newMechanism && 'data' in newMechanism) {\n const mergedData = { ...(currentMechanism && currentMechanism.data), ...newMechanism.data };\n firstException.mechanism.data = mergedData;\n }\n}\n\n// https://semver.org/#is-there-a-suggested-regular-expression-regex-to-check-a-semver-string\nconst SEMVER_REGEXP =\n /^(0|[1-9]\\d*)\\.(0|[1-9]\\d*)\\.(0|[1-9]\\d*)(?:-((?:0|[1-9]\\d*|\\d*[a-zA-Z-][0-9a-zA-Z-]*)(?:\\.(?:0|[1-9]\\d*|\\d*[a-zA-Z-][0-9a-zA-Z-]*))*))?(?:\\+([0-9a-zA-Z-]+(?:\\.[0-9a-zA-Z-]+)*))?$/;\n\n/**\n * Represents Semantic Versioning object\n */\n\n/**\n * Parses input into a SemVer interface\n * @param input string representation of a semver version\n */\nfunction parseSemver(input) {\n const match = input.match(SEMVER_REGEXP) || [];\n const major = parseInt(match[1], 10);\n const minor = parseInt(match[2], 10);\n const patch = parseInt(match[3], 10);\n return {\n buildmetadata: match[5],\n major: isNaN(major) ? undefined : major,\n minor: isNaN(minor) ? undefined : minor,\n patch: isNaN(patch) ? undefined : patch,\n prerelease: match[4],\n };\n}\n\n/**\n * This function adds context (pre/post/line) lines to the provided frame\n *\n * @param lines string[] containing all lines\n * @param frame StackFrame that will be mutated\n * @param linesOfContext number of context lines we want to add pre/post\n */\nfunction addContextToFrame(lines, frame, linesOfContext = 5) {\n // When there is no line number in the frame, attaching context is nonsensical and will even break grouping\n if (frame.lineno === undefined) {\n return;\n }\n\n const maxLines = lines.length;\n const sourceLine = Math.max(Math.min(maxLines - 1, frame.lineno - 1), 0);\n\n frame.pre_context = lines\n .slice(Math.max(0, sourceLine - linesOfContext), sourceLine)\n .map((line) => snipLine(line, 0));\n\n frame.context_line = snipLine(lines[Math.min(maxLines - 1, sourceLine)], frame.colno || 0);\n\n frame.post_context = lines\n .slice(Math.min(sourceLine + 1, maxLines), sourceLine + 1 + linesOfContext)\n .map((line) => snipLine(line, 0));\n}\n\n/**\n * Checks whether or not we've already captured the given exception (note: not an identical exception - the very object\n * in question), and marks it captured if not.\n *\n * This is useful because it's possible for an error to get captured by more than one mechanism. After we intercept and\n * record an error, we rethrow it (assuming we've intercepted it before it's reached the top-level global handlers), so\n * that we don't interfere with whatever effects the error might have had were the SDK not there. At that point, because\n * the error has been rethrown, it's possible for it to bubble up to some other code we've instrumented. If it's not\n * caught after that, it will bubble all the way up to the global handlers (which of course we also instrument). This\n * function helps us ensure that even if we encounter the same error more than once, we only record it the first time we\n * see it.\n *\n * Note: It will ignore primitives (always return `false` and not mark them as seen), as properties can't be set on\n * them. {@link: Object.objectify} can be used on exceptions to convert any that are primitives into their equivalent\n * object wrapper forms so that this check will always work. However, because we need to flag the exact object which\n * will get rethrown, and because that rethrowing happens outside of the event processing pipeline, the objectification\n * must be done before the exception captured.\n *\n * @param A thrown exception to check or flag as having been seen\n * @returns `true` if the exception has already been captured, `false` if not (with the side effect of marking it seen)\n */\nfunction checkOrSetAlreadyCaught(exception) {\n // eslint-disable-next-line @typescript-eslint/no-unsafe-member-access\n if (exception && (exception ).__sentry_captured__) {\n return true;\n }\n\n try {\n // set it this way rather than by assignment so that it's not ennumerable and therefore isn't recorded by the\n // `ExtraErrorData` integration\n addNonEnumerableProperty(exception , '__sentry_captured__', true);\n } catch (err) {\n // `exception` is a primitive, so we can't mark it seen\n }\n\n return false;\n}\n\n/**\n * Checks whether the given input is already an array, and if it isn't, wraps it in one.\n *\n * @param maybeArray Input to turn into an array, if necessary\n * @returns The input, if already an array, or an array with the input as the only element, if not\n */\nfunction arrayify(maybeArray) {\n return Array.isArray(maybeArray) ? maybeArray : [maybeArray];\n}\n\nexport { addContextToFrame, addExceptionMechanism, addExceptionTypeValue, arrayify, checkOrSetAlreadyCaught, getEventDescription, parseSemver, uuid4 };\n//# sourceMappingURL=misc.js.map\n","import { GLOBAL_OBJ } from './worldwide.js';\n\nconst ONE_SECOND_IN_MS = 1000;\n\n/**\n * A partial definition of the [Performance Web API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Performance}\n * for accessing a high-resolution monotonic clock.\n */\n\n/**\n * Returns a timestamp in seconds since the UNIX epoch using the Date API.\n *\n * TODO(v8): Return type should be rounded.\n */\nfunction dateTimestampInSeconds() {\n return Date.now() / ONE_SECOND_IN_MS;\n}\n\n/**\n * Returns a wrapper around the native Performance API browser implementation, or undefined for browsers that do not\n * support the API.\n *\n * Wrapping the native API works around differences in behavior from different browsers.\n */\nfunction createUnixTimestampInSecondsFunc() {\n const { performance } = GLOBAL_OBJ ;\n if (!performance || !performance.now) {\n return dateTimestampInSeconds;\n }\n\n // Some browser and environments don't have a timeOrigin, so we fallback to\n // using Date.now() to compute the starting time.\n const approxStartingTimeOrigin = Date.now() - performance.now();\n const timeOrigin = performance.timeOrigin == undefined ? approxStartingTimeOrigin : performance.timeOrigin;\n\n // performance.now() is a monotonic clock, which means it starts at 0 when the process begins. To get the current\n // wall clock time (actual UNIX timestamp), we need to add the starting time origin and the current time elapsed.\n //\n // TODO: This does not account for the case where the monotonic clock that powers performance.now() drifts from the\n // wall clock time, which causes the returned timestamp to be inaccurate. We should investigate how to detect and\n // correct for this.\n // See: https://github.com/getsentry/sentry-javascript/issues/2590\n // See: https://github.com/mdn/content/issues/4713\n // See: https://dev.to/noamr/when-a-millisecond-is-not-a-millisecond-3h6\n return () => {\n return (timeOrigin + performance.now()) / ONE_SECOND_IN_MS;\n };\n}\n\n/**\n * Returns a timestamp in seconds since the UNIX epoch using either the Performance or Date APIs, depending on the\n * availability of the Performance API.\n *\n * BUG: Note that because of how browsers implement the Performance API, the clock might stop when the computer is\n * asleep. This creates a skew between `dateTimestampInSeconds` and `timestampInSeconds`. The\n * skew can grow to arbitrary amounts like days, weeks or months.\n * See https://github.com/getsentry/sentry-javascript/issues/2590.\n */\nconst timestampInSeconds = createUnixTimestampInSecondsFunc();\n\n/**\n * Re-exported with an old name for backwards-compatibility.\n * TODO (v8): Remove this\n *\n * @deprecated Use `timestampInSeconds` instead.\n */\nconst timestampWithMs = timestampInSeconds;\n\n/**\n * Internal helper to store what is the source of browserPerformanceTimeOrigin below. For debugging only.\n */\nlet _browserPerformanceTimeOriginMode;\n\n/**\n * The number of milliseconds since the UNIX epoch. This value is only usable in a browser, and only when the\n * performance API is available.\n */\nconst browserPerformanceTimeOrigin = (() => {\n // Unfortunately browsers may report an inaccurate time origin data, through either performance.timeOrigin or\n // performance.timing.navigationStart, which results in poor results in performance data. We only treat time origin\n // data as reliable if they are within a reasonable threshold of the current time.\n\n const { performance } = GLOBAL_OBJ ;\n if (!performance || !performance.now) {\n _browserPerformanceTimeOriginMode = 'none';\n return undefined;\n }\n\n const threshold = 3600 * 1000;\n const performanceNow = performance.now();\n const dateNow = Date.now();\n\n // if timeOrigin isn't available set delta to threshold so it isn't used\n const timeOriginDelta = performance.timeOrigin\n ? Math.abs(performance.timeOrigin + performanceNow - dateNow)\n : threshold;\n const timeOriginIsReliable = timeOriginDelta < threshold;\n\n // While performance.timing.navigationStart is deprecated in favor of performance.timeOrigin, performance.timeOrigin\n // is not as widely supported. Namely, performance.timeOrigin is undefined in Safari as of writing.\n // Also as of writing, performance.timing is not available in Web Workers in mainstream browsers, so it is not always\n // a valid fallback. In the absence of an initial time provided by the browser, fallback to the current time from the\n // Date API.\n // eslint-disable-next-line deprecation/deprecation\n const navigationStart = performance.timing && performance.timing.navigationStart;\n const hasNavigationStart = typeof navigationStart === 'number';\n // if navigationStart isn't available set delta to threshold so it isn't used\n const navigationStartDelta = hasNavigationStart ? Math.abs(navigationStart + performanceNow - dateNow) : threshold;\n const navigationStartIsReliable = navigationStartDelta < threshold;\n\n if (timeOriginIsReliable || navigationStartIsReliable) {\n // Use the more reliable time origin\n if (timeOriginDelta <= navigationStartDelta) {\n _browserPerformanceTimeOriginMode = 'timeOrigin';\n return performance.timeOrigin;\n } else {\n _browserPerformanceTimeOriginMode = 'navigationStart';\n return navigationStart;\n }\n }\n\n // Either both timeOrigin and navigationStart are skewed or neither is available, fallback to Date.\n _browserPerformanceTimeOriginMode = 'dateNow';\n return dateNow;\n})();\n\nexport { _browserPerformanceTimeOriginMode, browserPerformanceTimeOrigin, dateTimestampInSeconds, timestampInSeconds, timestampWithMs };\n//# sourceMappingURL=time.js.map\n","/**\n * This serves as a build time flag that will be true by default, but false in non-debug builds or if users replace `__SENTRY_DEBUG__` in their generated code.\n *\n * ATTENTION: This constant must never cross package boundaries (i.e. be exported) to guarantee that it can be used for tree shaking.\n */\nconst DEBUG_BUILD = (typeof __SENTRY_DEBUG__ === 'undefined' || __SENTRY_DEBUG__);\n\nexport { DEBUG_BUILD };\n//# sourceMappingURL=debug-build.js.map\n","import { DEBUG_BUILD } from './debug-build.js';\nimport { GLOBAL_OBJ } from './worldwide.js';\n\n/** Prefix for logging strings */\nconst PREFIX = 'Sentry Logger ';\n\nconst CONSOLE_LEVELS = [\n 'debug',\n 'info',\n 'warn',\n 'error',\n 'log',\n 'assert',\n 'trace',\n] ;\n\n/** This may be mutated by the console instrumentation. */\nconst originalConsoleMethods\n\n = {};\n\n/** JSDoc */\n\n/**\n * Temporarily disable sentry console instrumentations.\n *\n * @param callback The function to run against the original `console` messages\n * @returns The results of the callback\n */\nfunction consoleSandbox(callback) {\n if (!('console' in GLOBAL_OBJ)) {\n return callback();\n }\n\n const console = GLOBAL_OBJ.console ;\n const wrappedFuncs = {};\n\n const wrappedLevels = Object.keys(originalConsoleMethods) ;\n\n // Restore all wrapped console methods\n wrappedLevels.forEach(level => {\n const originalConsoleMethod = originalConsoleMethods[level] ;\n wrappedFuncs[level] = console[level] ;\n console[level] = originalConsoleMethod;\n });\n\n try {\n return callback();\n } finally {\n // Revert restoration to wrapped state\n wrappedLevels.forEach(level => {\n console[level] = wrappedFuncs[level] ;\n });\n }\n}\n\nfunction makeLogger() {\n let enabled = false;\n const logger = {\n enable: () => {\n enabled = true;\n },\n disable: () => {\n enabled = false;\n },\n isEnabled: () => enabled,\n };\n\n if (DEBUG_BUILD) {\n CONSOLE_LEVELS.forEach(name => {\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n logger[name] = (...args) => {\n if (enabled) {\n consoleSandbox(() => {\n GLOBAL_OBJ.console[name](`${PREFIX}[${name}]:`, ...args);\n });\n }\n };\n });\n } else {\n CONSOLE_LEVELS.forEach(name => {\n logger[name] = () => undefined;\n });\n }\n\n return logger ;\n}\n\nconst logger = makeLogger();\n\nexport { CONSOLE_LEVELS, consoleSandbox, logger, originalConsoleMethods };\n//# sourceMappingURL=logger.js.map\n","const DEFAULT_ENVIRONMENT = 'production';\n\nexport { DEFAULT_ENVIRONMENT };\n//# sourceMappingURL=constants.js.map\n","/**\n * This serves as a build time flag that will be true by default, but false in non-debug builds or if users replace `__SENTRY_DEBUG__` in their generated code.\n *\n * ATTENTION: This constant must never cross package boundaries (i.e. be exported) to guarantee that it can be used for tree shaking.\n */\nconst DEBUG_BUILD = (typeof __SENTRY_DEBUG__ === 'undefined' || __SENTRY_DEBUG__);\n\nexport { DEBUG_BUILD };\n//# sourceMappingURL=debug-build.js.map\n","import { isThenable } from './is.js';\n\n/* eslint-disable @typescript-eslint/explicit-function-return-type */\n\n/** SyncPromise internal states */\nvar States; (function (States) {\n /** Pending */\n const PENDING = 0; States[States[\"PENDING\"] = PENDING] = \"PENDING\";\n /** Resolved / OK */\n const RESOLVED = 1; States[States[\"RESOLVED\"] = RESOLVED] = \"RESOLVED\";\n /** Rejected / Error */\n const REJECTED = 2; States[States[\"REJECTED\"] = REJECTED] = \"REJECTED\";\n})(States || (States = {}));\n\n// Overloads so we can call resolvedSyncPromise without arguments and generic argument\n\n/**\n * Creates a resolved sync promise.\n *\n * @param value the value to resolve the promise with\n * @returns the resolved sync promise\n */\nfunction resolvedSyncPromise(value) {\n return new SyncPromise(resolve => {\n resolve(value);\n });\n}\n\n/**\n * Creates a rejected sync promise.\n *\n * @param value the value to reject the promise with\n * @returns the rejected sync promise\n */\nfunction rejectedSyncPromise(reason) {\n return new SyncPromise((_, reject) => {\n reject(reason);\n });\n}\n\n/**\n * Thenable class that behaves like a Promise and follows it's interface\n * but is not async internally\n */\nclass SyncPromise {\n\n constructor(\n executor,\n ) {SyncPromise.prototype.__init.call(this);SyncPromise.prototype.__init2.call(this);SyncPromise.prototype.__init3.call(this);SyncPromise.prototype.__init4.call(this);\n this._state = States.PENDING;\n this._handlers = [];\n\n try {\n executor(this._resolve, this._reject);\n } catch (e) {\n this._reject(e);\n }\n }\n\n /** JSDoc */\n then(\n onfulfilled,\n onrejected,\n ) {\n return new SyncPromise((resolve, reject) => {\n this._handlers.push([\n false,\n result => {\n if (!onfulfilled) {\n // TODO: ¯\\_(ツ)_/¯\n // TODO: FIXME\n resolve(result );\n } else {\n try {\n resolve(onfulfilled(result));\n } catch (e) {\n reject(e);\n }\n }\n },\n reason => {\n if (!onrejected) {\n reject(reason);\n } else {\n try {\n resolve(onrejected(reason));\n } catch (e) {\n reject(e);\n }\n }\n },\n ]);\n this._executeHandlers();\n });\n }\n\n /** JSDoc */\n catch(\n onrejected,\n ) {\n return this.then(val => val, onrejected);\n }\n\n /** JSDoc */\n finally(onfinally) {\n return new SyncPromise((resolve, reject) => {\n let val;\n let isRejected;\n\n return this.then(\n value => {\n isRejected = false;\n val = value;\n if (onfinally) {\n onfinally();\n }\n },\n reason => {\n isRejected = true;\n val = reason;\n if (onfinally) {\n onfinally();\n }\n },\n ).then(() => {\n if (isRejected) {\n reject(val);\n return;\n }\n\n resolve(val );\n });\n });\n }\n\n /** JSDoc */\n __init() {this._resolve = (value) => {\n this._setResult(States.RESOLVED, value);\n };}\n\n /** JSDoc */\n __init2() {this._reject = (reason) => {\n this._setResult(States.REJECTED, reason);\n };}\n\n /** JSDoc */\n __init3() {this._setResult = (state, value) => {\n if (this._state !== States.PENDING) {\n return;\n }\n\n if (isThenable(value)) {\n void (value ).then(this._resolve, this._reject);\n return;\n }\n\n this._state = state;\n this._value = value;\n\n this._executeHandlers();\n };}\n\n /** JSDoc */\n __init4() {this._executeHandlers = () => {\n if (this._state === States.PENDING) {\n return;\n }\n\n const cachedHandlers = this._handlers.slice();\n this._handlers = [];\n\n cachedHandlers.forEach(handler => {\n if (handler[0]) {\n return;\n }\n\n if (this._state === States.RESOLVED) {\n // eslint-disable-next-line @typescript-eslint/no-floating-promises\n handler[1](this._value );\n }\n\n if (this._state === States.REJECTED) {\n handler[2](this._value);\n }\n\n handler[0] = true;\n });\n };}\n}\n\nexport { SyncPromise, rejectedSyncPromise, resolvedSyncPromise };\n//# sourceMappingURL=syncpromise.js.map\n","import { SyncPromise, logger, isThenable, getGlobalSingleton } from '@sentry/utils';\nimport { DEBUG_BUILD } from './debug-build.js';\n\n/**\n * Returns the global event processors.\n * @deprecated Global event processors will be removed in v8.\n */\nfunction getGlobalEventProcessors() {\n return getGlobalSingleton('globalEventProcessors', () => []);\n}\n\n/**\n * Add a EventProcessor to be kept globally.\n * @deprecated Use `addEventProcessor` instead. Global event processors will be removed in v8.\n */\nfunction addGlobalEventProcessor(callback) {\n // eslint-disable-next-line deprecation/deprecation\n getGlobalEventProcessors().push(callback);\n}\n\n/**\n * Process an array of event processors, returning the processed event (or `null` if the event was dropped).\n */\nfunction notifyEventProcessors(\n processors,\n event,\n hint,\n index = 0,\n) {\n return new SyncPromise((resolve, reject) => {\n const processor = processors[index];\n if (event === null || typeof processor !== 'function') {\n resolve(event);\n } else {\n const result = processor({ ...event }, hint) ;\n\n DEBUG_BUILD && processor.id && result === null && logger.log(`Event processor \"${processor.id}\" dropped event`);\n\n if (isThenable(result)) {\n void result\n .then(final => notifyEventProcessors(processors, final, hint, index + 1).then(resolve))\n .then(null, reject);\n } else {\n void notifyEventProcessors(processors, result, hint, index + 1)\n .then(resolve)\n .then(null, reject);\n }\n }\n });\n}\n\nexport { addGlobalEventProcessor, getGlobalEventProcessors, notifyEventProcessors };\n//# sourceMappingURL=eventProcessors.js.map\n","import { htmlTreeAsString } from './browser.js';\nimport { DEBUG_BUILD } from './debug-build.js';\nimport { isError, isEvent, isInstanceOf, isElement, isPlainObject, isPrimitive } from './is.js';\nimport { logger } from './logger.js';\nimport { truncate } from './string.js';\n\n/**\n * Replace a method in an object with a wrapped version of itself.\n *\n * @param source An object that contains a method to be wrapped.\n * @param name The name of the method to be wrapped.\n * @param replacementFactory A higher-order function that takes the original version of the given method and returns a\n * wrapped version. Note: The function returned by `replacementFactory` needs to be a non-arrow function, in order to\n * preserve the correct value of `this`, and the original method must be called using `origMethod.call(this, )` or `origMethod.apply(this, [])` (rather than being called directly), again to preserve `this`.\n * @returns void\n */\nfunction fill(source, name, replacementFactory) {\n if (!(name in source)) {\n return;\n }\n\n const original = source[name] ;\n const wrapped = replacementFactory(original) ;\n\n // Make sure it's a function first, as we need to attach an empty prototype for `defineProperties` to work\n // otherwise it'll throw \"TypeError: Object.defineProperties called on non-object\"\n if (typeof wrapped === 'function') {\n markFunctionWrapped(wrapped, original);\n }\n\n source[name] = wrapped;\n}\n\n/**\n * Defines a non-enumerable property on the given object.\n *\n * @param obj The object on which to set the property\n * @param name The name of the property to be set\n * @param value The value to which to set the property\n */\nfunction addNonEnumerableProperty(obj, name, value) {\n try {\n Object.defineProperty(obj, name, {\n // enumerable: false, // the default, so we can save on bundle size by not explicitly setting it\n value: value,\n writable: true,\n configurable: true,\n });\n } catch (o_O) {\n DEBUG_BUILD && logger.log(`Failed to add non-enumerable property \"${name}\" to object`, obj);\n }\n}\n\n/**\n * Remembers the original function on the wrapped function and\n * patches up the prototype.\n *\n * @param wrapped the wrapper function\n * @param original the original function that gets wrapped\n */\nfunction markFunctionWrapped(wrapped, original) {\n try {\n const proto = original.prototype || {};\n wrapped.prototype = original.prototype = proto;\n addNonEnumerableProperty(wrapped, '__sentry_original__', original);\n } catch (o_O) {} // eslint-disable-line no-empty\n}\n\n/**\n * This extracts the original function if available. See\n * `markFunctionWrapped` for more information.\n *\n * @param func the function to unwrap\n * @returns the unwrapped version of the function if available.\n */\nfunction getOriginalFunction(func) {\n return func.__sentry_original__;\n}\n\n/**\n * Encodes given object into url-friendly format\n *\n * @param object An object that contains serializable values\n * @returns string Encoded\n */\nfunction urlEncode(object) {\n return Object.keys(object)\n .map(key => `${encodeURIComponent(key)}=${encodeURIComponent(object[key])}`)\n .join('&');\n}\n\n/**\n * Transforms any `Error` or `Event` into a plain object with all of their enumerable properties, and some of their\n * non-enumerable properties attached.\n *\n * @param value Initial source that we have to transform in order for it to be usable by the serializer\n * @returns An Event or Error turned into an object - or the value argurment itself, when value is neither an Event nor\n * an Error.\n */\nfunction convertToPlainObject(\n value,\n)\n\n {\n if (isError(value)) {\n return {\n message: value.message,\n name: value.name,\n stack: value.stack,\n ...getOwnProperties(value),\n };\n } else if (isEvent(value)) {\n const newObj\n\n = {\n type: value.type,\n target: serializeEventTarget(value.target),\n currentTarget: serializeEventTarget(value.currentTarget),\n ...getOwnProperties(value),\n };\n\n if (typeof CustomEvent !== 'undefined' && isInstanceOf(value, CustomEvent)) {\n newObj.detail = value.detail;\n }\n\n return newObj;\n } else {\n return value;\n }\n}\n\n/** Creates a string representation of the target of an `Event` object */\nfunction serializeEventTarget(target) {\n try {\n return isElement(target) ? htmlTreeAsString(target) : Object.prototype.toString.call(target);\n } catch (_oO) {\n return '';\n }\n}\n\n/** Filters out all but an object's own properties */\nfunction getOwnProperties(obj) {\n if (typeof obj === 'object' && obj !== null) {\n const extractedProps = {};\n for (const property in obj) {\n if (Object.prototype.hasOwnProperty.call(obj, property)) {\n extractedProps[property] = (obj )[property];\n }\n }\n return extractedProps;\n } else {\n return {};\n }\n}\n\n/**\n * Given any captured exception, extract its keys and create a sorted\n * and truncated list that will be used inside the event message.\n * eg. `Non-error exception captured with keys: foo, bar, baz`\n */\nfunction extractExceptionKeysForMessage(exception, maxLength = 40) {\n const keys = Object.keys(convertToPlainObject(exception));\n keys.sort();\n\n if (!keys.length) {\n return '[object has no keys]';\n }\n\n if (keys[0].length >= maxLength) {\n return truncate(keys[0], maxLength);\n }\n\n for (let includedKeys = keys.length; includedKeys > 0; includedKeys--) {\n const serialized = keys.slice(0, includedKeys).join(', ');\n if (serialized.length > maxLength) {\n continue;\n }\n if (includedKeys === keys.length) {\n return serialized;\n }\n return truncate(serialized, maxLength);\n }\n\n return '';\n}\n\n/**\n * Given any object, return a new object having removed all fields whose value was `undefined`.\n * Works recursively on objects and arrays.\n *\n * Attention: This function keeps circular references in the returned object.\n */\nfunction dropUndefinedKeys(inputValue) {\n // This map keeps track of what already visited nodes map to.\n // Our Set - based memoBuilder doesn't work here because we want to the output object to have the same circular\n // references as the input object.\n const memoizationMap = new Map();\n\n // This function just proxies `_dropUndefinedKeys` to keep the `memoBuilder` out of this function's API\n return _dropUndefinedKeys(inputValue, memoizationMap);\n}\n\nfunction _dropUndefinedKeys(inputValue, memoizationMap) {\n if (isPojo(inputValue)) {\n // If this node has already been visited due to a circular reference, return the object it was mapped to in the new object\n const memoVal = memoizationMap.get(inputValue);\n if (memoVal !== undefined) {\n return memoVal ;\n }\n\n const returnValue = {};\n // Store the mapping of this value in case we visit it again, in case of circular data\n memoizationMap.set(inputValue, returnValue);\n\n for (const key of Object.keys(inputValue)) {\n if (typeof inputValue[key] !== 'undefined') {\n returnValue[key] = _dropUndefinedKeys(inputValue[key], memoizationMap);\n }\n }\n\n return returnValue ;\n }\n\n if (Array.isArray(inputValue)) {\n // If this node has already been visited due to a circular reference, return the array it was mapped to in the new object\n const memoVal = memoizationMap.get(inputValue);\n if (memoVal !== undefined) {\n return memoVal ;\n }\n\n const returnValue = [];\n // Store the mapping of this value in case we visit it again, in case of circular data\n memoizationMap.set(inputValue, returnValue);\n\n inputValue.forEach((item) => {\n returnValue.push(_dropUndefinedKeys(item, memoizationMap));\n });\n\n return returnValue ;\n }\n\n return inputValue;\n}\n\nfunction isPojo(input) {\n if (!isPlainObject(input)) {\n return false;\n }\n\n try {\n const name = (Object.getPrototypeOf(input) ).constructor.name;\n return !name || name === 'Object';\n } catch (e) {\n return true;\n }\n}\n\n/**\n * Ensure that something is an object.\n *\n * Turns `undefined` and `null` into `String`s and all other primitives into instances of their respective wrapper\n * classes (String, Boolean, Number, etc.). Acts as the identity function on non-primitives.\n *\n * @param wat The subject of the objectification\n * @returns A version of `wat` which can safely be used with `Object` class methods\n */\nfunction objectify(wat) {\n let objectified;\n switch (true) {\n case wat === undefined || wat === null:\n objectified = new String(wat);\n break;\n\n // Though symbols and bigints do have wrapper classes (`Symbol` and `BigInt`, respectively), for whatever reason\n // those classes don't have constructors which can be used with the `new` keyword. We therefore need to cast each as\n // an object in order to wrap it.\n case typeof wat === 'symbol' || typeof wat === 'bigint':\n objectified = Object(wat);\n break;\n\n // this will catch the remaining primitives: `String`, `Number`, and `Boolean`\n case isPrimitive(wat):\n // eslint-disable-next-line @typescript-eslint/no-unsafe-member-access\n objectified = new (wat ).constructor(wat);\n break;\n\n // by process of elimination, at this point we know that `wat` must already be an object\n default:\n objectified = wat;\n break;\n }\n return objectified;\n}\n\nexport { addNonEnumerableProperty, convertToPlainObject, dropUndefinedKeys, extractExceptionKeysForMessage, fill, getOriginalFunction, markFunctionWrapped, objectify, urlEncode };\n//# sourceMappingURL=object.js.map\n","import { timestampInSeconds, uuid4, dropUndefinedKeys } from '@sentry/utils';\n\n/**\n * Creates a new `Session` object by setting certain default parameters. If optional @param context\n * is passed, the passed properties are applied to the session object.\n *\n * @param context (optional) additional properties to be applied to the returned session object\n *\n * @returns a new `Session` object\n */\nfunction makeSession(context) {\n // Both timestamp and started are in seconds since the UNIX epoch.\n const startingTime = timestampInSeconds();\n\n const session = {\n sid: uuid4(),\n init: true,\n timestamp: startingTime,\n started: startingTime,\n duration: 0,\n status: 'ok',\n errors: 0,\n ignoreDuration: false,\n toJSON: () => sessionToJSON(session),\n };\n\n if (context) {\n updateSession(session, context);\n }\n\n return session;\n}\n\n/**\n * Updates a session object with the properties passed in the context.\n *\n * Note that this function mutates the passed object and returns void.\n * (Had to do this instead of returning a new and updated session because closing and sending a session\n * makes an update to the session after it was passed to the sending logic.\n * @see BaseClient.captureSession )\n *\n * @param session the `Session` to update\n * @param context the `SessionContext` holding the properties that should be updated in @param session\n */\n// eslint-disable-next-line complexity\nfunction updateSession(session, context = {}) {\n if (context.user) {\n if (!session.ipAddress && context.user.ip_address) {\n session.ipAddress = context.user.ip_address;\n }\n\n if (!session.did && !context.did) {\n session.did = context.user.id || context.user.email || context.user.username;\n }\n }\n\n session.timestamp = context.timestamp || timestampInSeconds();\n\n if (context.abnormal_mechanism) {\n session.abnormal_mechanism = context.abnormal_mechanism;\n }\n\n if (context.ignoreDuration) {\n session.ignoreDuration = context.ignoreDuration;\n }\n if (context.sid) {\n // Good enough uuid validation. — Kamil\n session.sid = context.sid.length === 32 ? context.sid : uuid4();\n }\n if (context.init !== undefined) {\n session.init = context.init;\n }\n if (!session.did && context.did) {\n session.did = `${context.did}`;\n }\n if (typeof context.started === 'number') {\n session.started = context.started;\n }\n if (session.ignoreDuration) {\n session.duration = undefined;\n } else if (typeof context.duration === 'number') {\n session.duration = context.duration;\n } else {\n const duration = session.timestamp - session.started;\n session.duration = duration >= 0 ? duration : 0;\n }\n if (context.release) {\n session.release = context.release;\n }\n if (context.environment) {\n session.environment = context.environment;\n }\n if (!session.ipAddress && context.ipAddress) {\n session.ipAddress = context.ipAddress;\n }\n if (!session.userAgent && context.userAgent) {\n session.userAgent = context.userAgent;\n }\n if (typeof context.errors === 'number') {\n session.errors = context.errors;\n }\n if (context.status) {\n session.status = context.status;\n }\n}\n\n/**\n * Closes a session by setting its status and updating the session object with it.\n * Internally calls `updateSession` to update the passed session object.\n *\n * Note that this function mutates the passed session (@see updateSession for explanation).\n *\n * @param session the `Session` object to be closed\n * @param status the `SessionStatus` with which the session was closed. If you don't pass a status,\n * this function will keep the previously set status, unless it was `'ok'` in which case\n * it is changed to `'exited'`.\n */\nfunction closeSession(session, status) {\n let context = {};\n if (status) {\n context = { status };\n } else if (session.status === 'ok') {\n context = { status: 'exited' };\n }\n\n updateSession(session, context);\n}\n\n/**\n * Serializes a passed session object to a JSON object with a slightly different structure.\n * This is necessary because the Sentry backend requires a slightly different schema of a session\n * than the one the JS SDKs use internally.\n *\n * @param session the session to be converted\n *\n * @returns a JSON object of the passed session\n */\nfunction sessionToJSON(session) {\n return dropUndefinedKeys({\n sid: `${session.sid}`,\n init: session.init,\n // Make sure that sec is converted to ms for date constructor\n started: new Date(session.started * 1000).toISOString(),\n timestamp: new Date(session.timestamp * 1000).toISOString(),\n status: session.status,\n errors: session.errors,\n did: typeof session.did === 'number' || typeof session.did === 'string' ? `${session.did}` : undefined,\n duration: session.duration,\n abnormal_mechanism: session.abnormal_mechanism,\n attrs: {\n release: session.release,\n environment: session.environment,\n ip_address: session.ipAddress,\n user_agent: session.userAgent,\n },\n });\n}\n\nexport { closeSession, makeSession, updateSession };\n//# sourceMappingURL=session.js.map\n","/**\n * Returns the root span of a given span.\n *\n * As long as we use `Transaction`s internally, the returned root span\n * will be a `Transaction` but be aware that this might change in the future.\n *\n * If the given span has no root span or transaction, `undefined` is returned.\n */\nfunction getRootSpan(span) {\n // TODO (v8): Remove this check and just return span\n // eslint-disable-next-line deprecation/deprecation\n return span.transaction;\n}\n\nexport { getRootSpan };\n//# sourceMappingURL=getRootSpan.js.map\n","import { dropUndefinedKeys, generateSentryTraceHeader, timestampInSeconds } from '@sentry/utils';\n\n// These are aligned with OpenTelemetry trace flags\nconst TRACE_FLAG_NONE = 0x0;\nconst TRACE_FLAG_SAMPLED = 0x1;\n\n/**\n * Convert a span to a trace context, which can be sent as the `trace` context in an event.\n */\nfunction spanToTraceContext(span) {\n const { spanId: span_id, traceId: trace_id } = span.spanContext();\n const { data, op, parent_span_id, status, tags, origin } = spanToJSON(span);\n\n return dropUndefinedKeys({\n data,\n op,\n parent_span_id,\n span_id,\n status,\n tags,\n trace_id,\n origin,\n });\n}\n\n/**\n * Convert a Span to a Sentry trace header.\n */\nfunction spanToTraceHeader(span) {\n const { traceId, spanId } = span.spanContext();\n const sampled = spanIsSampled(span);\n return generateSentryTraceHeader(traceId, spanId, sampled);\n}\n\n/**\n * Convert a span time input intp a timestamp in seconds.\n */\nfunction spanTimeInputToSeconds(input) {\n if (typeof input === 'number') {\n return ensureTimestampInSeconds(input);\n }\n\n if (Array.isArray(input)) {\n // See {@link HrTime} for the array-based time format\n return input[0] + input[1] / 1e9;\n }\n\n if (input instanceof Date) {\n return ensureTimestampInSeconds(input.getTime());\n }\n\n return timestampInSeconds();\n}\n\n/**\n * Converts a timestamp to second, if it was in milliseconds, or keeps it as second.\n */\nfunction ensureTimestampInSeconds(timestamp) {\n const isMs = timestamp > 9999999999;\n return isMs ? timestamp / 1000 : timestamp;\n}\n\n/**\n * Convert a span to a JSON representation.\n * Note that all fields returned here are optional and need to be guarded against.\n *\n * Note: Because of this, we currently have a circular type dependency (which we opted out of in package.json).\n * This is not avoidable as we need `spanToJSON` in `spanUtils.ts`, which in turn is needed by `span.ts` for backwards compatibility.\n * And `spanToJSON` needs the Span class from `span.ts` to check here.\n * TODO v8: When we remove the deprecated stuff from `span.ts`, we can remove the circular dependency again.\n */\nfunction spanToJSON(span) {\n if (spanIsSpanClass(span)) {\n return span.getSpanJSON();\n }\n\n // Fallback: We also check for `.toJSON()` here...\n // eslint-disable-next-line deprecation/deprecation\n if (typeof span.toJSON === 'function') {\n // eslint-disable-next-line deprecation/deprecation\n return span.toJSON();\n }\n\n return {};\n}\n\n/**\n * Sadly, due to circular dependency checks we cannot actually import the Span class here and check for instanceof.\n * :( So instead we approximate this by checking if it has the `getSpanJSON` method.\n */\nfunction spanIsSpanClass(span) {\n return typeof (span ).getSpanJSON === 'function';\n}\n\n/**\n * Returns true if a span is sampled.\n * In most cases, you should just use `span.isRecording()` instead.\n * However, this has a slightly different semantic, as it also returns false if the span is finished.\n * So in the case where this distinction is important, use this method.\n */\nfunction spanIsSampled(span) {\n // We align our trace flags with the ones OpenTelemetry use\n // So we also check for sampled the same way they do.\n const { traceFlags } = span.spanContext();\n // eslint-disable-next-line no-bitwise\n return Boolean(traceFlags & TRACE_FLAG_SAMPLED);\n}\n\nexport { TRACE_FLAG_NONE, TRACE_FLAG_SAMPLED, spanIsSampled, spanTimeInputToSeconds, spanToJSON, spanToTraceContext, spanToTraceHeader };\n//# sourceMappingURL=spanUtils.js.map\n","import { dropUndefinedKeys } from '@sentry/utils';\nimport { DEFAULT_ENVIRONMENT } from '../constants.js';\nimport { getClient, getCurrentScope } from '../exports.js';\nimport { getRootSpan } from '../utils/getRootSpan.js';\nimport { spanToJSON, spanIsSampled } from '../utils/spanUtils.js';\n\n/**\n * Creates a dynamic sampling context from a client.\n *\n * Dispatches the `createDsc` lifecycle hook as a side effect.\n */\nfunction getDynamicSamplingContextFromClient(\n trace_id,\n client,\n scope,\n) {\n const options = client.getOptions();\n\n const { publicKey: public_key } = client.getDsn() || {};\n // TODO(v8): Remove segment from User\n // eslint-disable-next-line deprecation/deprecation\n const { segment: user_segment } = (scope && scope.getUser()) || {};\n\n const dsc = dropUndefinedKeys({\n environment: options.environment || DEFAULT_ENVIRONMENT,\n release: options.release,\n user_segment,\n public_key,\n trace_id,\n }) ;\n\n client.emit && client.emit('createDsc', dsc);\n\n return dsc;\n}\n\n/**\n * A Span with a frozen dynamic sampling context.\n */\n\n/**\n * Creates a dynamic sampling context from a span (and client and scope)\n *\n * @param span the span from which a few values like the root span name and sample rate are extracted.\n *\n * @returns a dynamic sampling context\n */\nfunction getDynamicSamplingContextFromSpan(span) {\n const client = getClient();\n if (!client) {\n return {};\n }\n\n // passing emit=false here to only emit later once the DSC is actually populated\n const dsc = getDynamicSamplingContextFromClient(spanToJSON(span).trace_id || '', client, getCurrentScope());\n\n // TODO (v8): Remove v7FrozenDsc as a Transaction will no longer have _frozenDynamicSamplingContext\n const txn = getRootSpan(span) ;\n if (!txn) {\n return dsc;\n }\n\n // TODO (v8): Remove v7FrozenDsc as a Transaction will no longer have _frozenDynamicSamplingContext\n // For now we need to avoid breaking users who directly created a txn with a DSC, where this field is still set.\n // @see Transaction class constructor\n const v7FrozenDsc = txn && txn._frozenDynamicSamplingContext;\n if (v7FrozenDsc) {\n return v7FrozenDsc;\n }\n\n // TODO (v8): Replace txn.metadata with txn.attributes[]\n // We can't do this yet because attributes aren't always set yet.\n // eslint-disable-next-line deprecation/deprecation\n const { sampleRate: maybeSampleRate, source } = txn.metadata;\n if (maybeSampleRate != null) {\n dsc.sample_rate = `${maybeSampleRate}`;\n }\n\n // We don't want to have a transaction name in the DSC if the source is \"url\" because URLs might contain PII\n const jsonSpan = spanToJSON(txn);\n\n // after JSON conversion, txn.name becomes jsonSpan.description\n if (source && source !== 'url') {\n dsc.transaction = jsonSpan.description;\n }\n\n dsc.sampled = String(spanIsSampled(txn));\n\n client.emit && client.emit('createDsc', dsc);\n\n return dsc;\n}\n\nexport { getDynamicSamplingContextFromClient, getDynamicSamplingContextFromSpan };\n//# sourceMappingURL=dynamicSamplingContext.js.map\n","import { dropUndefinedKeys, arrayify } from '@sentry/utils';\nimport { getDynamicSamplingContextFromSpan } from '../tracing/dynamicSamplingContext.js';\nimport { getRootSpan } from './getRootSpan.js';\nimport { spanToTraceContext, spanToJSON } from './spanUtils.js';\n\n/**\n * Applies data from the scope to the event and runs all event processors on it.\n */\nfunction applyScopeDataToEvent(event, data) {\n const { fingerprint, span, breadcrumbs, sdkProcessingMetadata } = data;\n\n // Apply general data\n applyDataToEvent(event, data);\n\n // We want to set the trace context for normal events only if there isn't already\n // a trace context on the event. There is a product feature in place where we link\n // errors with transaction and it relies on that.\n if (span) {\n applySpanToEvent(event, span);\n }\n\n applyFingerprintToEvent(event, fingerprint);\n applyBreadcrumbsToEvent(event, breadcrumbs);\n applySdkMetadataToEvent(event, sdkProcessingMetadata);\n}\n\n/** Merge data of two scopes together. */\nfunction mergeScopeData(data, mergeData) {\n const {\n extra,\n tags,\n user,\n contexts,\n level,\n sdkProcessingMetadata,\n breadcrumbs,\n fingerprint,\n eventProcessors,\n attachments,\n propagationContext,\n // eslint-disable-next-line deprecation/deprecation\n transactionName,\n span,\n } = mergeData;\n\n mergeAndOverwriteScopeData(data, 'extra', extra);\n mergeAndOverwriteScopeData(data, 'tags', tags);\n mergeAndOverwriteScopeData(data, 'user', user);\n mergeAndOverwriteScopeData(data, 'contexts', contexts);\n mergeAndOverwriteScopeData(data, 'sdkProcessingMetadata', sdkProcessingMetadata);\n\n if (level) {\n data.level = level;\n }\n\n if (transactionName) {\n // eslint-disable-next-line deprecation/deprecation\n data.transactionName = transactionName;\n }\n\n if (span) {\n data.span = span;\n }\n\n if (breadcrumbs.length) {\n data.breadcrumbs = [...data.breadcrumbs, ...breadcrumbs];\n }\n\n if (fingerprint.length) {\n data.fingerprint = [...data.fingerprint, ...fingerprint];\n }\n\n if (eventProcessors.length) {\n data.eventProcessors = [...data.eventProcessors, ...eventProcessors];\n }\n\n if (attachments.length) {\n data.attachments = [...data.attachments, ...attachments];\n }\n\n data.propagationContext = { ...data.propagationContext, ...propagationContext };\n}\n\n/**\n * Merges certain scope data. Undefined values will overwrite any existing values.\n * Exported only for tests.\n */\nfunction mergeAndOverwriteScopeData\n\n(data, prop, mergeVal) {\n if (mergeVal && Object.keys(mergeVal).length) {\n // Clone object\n data[prop] = { ...data[prop] };\n for (const key in mergeVal) {\n if (Object.prototype.hasOwnProperty.call(mergeVal, key)) {\n data[prop][key] = mergeVal[key];\n }\n }\n }\n}\n\nfunction applyDataToEvent(event, data) {\n const {\n extra,\n tags,\n user,\n contexts,\n level,\n // eslint-disable-next-line deprecation/deprecation\n transactionName,\n } = data;\n\n const cleanedExtra = dropUndefinedKeys(extra);\n if (cleanedExtra && Object.keys(cleanedExtra).length) {\n event.extra = { ...cleanedExtra, ...event.extra };\n }\n\n const cleanedTags = dropUndefinedKeys(tags);\n if (cleanedTags && Object.keys(cleanedTags).length) {\n event.tags = { ...cleanedTags, ...event.tags };\n }\n\n const cleanedUser = dropUndefinedKeys(user);\n if (cleanedUser && Object.keys(cleanedUser).length) {\n event.user = { ...cleanedUser, ...event.user };\n }\n\n const cleanedContexts = dropUndefinedKeys(contexts);\n if (cleanedContexts && Object.keys(cleanedContexts).length) {\n event.contexts = { ...cleanedContexts, ...event.contexts };\n }\n\n if (level) {\n event.level = level;\n }\n\n if (transactionName) {\n event.transaction = transactionName;\n }\n}\n\nfunction applyBreadcrumbsToEvent(event, breadcrumbs) {\n const mergedBreadcrumbs = [...(event.breadcrumbs || []), ...breadcrumbs];\n event.breadcrumbs = mergedBreadcrumbs.length ? mergedBreadcrumbs : undefined;\n}\n\nfunction applySdkMetadataToEvent(event, sdkProcessingMetadata) {\n event.sdkProcessingMetadata = {\n ...event.sdkProcessingMetadata,\n ...sdkProcessingMetadata,\n };\n}\n\nfunction applySpanToEvent(event, span) {\n event.contexts = { trace: spanToTraceContext(span), ...event.contexts };\n const rootSpan = getRootSpan(span);\n if (rootSpan) {\n event.sdkProcessingMetadata = {\n dynamicSamplingContext: getDynamicSamplingContextFromSpan(span),\n ...event.sdkProcessingMetadata,\n };\n const transactionName = spanToJSON(rootSpan).description;\n if (transactionName) {\n event.tags = { transaction: transactionName, ...event.tags };\n }\n }\n}\n\n/**\n * Applies fingerprint from the scope to the event if there's one,\n * uses message if there's one instead or get rid of empty fingerprint\n */\nfunction applyFingerprintToEvent(event, fingerprint) {\n // Make sure it's an array first and we actually have something in place\n event.fingerprint = event.fingerprint ? arrayify(event.fingerprint) : [];\n\n // If we have something on the scope, then merge it with event\n if (fingerprint) {\n event.fingerprint = event.fingerprint.concat(fingerprint);\n }\n\n // If we have no data at all, remove empty array default\n if (event.fingerprint && !event.fingerprint.length) {\n delete event.fingerprint;\n }\n}\n\nexport { applyScopeDataToEvent, mergeAndOverwriteScopeData, mergeScopeData };\n//# sourceMappingURL=applyScopeDataToEvent.js.map\n","import { isPlainObject, dateTimestampInSeconds, uuid4, logger } from '@sentry/utils';\nimport { getGlobalEventProcessors, notifyEventProcessors } from './eventProcessors.js';\nimport { updateSession } from './session.js';\nimport { applyScopeDataToEvent } from './utils/applyScopeDataToEvent.js';\n\n/**\n * Default value for maximum number of breadcrumbs added to an event.\n */\nconst DEFAULT_MAX_BREADCRUMBS = 100;\n\n/**\n * The global scope is kept in this module.\n * When accessing this via `getGlobalScope()` we'll make sure to set one if none is currently present.\n */\nlet globalScope;\n\n/**\n * Holds additional event information. {@link Scope.applyToEvent} will be\n * called by the client before an event will be sent.\n */\nclass Scope {\n /** Flag if notifying is happening. */\n\n /** Callback for client to receive scope changes. */\n\n /** Callback list that will be called after {@link applyToEvent}. */\n\n /** Array of breadcrumbs. */\n\n /** User */\n\n /** Tags */\n\n /** Extra */\n\n /** Contexts */\n\n /** Attachments */\n\n /** Propagation Context for distributed tracing */\n\n /**\n * A place to stash data which is needed at some point in the SDK's event processing pipeline but which shouldn't get\n * sent to Sentry\n */\n\n /** Fingerprint */\n\n /** Severity */\n // eslint-disable-next-line deprecation/deprecation\n\n /**\n * Transaction Name\n */\n\n /** Span */\n\n /** Session */\n\n /** Request Mode Session Status */\n\n /** The client on this scope */\n\n // NOTE: Any field which gets added here should get added not only to the constructor but also to the `clone` method.\n\n constructor() {\n this._notifyingListeners = false;\n this._scopeListeners = [];\n this._eventProcessors = [];\n this._breadcrumbs = [];\n this._attachments = [];\n this._user = {};\n this._tags = {};\n this._extra = {};\n this._contexts = {};\n this._sdkProcessingMetadata = {};\n this._propagationContext = generatePropagationContext();\n }\n\n /**\n * Inherit values from the parent scope.\n * @deprecated Use `scope.clone()` and `new Scope()` instead.\n */\n static clone(scope) {\n return scope ? scope.clone() : new Scope();\n }\n\n /**\n * Clone this scope instance.\n */\n clone() {\n const newScope = new Scope();\n newScope._breadcrumbs = [...this._breadcrumbs];\n newScope._tags = { ...this._tags };\n newScope._extra = { ...this._extra };\n newScope._contexts = { ...this._contexts };\n newScope._user = this._user;\n newScope._level = this._level;\n newScope._span = this._span;\n newScope._session = this._session;\n newScope._transactionName = this._transactionName;\n newScope._fingerprint = this._fingerprint;\n newScope._eventProcessors = [...this._eventProcessors];\n newScope._requestSession = this._requestSession;\n newScope._attachments = [...this._attachments];\n newScope._sdkProcessingMetadata = { ...this._sdkProcessingMetadata };\n newScope._propagationContext = { ...this._propagationContext };\n newScope._client = this._client;\n\n return newScope;\n }\n\n /** Update the client on the scope. */\n setClient(client) {\n this._client = client;\n }\n\n /**\n * Get the client assigned to this scope.\n *\n * It is generally recommended to use the global function `Sentry.getClient()` instead, unless you know what you are doing.\n */\n getClient() {\n return this._client;\n }\n\n /**\n * Add internal on change listener. Used for sub SDKs that need to store the scope.\n * @hidden\n */\n addScopeListener(callback) {\n this._scopeListeners.push(callback);\n }\n\n /**\n * @inheritDoc\n */\n addEventProcessor(callback) {\n this._eventProcessors.push(callback);\n return this;\n }\n\n /**\n * @inheritDoc\n */\n setUser(user) {\n // If null is passed we want to unset everything, but still define keys,\n // so that later down in the pipeline any existing values are cleared.\n this._user = user || {\n email: undefined,\n id: undefined,\n ip_address: undefined,\n segment: undefined,\n username: undefined,\n };\n\n if (this._session) {\n updateSession(this._session, { user });\n }\n\n this._notifyScopeListeners();\n return this;\n }\n\n /**\n * @inheritDoc\n */\n getUser() {\n return this._user;\n }\n\n /**\n * @inheritDoc\n */\n getRequestSession() {\n return this._requestSession;\n }\n\n /**\n * @inheritDoc\n */\n setRequestSession(requestSession) {\n this._requestSession = requestSession;\n return this;\n }\n\n /**\n * @inheritDoc\n */\n setTags(tags) {\n this._tags = {\n ...this._tags,\n ...tags,\n };\n this._notifyScopeListeners();\n return this;\n }\n\n /**\n * @inheritDoc\n */\n setTag(key, value) {\n this._tags = { ...this._tags, [key]: value };\n this._notifyScopeListeners();\n return this;\n }\n\n /**\n * @inheritDoc\n */\n setExtras(extras) {\n this._extra = {\n ...this._extra,\n ...extras,\n };\n this._notifyScopeListeners();\n return this;\n }\n\n /**\n * @inheritDoc\n */\n setExtra(key, extra) {\n this._extra = { ...this._extra, [key]: extra };\n this._notifyScopeListeners();\n return this;\n }\n\n /**\n * @inheritDoc\n */\n setFingerprint(fingerprint) {\n this._fingerprint = fingerprint;\n this._notifyScopeListeners();\n return this;\n }\n\n /**\n * @inheritDoc\n */\n setLevel(\n // eslint-disable-next-line deprecation/deprecation\n level,\n ) {\n this._level = level;\n this._notifyScopeListeners();\n return this;\n }\n\n /**\n * Sets the transaction name on the scope for future events.\n * @deprecated Use extra or tags instead.\n */\n setTransactionName(name) {\n this._transactionName = name;\n this._notifyScopeListeners();\n return this;\n }\n\n /**\n * @inheritDoc\n */\n setContext(key, context) {\n if (context === null) {\n // eslint-disable-next-line @typescript-eslint/no-dynamic-delete\n delete this._contexts[key];\n } else {\n this._contexts[key] = context;\n }\n\n this._notifyScopeListeners();\n return this;\n }\n\n /**\n * Sets the Span on the scope.\n * @param span Span\n * @deprecated Instead of setting a span on a scope, use `startSpan()`/`startSpanManual()` instead.\n */\n setSpan(span) {\n this._span = span;\n this._notifyScopeListeners();\n return this;\n }\n\n /**\n * Returns the `Span` if there is one.\n * @deprecated Use `getActiveSpan()` instead.\n */\n getSpan() {\n return this._span;\n }\n\n /**\n * Returns the `Transaction` attached to the scope (if there is one).\n * @deprecated You should not rely on the transaction, but just use `startSpan()` APIs instead.\n */\n getTransaction() {\n // Often, this span (if it exists at all) will be a transaction, but it's not guaranteed to be. Regardless, it will\n // have a pointer to the currently-active transaction.\n const span = this._span;\n // Cannot replace with getRootSpan because getRootSpan returns a span, not a transaction\n // Also, this method will be removed anyway.\n // eslint-disable-next-line deprecation/deprecation\n return span && span.transaction;\n }\n\n /**\n * @inheritDoc\n */\n setSession(session) {\n if (!session) {\n delete this._session;\n } else {\n this._session = session;\n }\n this._notifyScopeListeners();\n return this;\n }\n\n /**\n * @inheritDoc\n */\n getSession() {\n return this._session;\n }\n\n /**\n * @inheritDoc\n */\n update(captureContext) {\n if (!captureContext) {\n return this;\n }\n\n if (typeof captureContext === 'function') {\n const updatedScope = (captureContext )(this);\n return updatedScope instanceof Scope ? updatedScope : this;\n }\n\n if (captureContext instanceof Scope) {\n this._tags = { ...this._tags, ...captureContext._tags };\n this._extra = { ...this._extra, ...captureContext._extra };\n this._contexts = { ...this._contexts, ...captureContext._contexts };\n if (captureContext._user && Object.keys(captureContext._user).length) {\n this._user = captureContext._user;\n }\n if (captureContext._level) {\n this._level = captureContext._level;\n }\n if (captureContext._fingerprint) {\n this._fingerprint = captureContext._fingerprint;\n }\n if (captureContext._requestSession) {\n this._requestSession = captureContext._requestSession;\n }\n if (captureContext._propagationContext) {\n this._propagationContext = captureContext._propagationContext;\n }\n } else if (isPlainObject(captureContext)) {\n // eslint-disable-next-line no-param-reassign\n captureContext = captureContext ;\n this._tags = { ...this._tags, ...captureContext.tags };\n this._extra = { ...this._extra, ...captureContext.extra };\n this._contexts = { ...this._contexts, ...captureContext.contexts };\n if (captureContext.user) {\n this._user = captureContext.user;\n }\n if (captureContext.level) {\n this._level = captureContext.level;\n }\n if (captureContext.fingerprint) {\n this._fingerprint = captureContext.fingerprint;\n }\n if (captureContext.requestSession) {\n this._requestSession = captureContext.requestSession;\n }\n if (captureContext.propagationContext) {\n this._propagationContext = captureContext.propagationContext;\n }\n }\n\n return this;\n }\n\n /**\n * @inheritDoc\n */\n clear() {\n this._breadcrumbs = [];\n this._tags = {};\n this._extra = {};\n this._user = {};\n this._contexts = {};\n this._level = undefined;\n this._transactionName = undefined;\n this._fingerprint = undefined;\n this._requestSession = undefined;\n this._span = undefined;\n this._session = undefined;\n this._notifyScopeListeners();\n this._attachments = [];\n this._propagationContext = generatePropagationContext();\n return this;\n }\n\n /**\n * @inheritDoc\n */\n addBreadcrumb(breadcrumb, maxBreadcrumbs) {\n const maxCrumbs = typeof maxBreadcrumbs === 'number' ? maxBreadcrumbs : DEFAULT_MAX_BREADCRUMBS;\n\n // No data has been changed, so don't notify scope listeners\n if (maxCrumbs <= 0) {\n return this;\n }\n\n const mergedBreadcrumb = {\n timestamp: dateTimestampInSeconds(),\n ...breadcrumb,\n };\n\n const breadcrumbs = this._breadcrumbs;\n breadcrumbs.push(mergedBreadcrumb);\n this._breadcrumbs = breadcrumbs.length > maxCrumbs ? breadcrumbs.slice(-maxCrumbs) : breadcrumbs;\n\n this._notifyScopeListeners();\n\n return this;\n }\n\n /**\n * @inheritDoc\n */\n getLastBreadcrumb() {\n return this._breadcrumbs[this._breadcrumbs.length - 1];\n }\n\n /**\n * @inheritDoc\n */\n clearBreadcrumbs() {\n this._breadcrumbs = [];\n this._notifyScopeListeners();\n return this;\n }\n\n /**\n * @inheritDoc\n */\n addAttachment(attachment) {\n this._attachments.push(attachment);\n return this;\n }\n\n /**\n * @inheritDoc\n * @deprecated Use `getScopeData()` instead.\n */\n getAttachments() {\n const data = this.getScopeData();\n\n return data.attachments;\n }\n\n /**\n * @inheritDoc\n */\n clearAttachments() {\n this._attachments = [];\n return this;\n }\n\n /** @inheritDoc */\n getScopeData() {\n const {\n _breadcrumbs,\n _attachments,\n _contexts,\n _tags,\n _extra,\n _user,\n _level,\n _fingerprint,\n _eventProcessors,\n _propagationContext,\n _sdkProcessingMetadata,\n _transactionName,\n _span,\n } = this;\n\n return {\n breadcrumbs: _breadcrumbs,\n attachments: _attachments,\n contexts: _contexts,\n tags: _tags,\n extra: _extra,\n user: _user,\n level: _level,\n fingerprint: _fingerprint || [],\n eventProcessors: _eventProcessors,\n propagationContext: _propagationContext,\n sdkProcessingMetadata: _sdkProcessingMetadata,\n transactionName: _transactionName,\n span: _span,\n };\n }\n\n /**\n * Applies data from the scope to the event and runs all event processors on it.\n *\n * @param event Event\n * @param hint Object containing additional information about the original exception, for use by the event processors.\n * @hidden\n * @deprecated Use `applyScopeDataToEvent()` directly\n */\n applyToEvent(\n event,\n hint = {},\n additionalEventProcessors = [],\n ) {\n applyScopeDataToEvent(event, this.getScopeData());\n\n // TODO (v8): Update this order to be: Global > Client > Scope\n const eventProcessors = [\n ...additionalEventProcessors,\n // eslint-disable-next-line deprecation/deprecation\n ...getGlobalEventProcessors(),\n ...this._eventProcessors,\n ];\n\n return notifyEventProcessors(eventProcessors, event, hint);\n }\n\n /**\n * Add data which will be accessible during event processing but won't get sent to Sentry\n */\n setSDKProcessingMetadata(newData) {\n this._sdkProcessingMetadata = { ...this._sdkProcessingMetadata, ...newData };\n\n return this;\n }\n\n /**\n * @inheritDoc\n */\n setPropagationContext(context) {\n this._propagationContext = context;\n return this;\n }\n\n /**\n * @inheritDoc\n */\n getPropagationContext() {\n return this._propagationContext;\n }\n\n /**\n * Capture an exception for this scope.\n *\n * @param exception The exception to capture.\n * @param hint Optinal additional data to attach to the Sentry event.\n * @returns the id of the captured Sentry event.\n */\n captureException(exception, hint) {\n const eventId = hint && hint.event_id ? hint.event_id : uuid4();\n\n if (!this._client) {\n logger.warn('No client configured on scope - will not capture exception!');\n return eventId;\n }\n\n const syntheticException = new Error('Sentry syntheticException');\n\n this._client.captureException(\n exception,\n {\n originalException: exception,\n syntheticException,\n ...hint,\n event_id: eventId,\n },\n this,\n );\n\n return eventId;\n }\n\n /**\n * Capture a message for this scope.\n *\n * @param message The message to capture.\n * @param level An optional severity level to report the message with.\n * @param hint Optional additional data to attach to the Sentry event.\n * @returns the id of the captured message.\n */\n captureMessage(message, level, hint) {\n const eventId = hint && hint.event_id ? hint.event_id : uuid4();\n\n if (!this._client) {\n logger.warn('No client configured on scope - will not capture message!');\n return eventId;\n }\n\n const syntheticException = new Error(message);\n\n this._client.captureMessage(\n message,\n level,\n {\n originalException: message,\n syntheticException,\n ...hint,\n event_id: eventId,\n },\n this,\n );\n\n return eventId;\n }\n\n /**\n * Captures a manually created event for this scope and sends it to Sentry.\n *\n * @param exception The event to capture.\n * @param hint Optional additional data to attach to the Sentry event.\n * @returns the id of the captured event.\n */\n captureEvent(event, hint) {\n const eventId = hint && hint.event_id ? hint.event_id : uuid4();\n\n if (!this._client) {\n logger.warn('No client configured on scope - will not capture event!');\n return eventId;\n }\n\n this._client.captureEvent(event, { ...hint, event_id: eventId }, this);\n\n return eventId;\n }\n\n /**\n * This will be called on every set call.\n */\n _notifyScopeListeners() {\n // We need this check for this._notifyingListeners to be able to work on scope during updates\n // If this check is not here we'll produce endless recursion when something is done with the scope\n // during the callback.\n if (!this._notifyingListeners) {\n this._notifyingListeners = true;\n this._scopeListeners.forEach(callback => {\n callback(this);\n });\n this._notifyingListeners = false;\n }\n }\n}\n\n/**\n * Get the global scope.\n * This scope is applied to _all_ events.\n */\nfunction getGlobalScope() {\n if (!globalScope) {\n globalScope = new Scope();\n }\n\n return globalScope;\n}\n\n/**\n * This is mainly needed for tests.\n * DO NOT USE this, as this is an internal API and subject to change.\n * @hidden\n */\nfunction setGlobalScope(scope) {\n globalScope = scope;\n}\n\nfunction generatePropagationContext() {\n return {\n traceId: uuid4(),\n spanId: uuid4().substring(16),\n };\n}\n\nexport { Scope, getGlobalScope, setGlobalScope };\n//# sourceMappingURL=scope.js.map\n","const SDK_VERSION = '7.101.1';\n\nexport { SDK_VERSION };\n//# sourceMappingURL=version.js.map\n","import { isThenable, uuid4, dateTimestampInSeconds, consoleSandbox, logger, GLOBAL_OBJ, getGlobalSingleton } from '@sentry/utils';\nimport { DEFAULT_ENVIRONMENT } from './constants.js';\nimport { DEBUG_BUILD } from './debug-build.js';\nimport { Scope } from './scope.js';\nimport { closeSession, makeSession, updateSession } from './session.js';\nimport { SDK_VERSION } from './version.js';\n\n/**\n * API compatibility version of this hub.\n *\n * WARNING: This number should only be increased when the global interface\n * changes and new methods are introduced.\n *\n * @hidden\n */\nconst API_VERSION = parseFloat(SDK_VERSION);\n\n/**\n * Default maximum number of breadcrumbs added to an event. Can be overwritten\n * with {@link Options.maxBreadcrumbs}.\n */\nconst DEFAULT_BREADCRUMBS = 100;\n\n/**\n * @inheritDoc\n */\nclass Hub {\n /** Is a {@link Layer}[] containing the client and scope */\n\n /** Contains the last event id of a captured event. */\n\n /**\n * Creates a new instance of the hub, will push one {@link Layer} into the\n * internal stack on creation.\n *\n * @param client bound to the hub.\n * @param scope bound to the hub.\n * @param version number, higher number means higher priority.\n *\n * @deprecated Instantiation of Hub objects is deprecated and the constructor will be removed in version 8 of the SDK.\n *\n * If you are currently using the Hub for multi-client use like so:\n *\n * ```\n * // OLD\n * const hub = new Hub();\n * hub.bindClient(client);\n * makeMain(hub)\n * ```\n *\n * instead initialize the client as follows:\n *\n * ```\n * // NEW\n * Sentry.withIsolationScope(() => {\n * Sentry.setCurrentClient(client);\n * client.init();\n * });\n * ```\n *\n * If you are using the Hub to capture events like so:\n *\n * ```\n * // OLD\n * const client = new Client();\n * const hub = new Hub(client);\n * hub.captureException()\n * ```\n *\n * instead capture isolated events as follows:\n *\n * ```\n * // NEW\n * const client = new Client();\n * const scope = new Scope();\n * scope.setClient(client);\n * scope.captureException();\n * ```\n */\n constructor(\n client,\n scope,\n isolationScope,\n _version = API_VERSION,\n ) {this._version = _version;\n let assignedScope;\n if (!scope) {\n assignedScope = new Scope();\n assignedScope.setClient(client);\n } else {\n assignedScope = scope;\n }\n\n let assignedIsolationScope;\n if (!isolationScope) {\n assignedIsolationScope = new Scope();\n assignedIsolationScope.setClient(client);\n } else {\n assignedIsolationScope = isolationScope;\n }\n\n this._stack = [{ scope: assignedScope }];\n\n if (client) {\n // eslint-disable-next-line deprecation/deprecation\n this.bindClient(client);\n }\n\n this._isolationScope = assignedIsolationScope;\n }\n\n /**\n * Checks if this hub's version is older than the given version.\n *\n * @param version A version number to compare to.\n * @return True if the given version is newer; otherwise false.\n *\n * @deprecated This will be removed in v8.\n */\n isOlderThan(version) {\n return this._version < version;\n }\n\n /**\n * This binds the given client to the current scope.\n * @param client An SDK client (client) instance.\n *\n * @deprecated Use `initAndBind()` directly, or `setCurrentClient()` and/or `client.init()` instead.\n */\n bindClient(client) {\n // eslint-disable-next-line deprecation/deprecation\n const top = this.getStackTop();\n top.client = client;\n top.scope.setClient(client);\n // eslint-disable-next-line deprecation/deprecation\n if (client && client.setupIntegrations) {\n // eslint-disable-next-line deprecation/deprecation\n client.setupIntegrations();\n }\n }\n\n /**\n * @inheritDoc\n *\n * @deprecated Use `withScope` instead.\n */\n pushScope() {\n // We want to clone the content of prev scope\n // eslint-disable-next-line deprecation/deprecation\n const scope = this.getScope().clone();\n // eslint-disable-next-line deprecation/deprecation\n this.getStack().push({\n // eslint-disable-next-line deprecation/deprecation\n client: this.getClient(),\n scope,\n });\n return scope;\n }\n\n /**\n * @inheritDoc\n *\n * @deprecated Use `withScope` instead.\n */\n popScope() {\n // eslint-disable-next-line deprecation/deprecation\n if (this.getStack().length <= 1) return false;\n // eslint-disable-next-line deprecation/deprecation\n return !!this.getStack().pop();\n }\n\n /**\n * @inheritDoc\n *\n * @deprecated Use `Sentry.withScope()` instead.\n */\n withScope(callback) {\n // eslint-disable-next-line deprecation/deprecation\n const scope = this.pushScope();\n\n let maybePromiseResult;\n try {\n maybePromiseResult = callback(scope);\n } catch (e) {\n // eslint-disable-next-line deprecation/deprecation\n this.popScope();\n throw e;\n }\n\n if (isThenable(maybePromiseResult)) {\n // @ts-expect-error - isThenable returns the wrong type\n return maybePromiseResult.then(\n res => {\n // eslint-disable-next-line deprecation/deprecation\n this.popScope();\n return res;\n },\n e => {\n // eslint-disable-next-line deprecation/deprecation\n this.popScope();\n throw e;\n },\n );\n }\n\n // eslint-disable-next-line deprecation/deprecation\n this.popScope();\n return maybePromiseResult;\n }\n\n /**\n * @inheritDoc\n *\n * @deprecated Use `Sentry.getClient()` instead.\n */\n getClient() {\n // eslint-disable-next-line deprecation/deprecation\n return this.getStackTop().client ;\n }\n\n /**\n * Returns the scope of the top stack.\n *\n * @deprecated Use `Sentry.getCurrentScope()` instead.\n */\n getScope() {\n // eslint-disable-next-line deprecation/deprecation\n return this.getStackTop().scope;\n }\n\n /**\n * @deprecated Use `Sentry.getIsolationScope()` instead.\n */\n getIsolationScope() {\n return this._isolationScope;\n }\n\n /**\n * Returns the scope stack for domains or the process.\n * @deprecated This will be removed in v8.\n */\n getStack() {\n return this._stack;\n }\n\n /**\n * Returns the topmost scope layer in the order domain > local > process.\n * @deprecated This will be removed in v8.\n */\n getStackTop() {\n return this._stack[this._stack.length - 1];\n }\n\n /**\n * @inheritDoc\n *\n * @deprecated Use `Sentry.captureException()` instead.\n */\n captureException(exception, hint) {\n const eventId = (this._lastEventId = hint && hint.event_id ? hint.event_id : uuid4());\n const syntheticException = new Error('Sentry syntheticException');\n // eslint-disable-next-line deprecation/deprecation\n this.getScope().captureException(exception, {\n originalException: exception,\n syntheticException,\n ...hint,\n event_id: eventId,\n });\n\n return eventId;\n }\n\n /**\n * @inheritDoc\n *\n * @deprecated Use `Sentry.captureMessage()` instead.\n */\n captureMessage(\n message,\n // eslint-disable-next-line deprecation/deprecation\n level,\n hint,\n ) {\n const eventId = (this._lastEventId = hint && hint.event_id ? hint.event_id : uuid4());\n const syntheticException = new Error(message);\n // eslint-disable-next-line deprecation/deprecation\n this.getScope().captureMessage(message, level, {\n originalException: message,\n syntheticException,\n ...hint,\n event_id: eventId,\n });\n\n return eventId;\n }\n\n /**\n * @inheritDoc\n *\n * @deprecated Use `Sentry.captureEvent()` instead.\n */\n captureEvent(event, hint) {\n const eventId = hint && hint.event_id ? hint.event_id : uuid4();\n if (!event.type) {\n this._lastEventId = eventId;\n }\n // eslint-disable-next-line deprecation/deprecation\n this.getScope().captureEvent(event, { ...hint, event_id: eventId });\n return eventId;\n }\n\n /**\n * @inheritDoc\n *\n * @deprecated This will be removed in v8.\n */\n lastEventId() {\n return this._lastEventId;\n }\n\n /**\n * @inheritDoc\n *\n * @deprecated Use `Sentry.addBreadcrumb()` instead.\n */\n addBreadcrumb(breadcrumb, hint) {\n // eslint-disable-next-line deprecation/deprecation\n const { scope, client } = this.getStackTop();\n\n if (!client) return;\n\n const { beforeBreadcrumb = null, maxBreadcrumbs = DEFAULT_BREADCRUMBS } =\n (client.getOptions && client.getOptions()) || {};\n\n if (maxBreadcrumbs <= 0) return;\n\n const timestamp = dateTimestampInSeconds();\n const mergedBreadcrumb = { timestamp, ...breadcrumb };\n const finalBreadcrumb = beforeBreadcrumb\n ? (consoleSandbox(() => beforeBreadcrumb(mergedBreadcrumb, hint)) )\n : mergedBreadcrumb;\n\n if (finalBreadcrumb === null) return;\n\n if (client.emit) {\n client.emit('beforeAddBreadcrumb', finalBreadcrumb, hint);\n }\n\n // TODO(v8): I know this comment doesn't make much sense because the hub will be deprecated but I still wanted to\n // write it down. In theory, we would have to add the breadcrumbs to the isolation scope here, however, that would\n // duplicate all of the breadcrumbs. There was the possibility of adding breadcrumbs to both, the isolation scope\n // and the normal scope, and deduplicating it down the line in the event processing pipeline. However, that would\n // have been very fragile, because the breadcrumb objects would have needed to keep their identity all throughout\n // the event processing pipeline.\n // In the new implementation, the top level `Sentry.addBreadcrumb()` should ONLY write to the isolation scope.\n\n scope.addBreadcrumb(finalBreadcrumb, maxBreadcrumbs);\n }\n\n /**\n * @inheritDoc\n * @deprecated Use `Sentry.setUser()` instead.\n */\n setUser(user) {\n // TODO(v8): The top level `Sentry.setUser()` function should write ONLY to the isolation scope.\n // eslint-disable-next-line deprecation/deprecation\n this.getScope().setUser(user);\n // eslint-disable-next-line deprecation/deprecation\n this.getIsolationScope().setUser(user);\n }\n\n /**\n * @inheritDoc\n * @deprecated Use `Sentry.setTags()` instead.\n */\n setTags(tags) {\n // TODO(v8): The top level `Sentry.setTags()` function should write ONLY to the isolation scope.\n // eslint-disable-next-line deprecation/deprecation\n this.getScope().setTags(tags);\n // eslint-disable-next-line deprecation/deprecation\n this.getIsolationScope().setTags(tags);\n }\n\n /**\n * @inheritDoc\n * @deprecated Use `Sentry.setExtras()` instead.\n */\n setExtras(extras) {\n // TODO(v8): The top level `Sentry.setExtras()` function should write ONLY to the isolation scope.\n // eslint-disable-next-line deprecation/deprecation\n this.getScope().setExtras(extras);\n // eslint-disable-next-line deprecation/deprecation\n this.getIsolationScope().setExtras(extras);\n }\n\n /**\n * @inheritDoc\n * @deprecated Use `Sentry.setTag()` instead.\n */\n setTag(key, value) {\n // TODO(v8): The top level `Sentry.setTag()` function should write ONLY to the isolation scope.\n // eslint-disable-next-line deprecation/deprecation\n this.getScope().setTag(key, value);\n // eslint-disable-next-line deprecation/deprecation\n this.getIsolationScope().setTag(key, value);\n }\n\n /**\n * @inheritDoc\n * @deprecated Use `Sentry.setExtra()` instead.\n */\n setExtra(key, extra) {\n // TODO(v8): The top level `Sentry.setExtra()` function should write ONLY to the isolation scope.\n // eslint-disable-next-line deprecation/deprecation\n this.getScope().setExtra(key, extra);\n // eslint-disable-next-line deprecation/deprecation\n this.getIsolationScope().setExtra(key, extra);\n }\n\n /**\n * @inheritDoc\n * @deprecated Use `Sentry.setContext()` instead.\n */\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n setContext(name, context) {\n // TODO(v8): The top level `Sentry.setContext()` function should write ONLY to the isolation scope.\n // eslint-disable-next-line deprecation/deprecation\n this.getScope().setContext(name, context);\n // eslint-disable-next-line deprecation/deprecation\n this.getIsolationScope().setContext(name, context);\n }\n\n /**\n * @inheritDoc\n *\n * @deprecated Use `getScope()` directly.\n */\n configureScope(callback) {\n // eslint-disable-next-line deprecation/deprecation\n const { scope, client } = this.getStackTop();\n if (client) {\n callback(scope);\n }\n }\n\n /**\n * @inheritDoc\n */\n run(callback) {\n // eslint-disable-next-line deprecation/deprecation\n const oldHub = makeMain(this);\n try {\n callback(this);\n } finally {\n // eslint-disable-next-line deprecation/deprecation\n makeMain(oldHub);\n }\n }\n\n /**\n * @inheritDoc\n * @deprecated Use `Sentry.getClient().getIntegrationByName()` instead.\n */\n getIntegration(integration) {\n // eslint-disable-next-line deprecation/deprecation\n const client = this.getClient();\n if (!client) return null;\n try {\n // eslint-disable-next-line deprecation/deprecation\n return client.getIntegration(integration);\n } catch (_oO) {\n DEBUG_BUILD && logger.warn(`Cannot retrieve integration ${integration.id} from the current Hub`);\n return null;\n }\n }\n\n /**\n * Starts a new `Transaction` and returns it. This is the entry point to manual tracing instrumentation.\n *\n * A tree structure can be built by adding child spans to the transaction, and child spans to other spans. To start a\n * new child span within the transaction or any span, call the respective `.startChild()` method.\n *\n * Every child span must be finished before the transaction is finished, otherwise the unfinished spans are discarded.\n *\n * The transaction must be finished with a call to its `.end()` method, at which point the transaction with all its\n * finished child spans will be sent to Sentry.\n *\n * @param context Properties of the new `Transaction`.\n * @param customSamplingContext Information given to the transaction sampling function (along with context-dependent\n * default values). See {@link Options.tracesSampler}.\n *\n * @returns The transaction which was just started\n *\n * @deprecated Use `startSpan()`, `startSpanManual()` or `startInactiveSpan()` instead.\n */\n startTransaction(context, customSamplingContext) {\n const result = this._callExtensionMethod('startTransaction', context, customSamplingContext);\n\n if (DEBUG_BUILD && !result) {\n // eslint-disable-next-line deprecation/deprecation\n const client = this.getClient();\n if (!client) {\n logger.warn(\n \"Tracing extension 'startTransaction' is missing. You should 'init' the SDK before calling 'startTransaction'\",\n );\n } else {\n logger.warn(`Tracing extension 'startTransaction' has not been added. Call 'addTracingExtensions' before calling 'init':\nSentry.addTracingExtensions();\nSentry.init({...});\n`);\n }\n }\n\n return result;\n }\n\n /**\n * @inheritDoc\n * @deprecated Use `spanToTraceHeader()` instead.\n */\n traceHeaders() {\n return this._callExtensionMethod('traceHeaders');\n }\n\n /**\n * @inheritDoc\n *\n * @deprecated Use top level `captureSession` instead.\n */\n captureSession(endSession = false) {\n // both send the update and pull the session from the scope\n if (endSession) {\n // eslint-disable-next-line deprecation/deprecation\n return this.endSession();\n }\n\n // only send the update\n this._sendSessionUpdate();\n }\n\n /**\n * @inheritDoc\n * @deprecated Use top level `endSession` instead.\n */\n endSession() {\n // eslint-disable-next-line deprecation/deprecation\n const layer = this.getStackTop();\n const scope = layer.scope;\n const session = scope.getSession();\n if (session) {\n closeSession(session);\n }\n this._sendSessionUpdate();\n\n // the session is over; take it off of the scope\n scope.setSession();\n }\n\n /**\n * @inheritDoc\n * @deprecated Use top level `startSession` instead.\n */\n startSession(context) {\n // eslint-disable-next-line deprecation/deprecation\n const { scope, client } = this.getStackTop();\n const { release, environment = DEFAULT_ENVIRONMENT } = (client && client.getOptions()) || {};\n\n // Will fetch userAgent if called from browser sdk\n const { userAgent } = GLOBAL_OBJ.navigator || {};\n\n const session = makeSession({\n release,\n environment,\n user: scope.getUser(),\n ...(userAgent && { userAgent }),\n ...context,\n });\n\n // End existing session if there's one\n const currentSession = scope.getSession && scope.getSession();\n if (currentSession && currentSession.status === 'ok') {\n updateSession(currentSession, { status: 'exited' });\n }\n // eslint-disable-next-line deprecation/deprecation\n this.endSession();\n\n // Afterwards we set the new session on the scope\n scope.setSession(session);\n\n return session;\n }\n\n /**\n * Returns if default PII should be sent to Sentry and propagated in ourgoing requests\n * when Tracing is used.\n *\n * @deprecated Use top-level `getClient().getOptions().sendDefaultPii` instead. This function\n * only unnecessarily increased API surface but only wrapped accessing the option.\n */\n shouldSendDefaultPii() {\n // eslint-disable-next-line deprecation/deprecation\n const client = this.getClient();\n const options = client && client.getOptions();\n return Boolean(options && options.sendDefaultPii);\n }\n\n /**\n * Sends the current Session on the scope\n */\n _sendSessionUpdate() {\n // eslint-disable-next-line deprecation/deprecation\n const { scope, client } = this.getStackTop();\n\n const session = scope.getSession();\n if (session && client && client.captureSession) {\n client.captureSession(session);\n }\n }\n\n /**\n * Calls global extension method and binding current instance to the function call\n */\n // @ts-expect-error Function lacks ending return statement and return type does not include 'undefined'. ts(2366)\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n _callExtensionMethod(method, ...args) {\n const carrier = getMainCarrier();\n const sentry = carrier.__SENTRY__;\n if (sentry && sentry.extensions && typeof sentry.extensions[method] === 'function') {\n return sentry.extensions[method].apply(this, args);\n }\n DEBUG_BUILD && logger.warn(`Extension method ${method} couldn't be found, doing nothing.`);\n }\n}\n\n/**\n * Returns the global shim registry.\n *\n * FIXME: This function is problematic, because despite always returning a valid Carrier,\n * it has an optional `__SENTRY__` property, which then in turn requires us to always perform an unnecessary check\n * at the call-site. We always access the carrier through this function, so we can guarantee that `__SENTRY__` is there.\n **/\nfunction getMainCarrier() {\n GLOBAL_OBJ.__SENTRY__ = GLOBAL_OBJ.__SENTRY__ || {\n extensions: {},\n hub: undefined,\n };\n return GLOBAL_OBJ;\n}\n\n/**\n * Replaces the current main hub with the passed one on the global object\n *\n * @returns The old replaced hub\n *\n * @deprecated Use `setCurrentClient()` instead.\n */\nfunction makeMain(hub) {\n const registry = getMainCarrier();\n const oldHub = getHubFromCarrier(registry);\n setHubOnCarrier(registry, hub);\n return oldHub;\n}\n\n/**\n * Returns the default hub instance.\n *\n * If a hub is already registered in the global carrier but this module\n * contains a more recent version, it replaces the registered version.\n * Otherwise, the currently registered hub will be returned.\n *\n * @deprecated Use the respective replacement method directly instead.\n */\nfunction getCurrentHub() {\n // Get main carrier (global for every environment)\n const registry = getMainCarrier();\n\n if (registry.__SENTRY__ && registry.__SENTRY__.acs) {\n const hub = registry.__SENTRY__.acs.getCurrentHub();\n\n if (hub) {\n return hub;\n }\n }\n\n // Return hub that lives on a global object\n return getGlobalHub(registry);\n}\n\n/**\n * Get the currently active isolation scope.\n * The isolation scope is active for the current exection context,\n * meaning that it will remain stable for the same Hub.\n */\nfunction getIsolationScope() {\n // eslint-disable-next-line deprecation/deprecation\n return getCurrentHub().getIsolationScope();\n}\n\nfunction getGlobalHub(registry = getMainCarrier()) {\n // If there's no hub, or its an old API, assign a new one\n\n if (\n !hasHubOnCarrier(registry) ||\n // eslint-disable-next-line deprecation/deprecation\n getHubFromCarrier(registry).isOlderThan(API_VERSION)\n ) {\n // eslint-disable-next-line deprecation/deprecation\n setHubOnCarrier(registry, new Hub());\n }\n\n // Return hub that lives on a global object\n return getHubFromCarrier(registry);\n}\n\n/**\n * @private Private API with no semver guarantees!\n *\n * If the carrier does not contain a hub, a new hub is created with the global hub client and scope.\n */\nfunction ensureHubOnCarrier(carrier, parent = getGlobalHub()) {\n // If there's no hub on current domain, or it's an old API, assign a new one\n if (\n !hasHubOnCarrier(carrier) ||\n // eslint-disable-next-line deprecation/deprecation\n getHubFromCarrier(carrier).isOlderThan(API_VERSION)\n ) {\n // eslint-disable-next-line deprecation/deprecation\n const client = parent.getClient();\n // eslint-disable-next-line deprecation/deprecation\n const scope = parent.getScope();\n // eslint-disable-next-line deprecation/deprecation\n const isolationScope = parent.getIsolationScope();\n // eslint-disable-next-line deprecation/deprecation\n setHubOnCarrier(carrier, new Hub(client, scope.clone(), isolationScope.clone()));\n }\n}\n\n/**\n * @private Private API with no semver guarantees!\n *\n * Sets the global async context strategy\n */\nfunction setAsyncContextStrategy(strategy) {\n // Get main carrier (global for every environment)\n const registry = getMainCarrier();\n registry.__SENTRY__ = registry.__SENTRY__ || {};\n registry.__SENTRY__.acs = strategy;\n}\n\n/**\n * Runs the supplied callback in its own async context. Async Context strategies are defined per SDK.\n *\n * @param callback The callback to run in its own async context\n * @param options Options to pass to the async context strategy\n * @returns The result of the callback\n */\nfunction runWithAsyncContext(callback, options = {}) {\n const registry = getMainCarrier();\n\n if (registry.__SENTRY__ && registry.__SENTRY__.acs) {\n return registry.__SENTRY__.acs.runWithAsyncContext(callback, options);\n }\n\n // if there was no strategy, fallback to just calling the callback\n return callback();\n}\n\n/**\n * This will tell whether a carrier has a hub on it or not\n * @param carrier object\n */\nfunction hasHubOnCarrier(carrier) {\n return !!(carrier && carrier.__SENTRY__ && carrier.__SENTRY__.hub);\n}\n\n/**\n * This will create a new {@link Hub} and add to the passed object on\n * __SENTRY__.hub.\n * @param carrier object\n * @hidden\n */\nfunction getHubFromCarrier(carrier) {\n // eslint-disable-next-line deprecation/deprecation\n return getGlobalSingleton('hub', () => new Hub(), carrier);\n}\n\n/**\n * This will set passed {@link Hub} on the passed object's __SENTRY__.hub attribute\n * @param carrier object\n * @param hub Hub\n * @returns A boolean indicating success or failure\n */\nfunction setHubOnCarrier(carrier, hub) {\n if (!carrier) return false;\n const __SENTRY__ = (carrier.__SENTRY__ = carrier.__SENTRY__ || {});\n __SENTRY__.hub = hub;\n return true;\n}\n\nexport { API_VERSION, Hub, ensureHubOnCarrier, getCurrentHub, getHubFromCarrier, getIsolationScope, getMainCarrier, makeMain, runWithAsyncContext, setAsyncContextStrategy, setHubOnCarrier };\n//# sourceMappingURL=hub.js.map\n","import { uuid4, dateTimestampInSeconds, addExceptionMechanism, truncate, GLOBAL_OBJ, normalize } from '@sentry/utils';\nimport { DEFAULT_ENVIRONMENT } from '../constants.js';\nimport { getGlobalEventProcessors, notifyEventProcessors } from '../eventProcessors.js';\nimport { getGlobalScope, Scope } from '../scope.js';\nimport { mergeScopeData, applyScopeDataToEvent } from './applyScopeDataToEvent.js';\nimport { spanToJSON } from './spanUtils.js';\n\n/**\n * This type makes sure that we get either a CaptureContext, OR an EventHint.\n * It does not allow mixing them, which could lead to unexpected outcomes, e.g. this is disallowed:\n * { user: { id: '123' }, mechanism: { handled: false } }\n */\n\n/**\n * Adds common information to events.\n *\n * The information includes release and environment from `options`,\n * breadcrumbs and context (extra, tags and user) from the scope.\n *\n * Information that is already present in the event is never overwritten. For\n * nested objects, such as the context, keys are merged.\n *\n * Note: This also triggers callbacks for `addGlobalEventProcessor`, but not `beforeSend`.\n *\n * @param event The original event.\n * @param hint May contain additional information about the original exception.\n * @param scope A scope containing event metadata.\n * @returns A new event with more information.\n * @hidden\n */\nfunction prepareEvent(\n options,\n event,\n hint,\n scope,\n client,\n isolationScope,\n) {\n const { normalizeDepth = 3, normalizeMaxBreadth = 1000 } = options;\n const prepared = {\n ...event,\n event_id: event.event_id || hint.event_id || uuid4(),\n timestamp: event.timestamp || dateTimestampInSeconds(),\n };\n const integrations = hint.integrations || options.integrations.map(i => i.name);\n\n applyClientOptions(prepared, options);\n applyIntegrationsMetadata(prepared, integrations);\n\n // Only put debug IDs onto frames for error events.\n if (event.type === undefined) {\n applyDebugIds(prepared, options.stackParser);\n }\n\n // If we have scope given to us, use it as the base for further modifications.\n // This allows us to prevent unnecessary copying of data if `captureContext` is not provided.\n const finalScope = getFinalScope(scope, hint.captureContext);\n\n if (hint.mechanism) {\n addExceptionMechanism(prepared, hint.mechanism);\n }\n\n const clientEventProcessors = client && client.getEventProcessors ? client.getEventProcessors() : [];\n\n // This should be the last thing called, since we want that\n // {@link Hub.addEventProcessor} gets the finished prepared event.\n // Merge scope data together\n const data = getGlobalScope().getScopeData();\n\n if (isolationScope) {\n const isolationData = isolationScope.getScopeData();\n mergeScopeData(data, isolationData);\n }\n\n if (finalScope) {\n const finalScopeData = finalScope.getScopeData();\n mergeScopeData(data, finalScopeData);\n }\n\n const attachments = [...(hint.attachments || []), ...data.attachments];\n if (attachments.length) {\n hint.attachments = attachments;\n }\n\n applyScopeDataToEvent(prepared, data);\n\n // TODO (v8): Update this order to be: Global > Client > Scope\n const eventProcessors = [\n ...clientEventProcessors,\n // eslint-disable-next-line deprecation/deprecation\n ...getGlobalEventProcessors(),\n // Run scope event processors _after_ all other processors\n ...data.eventProcessors,\n ];\n\n const result = notifyEventProcessors(eventProcessors, prepared, hint);\n\n return result.then(evt => {\n if (evt) {\n // We apply the debug_meta field only after all event processors have ran, so that if any event processors modified\n // file names (e.g.the RewriteFrames integration) the filename -> debug ID relationship isn't destroyed.\n // This should not cause any PII issues, since we're only moving data that is already on the event and not adding\n // any new data\n applyDebugMeta(evt);\n }\n\n if (typeof normalizeDepth === 'number' && normalizeDepth > 0) {\n return normalizeEvent(evt, normalizeDepth, normalizeMaxBreadth);\n }\n return evt;\n });\n}\n\n/**\n * Enhances event using the client configuration.\n * It takes care of all \"static\" values like environment, release and `dist`,\n * as well as truncating overly long values.\n * @param event event instance to be enhanced\n */\nfunction applyClientOptions(event, options) {\n const { environment, release, dist, maxValueLength = 250 } = options;\n\n if (!('environment' in event)) {\n event.environment = 'environment' in options ? environment : DEFAULT_ENVIRONMENT;\n }\n\n if (event.release === undefined && release !== undefined) {\n event.release = release;\n }\n\n if (event.dist === undefined && dist !== undefined) {\n event.dist = dist;\n }\n\n if (event.message) {\n event.message = truncate(event.message, maxValueLength);\n }\n\n const exception = event.exception && event.exception.values && event.exception.values[0];\n if (exception && exception.value) {\n exception.value = truncate(exception.value, maxValueLength);\n }\n\n const request = event.request;\n if (request && request.url) {\n request.url = truncate(request.url, maxValueLength);\n }\n}\n\nconst debugIdStackParserCache = new WeakMap();\n\n/**\n * Puts debug IDs into the stack frames of an error event.\n */\nfunction applyDebugIds(event, stackParser) {\n const debugIdMap = GLOBAL_OBJ._sentryDebugIds;\n\n if (!debugIdMap) {\n return;\n }\n\n let debugIdStackFramesCache;\n const cachedDebugIdStackFrameCache = debugIdStackParserCache.get(stackParser);\n if (cachedDebugIdStackFrameCache) {\n debugIdStackFramesCache = cachedDebugIdStackFrameCache;\n } else {\n debugIdStackFramesCache = new Map();\n debugIdStackParserCache.set(stackParser, debugIdStackFramesCache);\n }\n\n // Build a map of filename -> debug_id\n const filenameDebugIdMap = Object.keys(debugIdMap).reduce((acc, debugIdStackTrace) => {\n let parsedStack;\n const cachedParsedStack = debugIdStackFramesCache.get(debugIdStackTrace);\n if (cachedParsedStack) {\n parsedStack = cachedParsedStack;\n } else {\n parsedStack = stackParser(debugIdStackTrace);\n debugIdStackFramesCache.set(debugIdStackTrace, parsedStack);\n }\n\n for (let i = parsedStack.length - 1; i >= 0; i--) {\n const stackFrame = parsedStack[i];\n if (stackFrame.filename) {\n acc[stackFrame.filename] = debugIdMap[debugIdStackTrace];\n break;\n }\n }\n return acc;\n }, {});\n\n try {\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n event.exception.values.forEach(exception => {\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n exception.stacktrace.frames.forEach(frame => {\n if (frame.filename) {\n frame.debug_id = filenameDebugIdMap[frame.filename];\n }\n });\n });\n } catch (e) {\n // To save bundle size we're just try catching here instead of checking for the existence of all the different objects.\n }\n}\n\n/**\n * Moves debug IDs from the stack frames of an error event into the debug_meta field.\n */\nfunction applyDebugMeta(event) {\n // Extract debug IDs and filenames from the stack frames on the event.\n const filenameDebugIdMap = {};\n try {\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n event.exception.values.forEach(exception => {\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\n exception.stacktrace.frames.forEach(frame => {\n if (frame.debug_id) {\n if (frame.abs_path) {\n filenameDebugIdMap[frame.abs_path] = frame.debug_id;\n } else if (frame.filename) {\n filenameDebugIdMap[frame.filename] = frame.debug_id;\n }\n delete frame.debug_id;\n }\n });\n });\n } catch (e) {\n // To save bundle size we're just try catching here instead of checking for the existence of all the different objects.\n }\n\n if (Object.keys(filenameDebugIdMap).length === 0) {\n return;\n }\n\n // Fill debug_meta information\n event.debug_meta = event.debug_meta || {};\n event.debug_meta.images = event.debug_meta.images || [];\n const images = event.debug_meta.images;\n Object.keys(filenameDebugIdMap).forEach(filename => {\n images.push({\n type: 'sourcemap',\n code_file: filename,\n debug_id: filenameDebugIdMap[filename],\n });\n });\n}\n\n/**\n * This function adds all used integrations to the SDK info in the event.\n * @param event The event that will be filled with all integrations.\n */\nfunction applyIntegrationsMetadata(event, integrationNames) {\n if (integrationNames.length > 0) {\n event.sdk = event.sdk || {};\n event.sdk.integrations = [...(event.sdk.integrations || []), ...integrationNames];\n }\n}\n\n/**\n * Applies `normalize` function on necessary `Event` attributes to make them safe for serialization.\n * Normalized keys:\n * - `breadcrumbs.data`\n * - `user`\n * - `contexts`\n * - `extra`\n * @param event Event\n * @returns Normalized event\n */\nfunction normalizeEvent(event, depth, maxBreadth) {\n if (!event) {\n return null;\n }\n\n const normalized = {\n ...event,\n ...(event.breadcrumbs && {\n breadcrumbs: event.breadcrumbs.map(b => ({\n ...b,\n ...(b.data && {\n data: normalize(b.data, depth, maxBreadth),\n }),\n })),\n }),\n ...(event.user && {\n user: normalize(event.user, depth, maxBreadth),\n }),\n ...(event.contexts && {\n contexts: normalize(event.contexts, depth, maxBreadth),\n }),\n ...(event.extra && {\n extra: normalize(event.extra, depth, maxBreadth),\n }),\n };\n\n // event.contexts.trace stores information about a Transaction. Similarly,\n // event.spans[] stores information about child Spans. Given that a\n // Transaction is conceptually a Span, normalization should apply to both\n // Transactions and Spans consistently.\n // For now the decision is to skip normalization of Transactions and Spans,\n // so this block overwrites the normalized event to add back the original\n // Transaction information prior to normalization.\n if (event.contexts && event.contexts.trace && normalized.contexts) {\n normalized.contexts.trace = event.contexts.trace;\n\n // event.contexts.trace.data may contain circular/dangerous data so we need to normalize it\n if (event.contexts.trace.data) {\n normalized.contexts.trace.data = normalize(event.contexts.trace.data, depth, maxBreadth);\n }\n }\n\n // event.spans[].data may contain circular/dangerous data so we need to normalize it\n if (event.spans) {\n normalized.spans = event.spans.map(span => {\n const data = spanToJSON(span).data;\n\n if (data) {\n // This is a bit weird, as we generally have `Span` instances here, but to be safe we do not assume so\n // eslint-disable-next-line deprecation/deprecation\n span.data = normalize(data, depth, maxBreadth);\n }\n\n return span;\n });\n }\n\n return normalized;\n}\n\nfunction getFinalScope(scope, captureContext) {\n if (!captureContext) {\n return scope;\n }\n\n const finalScope = scope ? scope.clone() : new Scope();\n finalScope.update(captureContext);\n return finalScope;\n}\n\n/**\n * Parse either an `EventHint` directly, or convert a `CaptureContext` to an `EventHint`.\n * This is used to allow to update method signatures that used to accept a `CaptureContext` but should now accept an `EventHint`.\n */\nfunction parseEventHintOrCaptureContext(\n hint,\n) {\n if (!hint) {\n return undefined;\n }\n\n // If you pass a Scope or `() => Scope` as CaptureContext, we just return this as captureContext\n if (hintIsScopeOrFunction(hint)) {\n return { captureContext: hint };\n }\n\n if (hintIsScopeContext(hint)) {\n return {\n captureContext: hint,\n };\n }\n\n return hint;\n}\n\nfunction hintIsScopeOrFunction(\n hint,\n) {\n return hint instanceof Scope || typeof hint === 'function';\n}\n\nconst captureContextKeys = [\n 'user',\n 'level',\n 'extra',\n 'contexts',\n 'tags',\n 'fingerprint',\n 'requestSession',\n 'propagationContext',\n] ;\n\nfunction hintIsScopeContext(hint) {\n return Object.keys(hint).some(key => captureContextKeys.includes(key ));\n}\n\nexport { applyDebugIds, applyDebugMeta, parseEventHintOrCaptureContext, prepareEvent };\n//# sourceMappingURL=prepareEvent.js.map\n","import { logger, uuid4, timestampInSeconds, isThenable, GLOBAL_OBJ } from '@sentry/utils';\nimport { DEFAULT_ENVIRONMENT } from './constants.js';\nimport { DEBUG_BUILD } from './debug-build.js';\nimport { getCurrentHub, runWithAsyncContext, getIsolationScope } from './hub.js';\nimport { makeSession, updateSession, closeSession } from './session.js';\nimport { parseEventHintOrCaptureContext } from './utils/prepareEvent.js';\n\n/**\n * Captures an exception event and sends it to Sentry.\n *\n * @param exception The exception to capture.\n * @param hint Optional additional data to attach to the Sentry event.\n * @returns the id of the captured Sentry event.\n */\nfunction captureException(\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n exception,\n hint,\n) {\n // eslint-disable-next-line deprecation/deprecation\n return getCurrentHub().captureException(exception, parseEventHintOrCaptureContext(hint));\n}\n\n/**\n * Captures a message event and sends it to Sentry.\n *\n * @param exception The exception to capture.\n * @param captureContext Define the level of the message or pass in additional data to attach to the message.\n * @returns the id of the captured message.\n */\nfunction captureMessage(\n message,\n // eslint-disable-next-line deprecation/deprecation\n captureContext,\n) {\n // This is necessary to provide explicit scopes upgrade, without changing the original\n // arity of the `captureMessage(message, level)` method.\n const level = typeof captureContext === 'string' ? captureContext : undefined;\n const context = typeof captureContext !== 'string' ? { captureContext } : undefined;\n // eslint-disable-next-line deprecation/deprecation\n return getCurrentHub().captureMessage(message, level, context);\n}\n\n/**\n * Captures a manually created event and sends it to Sentry.\n *\n * @param exception The event to send to Sentry.\n * @param hint Optional additional data to attach to the Sentry event.\n * @returns the id of the captured event.\n */\nfunction captureEvent(event, hint) {\n // eslint-disable-next-line deprecation/deprecation\n return getCurrentHub().captureEvent(event, hint);\n}\n\n/**\n * Callback to set context information onto the scope.\n * @param callback Callback function that receives Scope.\n *\n * @deprecated Use getCurrentScope() directly.\n */\nfunction configureScope(callback) {\n // eslint-disable-next-line deprecation/deprecation\n getCurrentHub().configureScope(callback);\n}\n\n/**\n * Records a new breadcrumb which will be attached to future events.\n *\n * Breadcrumbs will be added to subsequent events to provide more context on\n * user's actions prior to an error or crash.\n *\n * @param breadcrumb The breadcrumb to record.\n */\nfunction addBreadcrumb(breadcrumb, hint) {\n // eslint-disable-next-line deprecation/deprecation\n getCurrentHub().addBreadcrumb(breadcrumb, hint);\n}\n\n/**\n * Sets context data with the given name.\n * @param name of the context\n * @param context Any kind of data. This data will be normalized.\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nfunction setContext(name, context) {\n // eslint-disable-next-line deprecation/deprecation\n getCurrentHub().setContext(name, context);\n}\n\n/**\n * Set an object that will be merged sent as extra data with the event.\n * @param extras Extras object to merge into current context.\n */\nfunction setExtras(extras) {\n // eslint-disable-next-line deprecation/deprecation\n getCurrentHub().setExtras(extras);\n}\n\n/**\n * Set key:value that will be sent as extra data with the event.\n * @param key String of extra\n * @param extra Any kind of data. This data will be normalized.\n */\nfunction setExtra(key, extra) {\n // eslint-disable-next-line deprecation/deprecation\n getCurrentHub().setExtra(key, extra);\n}\n\n/**\n * Set an object that will be merged sent as tags data with the event.\n * @param tags Tags context object to merge into current context.\n */\nfunction setTags(tags) {\n // eslint-disable-next-line deprecation/deprecation\n getCurrentHub().setTags(tags);\n}\n\n/**\n * Set key:value that will be sent as tags data with the event.\n *\n * Can also be used to unset a tag, by passing `undefined`.\n *\n * @param key String key of tag\n * @param value Value of tag\n */\nfunction setTag(key, value) {\n // eslint-disable-next-line deprecation/deprecation\n getCurrentHub().setTag(key, value);\n}\n\n/**\n * Updates user context information for future events.\n *\n * @param user User context object to be set in the current context. Pass `null` to unset the user.\n */\nfunction setUser(user) {\n // eslint-disable-next-line deprecation/deprecation\n getCurrentHub().setUser(user);\n}\n\n/**\n * Creates a new scope with and executes the given operation within.\n * The scope is automatically removed once the operation\n * finishes or throws.\n *\n * This is essentially a convenience function for:\n *\n * pushScope();\n * callback();\n * popScope();\n */\n\n/**\n * Either creates a new active scope, or sets the given scope as active scope in the given callback.\n */\nfunction withScope(\n ...rest\n) {\n // eslint-disable-next-line deprecation/deprecation\n const hub = getCurrentHub();\n\n // If a scope is defined, we want to make this the active scope instead of the default one\n if (rest.length === 2) {\n const [scope, callback] = rest;\n if (!scope) {\n // eslint-disable-next-line deprecation/deprecation\n return hub.withScope(callback);\n }\n\n // eslint-disable-next-line deprecation/deprecation\n return hub.withScope(() => {\n // eslint-disable-next-line deprecation/deprecation\n hub.getStackTop().scope = scope ;\n return callback(scope );\n });\n }\n\n // eslint-disable-next-line deprecation/deprecation\n return hub.withScope(rest[0]);\n}\n\n/**\n * Attempts to fork the current isolation scope and the current scope based on the current async context strategy. If no\n * async context strategy is set, the isolation scope and the current scope will not be forked (this is currently the\n * case, for example, in the browser).\n *\n * Usage of this function in environments without async context strategy is discouraged and may lead to unexpected behaviour.\n *\n * This function is intended for Sentry SDK and SDK integration development. It is not recommended to be used in \"normal\"\n * applications directly because it comes with pitfalls. Use at your own risk!\n *\n * @param callback The callback in which the passed isolation scope is active. (Note: In environments without async\n * context strategy, the currently active isolation scope may change within execution of the callback.)\n * @returns The same value that `callback` returns.\n */\nfunction withIsolationScope(callback) {\n return runWithAsyncContext(() => {\n return callback(getIsolationScope());\n });\n}\n\n/**\n * Forks the current scope and sets the provided span as active span in the context of the provided callback.\n *\n * @param span Spans started in the context of the provided callback will be children of this span.\n * @param callback Execution context in which the provided span will be active. Is passed the newly forked scope.\n * @returns the value returned from the provided callback function.\n */\nfunction withActiveSpan(span, callback) {\n return withScope(scope => {\n // eslint-disable-next-line deprecation/deprecation\n scope.setSpan(span);\n return callback(scope);\n });\n}\n\n/**\n * Starts a new `Transaction` and returns it. This is the entry point to manual tracing instrumentation.\n *\n * A tree structure can be built by adding child spans to the transaction, and child spans to other spans. To start a\n * new child span within the transaction or any span, call the respective `.startChild()` method.\n *\n * Every child span must be finished before the transaction is finished, otherwise the unfinished spans are discarded.\n *\n * The transaction must be finished with a call to its `.end()` method, at which point the transaction with all its\n * finished child spans will be sent to Sentry.\n *\n * NOTE: This function should only be used for *manual* instrumentation. Auto-instrumentation should call\n * `startTransaction` directly on the hub.\n *\n * @param context Properties of the new `Transaction`.\n * @param customSamplingContext Information given to the transaction sampling function (along with context-dependent\n * default values). See {@link Options.tracesSampler}.\n *\n * @returns The transaction which was just started\n *\n * @deprecated Use `startSpan()`, `startSpanManual()` or `startInactiveSpan()` instead.\n */\nfunction startTransaction(\n context,\n customSamplingContext,\n) {\n // eslint-disable-next-line deprecation/deprecation\n return getCurrentHub().startTransaction({ ...context }, customSamplingContext);\n}\n\n/**\n * Create a cron monitor check in and send it to Sentry.\n *\n * @param checkIn An object that describes a check in.\n * @param upsertMonitorConfig An optional object that describes a monitor config. Use this if you want\n * to create a monitor automatically when sending a check in.\n */\nfunction captureCheckIn(checkIn, upsertMonitorConfig) {\n const scope = getCurrentScope();\n const client = getClient();\n if (!client) {\n DEBUG_BUILD && logger.warn('Cannot capture check-in. No client defined.');\n } else if (!client.captureCheckIn) {\n DEBUG_BUILD && logger.warn('Cannot capture check-in. Client does not support sending check-ins.');\n } else {\n return client.captureCheckIn(checkIn, upsertMonitorConfig, scope);\n }\n\n return uuid4();\n}\n\n/**\n * Wraps a callback with a cron monitor check in. The check in will be sent to Sentry when the callback finishes.\n *\n * @param monitorSlug The distinct slug of the monitor.\n * @param upsertMonitorConfig An optional object that describes a monitor config. Use this if you want\n * to create a monitor automatically when sending a check in.\n */\nfunction withMonitor(\n monitorSlug,\n callback,\n upsertMonitorConfig,\n) {\n const checkInId = captureCheckIn({ monitorSlug, status: 'in_progress' }, upsertMonitorConfig);\n const now = timestampInSeconds();\n\n function finishCheckIn(status) {\n captureCheckIn({ monitorSlug, status, checkInId, duration: timestampInSeconds() - now });\n }\n\n let maybePromiseResult;\n try {\n maybePromiseResult = callback();\n } catch (e) {\n finishCheckIn('error');\n throw e;\n }\n\n if (isThenable(maybePromiseResult)) {\n Promise.resolve(maybePromiseResult).then(\n () => {\n finishCheckIn('ok');\n },\n () => {\n finishCheckIn('error');\n },\n );\n } else {\n finishCheckIn('ok');\n }\n\n return maybePromiseResult;\n}\n\n/**\n * Call `flush()` on the current client, if there is one. See {@link Client.flush}.\n *\n * @param timeout Maximum time in ms the client should wait to flush its event queue. Omitting this parameter will cause\n * the client to wait until all events are sent before resolving the promise.\n * @returns A promise which resolves to `true` if the queue successfully drains before the timeout, or `false` if it\n * doesn't (or if there's no client defined).\n */\nasync function flush(timeout) {\n const client = getClient();\n if (client) {\n return client.flush(timeout);\n }\n DEBUG_BUILD && logger.warn('Cannot flush events. No client defined.');\n return Promise.resolve(false);\n}\n\n/**\n * Call `close()` on the current client, if there is one. See {@link Client.close}.\n *\n * @param timeout Maximum time in ms the client should wait to flush its event queue before shutting down. Omitting this\n * parameter will cause the client to wait until all events are sent before disabling itself.\n * @returns A promise which resolves to `true` if the queue successfully drains before the timeout, or `false` if it\n * doesn't (or if there's no client defined).\n */\nasync function close(timeout) {\n const client = getClient();\n if (client) {\n return client.close(timeout);\n }\n DEBUG_BUILD && logger.warn('Cannot flush events and disable SDK. No client defined.');\n return Promise.resolve(false);\n}\n\n/**\n * This is the getter for lastEventId.\n *\n * @returns The last event id of a captured event.\n * @deprecated This function will be removed in the next major version of the Sentry SDK.\n */\nfunction lastEventId() {\n // eslint-disable-next-line deprecation/deprecation\n return getCurrentHub().lastEventId();\n}\n\n/**\n * Get the currently active client.\n */\nfunction getClient() {\n // eslint-disable-next-line deprecation/deprecation\n return getCurrentHub().getClient();\n}\n\n/**\n * Returns true if Sentry has been properly initialized.\n */\nfunction isInitialized() {\n return !!getClient();\n}\n\n/**\n * Get the currently active scope.\n */\nfunction getCurrentScope() {\n // eslint-disable-next-line deprecation/deprecation\n return getCurrentHub().getScope();\n}\n\n/**\n * Start a session on the current isolation scope.\n *\n * @param context (optional) additional properties to be applied to the returned session object\n *\n * @returns the new active session\n */\nfunction startSession(context) {\n const client = getClient();\n const isolationScope = getIsolationScope();\n const currentScope = getCurrentScope();\n\n const { release, environment = DEFAULT_ENVIRONMENT } = (client && client.getOptions()) || {};\n\n // Will fetch userAgent if called from browser sdk\n const { userAgent } = GLOBAL_OBJ.navigator || {};\n\n const session = makeSession({\n release,\n environment,\n user: currentScope.getUser() || isolationScope.getUser(),\n ...(userAgent && { userAgent }),\n ...context,\n });\n\n // End existing session if there's one\n const currentSession = isolationScope.getSession();\n if (currentSession && currentSession.status === 'ok') {\n updateSession(currentSession, { status: 'exited' });\n }\n\n endSession();\n\n // Afterwards we set the new session on the scope\n isolationScope.setSession(session);\n\n // TODO (v8): Remove this and only use the isolation scope(?).\n // For v7 though, we can't \"soft-break\" people using getCurrentHub().getScope().setSession()\n currentScope.setSession(session);\n\n return session;\n}\n\n/**\n * End the session on the current isolation scope.\n */\nfunction endSession() {\n const isolationScope = getIsolationScope();\n const currentScope = getCurrentScope();\n\n const session = currentScope.getSession() || isolationScope.getSession();\n if (session) {\n closeSession(session);\n }\n _sendSessionUpdate();\n\n // the session is over; take it off of the scope\n isolationScope.setSession();\n\n // TODO (v8): Remove this and only use the isolation scope(?).\n // For v7 though, we can't \"soft-break\" people using getCurrentHub().getScope().setSession()\n currentScope.setSession();\n}\n\n/**\n * Sends the current Session on the scope\n */\nfunction _sendSessionUpdate() {\n const isolationScope = getIsolationScope();\n const currentScope = getCurrentScope();\n const client = getClient();\n // TODO (v8): Remove currentScope and only use the isolation scope(?).\n // For v7 though, we can't \"soft-break\" people using getCurrentHub().getScope().setSession()\n const session = currentScope.getSession() || isolationScope.getSession();\n if (session && client && client.captureSession) {\n client.captureSession(session);\n }\n}\n\n/**\n * Sends the current session on the scope to Sentry\n *\n * @param end If set the session will be marked as exited and removed from the scope.\n * Defaults to `false`.\n */\nfunction captureSession(end = false) {\n // both send the update and pull the session from the scope\n if (end) {\n endSession();\n return;\n }\n\n // only send the update\n _sendSessionUpdate();\n}\n\nexport { addBreadcrumb, captureCheckIn, captureEvent, captureException, captureMessage, captureSession, close, configureScope, endSession, flush, getClient, getCurrentScope, isInitialized, lastEventId, setContext, setExtra, setExtras, setTag, setTags, setUser, startSession, startTransaction, withActiveSpan, withIsolationScope, withMonitor, withScope };\n//# sourceMappingURL=exports.js.map\n","var V3_URL = 'https://js.stripe.com/v3';\nvar V3_URL_REGEX = /^https:\\/\\/js\\.stripe\\.com\\/v3\\/?(\\?.*)?$/;\nvar EXISTING_SCRIPT_MESSAGE = 'loadStripe.setLoadParameters was called but an existing Stripe.js script already exists in the document; existing script parameters will be used';\nvar findScript = function findScript() {\n var scripts = document.querySelectorAll(\"script[src^=\\\"\".concat(V3_URL, \"\\\"]\"));\n\n for (var i = 0; i < scripts.length; i++) {\n var script = scripts[i];\n\n if (!V3_URL_REGEX.test(script.src)) {\n continue;\n }\n\n return script;\n }\n\n return null;\n};\n\nvar injectScript = function injectScript(params) {\n var queryString = params && !params.advancedFraudSignals ? '?advancedFraudSignals=false' : '';\n var script = document.createElement('script');\n script.src = \"\".concat(V3_URL).concat(queryString);\n var headOrBody = document.head || document.body;\n\n if (!headOrBody) {\n throw new Error('Expected document.body not to be null. Stripe.js requires a element.');\n }\n\n headOrBody.appendChild(script);\n return script;\n};\n\nvar registerWrapper = function registerWrapper(stripe, startTime) {\n if (!stripe || !stripe._registerWrapper) {\n return;\n }\n\n stripe._registerWrapper({\n name: 'stripe-js',\n version: \"1.23.0\",\n startTime: startTime\n });\n};\n\nvar stripePromise = null;\nvar loadScript = function loadScript(params) {\n // Ensure that we only attempt to load Stripe.js at most once\n if (stripePromise !== null) {\n return stripePromise;\n }\n\n stripePromise = new Promise(function (resolve, reject) {\n if (typeof window === 'undefined') {\n // Resolve to null when imported server side. This makes the module\n // safe to import in an isomorphic code base.\n resolve(null);\n return;\n }\n\n if (window.Stripe && params) {\n console.warn(EXISTING_SCRIPT_MESSAGE);\n }\n\n if (window.Stripe) {\n resolve(window.Stripe);\n return;\n }\n\n try {\n var script = findScript();\n\n if (script && params) {\n console.warn(EXISTING_SCRIPT_MESSAGE);\n } else if (!script) {\n script = injectScript(params);\n }\n\n script.addEventListener('load', function () {\n if (window.Stripe) {\n resolve(window.Stripe);\n } else {\n reject(new Error('Stripe.js not available'));\n }\n });\n script.addEventListener('error', function () {\n reject(new Error('Failed to load Stripe.js'));\n });\n } catch (error) {\n reject(error);\n return;\n }\n });\n return stripePromise;\n};\nvar initStripe = function initStripe(maybeStripe, args, startTime) {\n if (maybeStripe === null) {\n return null;\n }\n\n var stripe = maybeStripe.apply(undefined, args);\n registerWrapper(stripe, startTime);\n return stripe;\n};\n\n// own script injection.\n\nvar stripePromise$1 = Promise.resolve().then(function () {\n return loadScript(null);\n});\nvar loadCalled = false;\nstripePromise$1[\"catch\"](function (err) {\n if (!loadCalled) {\n console.warn(err);\n }\n});\nvar loadStripe = function loadStripe() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n\n loadCalled = true;\n var startTime = Date.now();\n return stripePromise$1.then(function (maybeStripe) {\n return initStripe(maybeStripe, args, startTime);\n });\n};\n\nexport { loadStripe };\n","import { extend, isArray, isMap, isIntegerKey, isSymbol, hasOwn, isObject, hasChanged, makeMap, capitalize, toRawType, def, isFunction, NOOP } from '@vue/shared';\n\nfunction warn(msg, ...args) {\r\n console.warn(`[Vue warn] ${msg}`, ...args);\r\n}\n\nlet activeEffectScope;\r\nconst effectScopeStack = [];\r\nclass EffectScope {\r\n constructor(detached = false) {\r\n this.active = true;\r\n this.effects = [];\r\n this.cleanups = [];\r\n if (!detached && activeEffectScope) {\r\n this.parent = activeEffectScope;\r\n this.index =\r\n (activeEffectScope.scopes || (activeEffectScope.scopes = [])).push(this) - 1;\r\n }\r\n }\r\n run(fn) {\r\n if (this.active) {\r\n try {\r\n this.on();\r\n return fn();\r\n }\r\n finally {\r\n this.off();\r\n }\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`cannot run an inactive effect scope.`);\r\n }\r\n }\r\n on() {\r\n if (this.active) {\r\n effectScopeStack.push(this);\r\n activeEffectScope = this;\r\n }\r\n }\r\n off() {\r\n if (this.active) {\r\n effectScopeStack.pop();\r\n activeEffectScope = effectScopeStack[effectScopeStack.length - 1];\r\n }\r\n }\r\n stop(fromParent) {\r\n if (this.active) {\r\n this.effects.forEach(e => e.stop());\r\n this.cleanups.forEach(cleanup => cleanup());\r\n if (this.scopes) {\r\n this.scopes.forEach(e => e.stop(true));\r\n }\r\n // nested scope, dereference from parent to avoid memory leaks\r\n if (this.parent && !fromParent) {\r\n // optimized O(1) removal\r\n const last = this.parent.scopes.pop();\r\n if (last && last !== this) {\r\n this.parent.scopes[this.index] = last;\r\n last.index = this.index;\r\n }\r\n }\r\n this.active = false;\r\n }\r\n }\r\n}\r\nfunction effectScope(detached) {\r\n return new EffectScope(detached);\r\n}\r\nfunction recordEffectScope(effect, scope) {\r\n scope = scope || activeEffectScope;\r\n if (scope && scope.active) {\r\n scope.effects.push(effect);\r\n }\r\n}\r\nfunction getCurrentScope() {\r\n return activeEffectScope;\r\n}\r\nfunction onScopeDispose(fn) {\r\n if (activeEffectScope) {\r\n activeEffectScope.cleanups.push(fn);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`onScopeDispose() is called when there is no active effect scope` +\r\n ` to be associated with.`);\r\n }\r\n}\n\nconst createDep = (effects) => {\r\n const dep = new Set(effects);\r\n dep.w = 0;\r\n dep.n = 0;\r\n return dep;\r\n};\r\nconst wasTracked = (dep) => (dep.w & trackOpBit) > 0;\r\nconst newTracked = (dep) => (dep.n & trackOpBit) > 0;\r\nconst initDepMarkers = ({ deps }) => {\r\n if (deps.length) {\r\n for (let i = 0; i < deps.length; i++) {\r\n deps[i].w |= trackOpBit; // set was tracked\r\n }\r\n }\r\n};\r\nconst finalizeDepMarkers = (effect) => {\r\n const { deps } = effect;\r\n if (deps.length) {\r\n let ptr = 0;\r\n for (let i = 0; i < deps.length; i++) {\r\n const dep = deps[i];\r\n if (wasTracked(dep) && !newTracked(dep)) {\r\n dep.delete(effect);\r\n }\r\n else {\r\n deps[ptr++] = dep;\r\n }\r\n // clear bits\r\n dep.w &= ~trackOpBit;\r\n dep.n &= ~trackOpBit;\r\n }\r\n deps.length = ptr;\r\n }\r\n};\n\nconst targetMap = new WeakMap();\r\n// The number of effects currently being tracked recursively.\r\nlet effectTrackDepth = 0;\r\nlet trackOpBit = 1;\r\n/**\r\n * The bitwise track markers support at most 30 levels of recursion.\r\n * This value is chosen to enable modern JS engines to use a SMI on all platforms.\r\n * When recursion depth is greater, fall back to using a full cleanup.\r\n */\r\nconst maxMarkerBits = 30;\r\nconst effectStack = [];\r\nlet activeEffect;\r\nconst ITERATE_KEY = Symbol((process.env.NODE_ENV !== 'production') ? 'iterate' : '');\r\nconst MAP_KEY_ITERATE_KEY = Symbol((process.env.NODE_ENV !== 'production') ? 'Map key iterate' : '');\r\nclass ReactiveEffect {\r\n constructor(fn, scheduler = null, scope) {\r\n this.fn = fn;\r\n this.scheduler = scheduler;\r\n this.active = true;\r\n this.deps = [];\r\n recordEffectScope(this, scope);\r\n }\r\n run() {\r\n if (!this.active) {\r\n return this.fn();\r\n }\r\n if (!effectStack.length || !effectStack.includes(this)) {\r\n try {\r\n effectStack.push((activeEffect = this));\r\n enableTracking();\r\n trackOpBit = 1 << ++effectTrackDepth;\r\n if (effectTrackDepth <= maxMarkerBits) {\r\n initDepMarkers(this);\r\n }\r\n else {\r\n cleanupEffect(this);\r\n }\r\n return this.fn();\r\n }\r\n finally {\r\n if (effectTrackDepth <= maxMarkerBits) {\r\n finalizeDepMarkers(this);\r\n }\r\n trackOpBit = 1 << --effectTrackDepth;\r\n resetTracking();\r\n effectStack.pop();\r\n const n = effectStack.length;\r\n activeEffect = n > 0 ? effectStack[n - 1] : undefined;\r\n }\r\n }\r\n }\r\n stop() {\r\n if (this.active) {\r\n cleanupEffect(this);\r\n if (this.onStop) {\r\n this.onStop();\r\n }\r\n this.active = false;\r\n }\r\n }\r\n}\r\nfunction cleanupEffect(effect) {\r\n const { deps } = effect;\r\n if (deps.length) {\r\n for (let i = 0; i < deps.length; i++) {\r\n deps[i].delete(effect);\r\n }\r\n deps.length = 0;\r\n }\r\n}\r\nfunction effect(fn, options) {\r\n if (fn.effect) {\r\n fn = fn.effect.fn;\r\n }\r\n const _effect = new ReactiveEffect(fn);\r\n if (options) {\r\n extend(_effect, options);\r\n if (options.scope)\r\n recordEffectScope(_effect, options.scope);\r\n }\r\n if (!options || !options.lazy) {\r\n _effect.run();\r\n }\r\n const runner = _effect.run.bind(_effect);\r\n runner.effect = _effect;\r\n return runner;\r\n}\r\nfunction stop(runner) {\r\n runner.effect.stop();\r\n}\r\nlet shouldTrack = true;\r\nconst trackStack = [];\r\nfunction pauseTracking() {\r\n trackStack.push(shouldTrack);\r\n shouldTrack = false;\r\n}\r\nfunction enableTracking() {\r\n trackStack.push(shouldTrack);\r\n shouldTrack = true;\r\n}\r\nfunction resetTracking() {\r\n const last = trackStack.pop();\r\n shouldTrack = last === undefined ? true : last;\r\n}\r\nfunction track(target, type, key) {\r\n if (!isTracking()) {\r\n return;\r\n }\r\n let depsMap = targetMap.get(target);\r\n if (!depsMap) {\r\n targetMap.set(target, (depsMap = new Map()));\r\n }\r\n let dep = depsMap.get(key);\r\n if (!dep) {\r\n depsMap.set(key, (dep = createDep()));\r\n }\r\n const eventInfo = (process.env.NODE_ENV !== 'production')\r\n ? { effect: activeEffect, target, type, key }\r\n : undefined;\r\n trackEffects(dep, eventInfo);\r\n}\r\nfunction isTracking() {\r\n return shouldTrack && activeEffect !== undefined;\r\n}\r\nfunction trackEffects(dep, debuggerEventExtraInfo) {\r\n let shouldTrack = false;\r\n if (effectTrackDepth <= maxMarkerBits) {\r\n if (!newTracked(dep)) {\r\n dep.n |= trackOpBit; // set newly tracked\r\n shouldTrack = !wasTracked(dep);\r\n }\r\n }\r\n else {\r\n // Full cleanup mode.\r\n shouldTrack = !dep.has(activeEffect);\r\n }\r\n if (shouldTrack) {\r\n dep.add(activeEffect);\r\n activeEffect.deps.push(dep);\r\n if ((process.env.NODE_ENV !== 'production') && activeEffect.onTrack) {\r\n activeEffect.onTrack(Object.assign({\r\n effect: activeEffect\r\n }, debuggerEventExtraInfo));\r\n }\r\n }\r\n}\r\nfunction trigger(target, type, key, newValue, oldValue, oldTarget) {\r\n const depsMap = targetMap.get(target);\r\n if (!depsMap) {\r\n // never been tracked\r\n return;\r\n }\r\n let deps = [];\r\n if (type === \"clear\" /* CLEAR */) {\r\n // collection being cleared\r\n // trigger all effects for target\r\n deps = [...depsMap.values()];\r\n }\r\n else if (key === 'length' && isArray(target)) {\r\n depsMap.forEach((dep, key) => {\r\n if (key === 'length' || key >= newValue) {\r\n deps.push(dep);\r\n }\r\n });\r\n }\r\n else {\r\n // schedule runs for SET | ADD | DELETE\r\n if (key !== void 0) {\r\n deps.push(depsMap.get(key));\r\n }\r\n // also run for iteration key on ADD | DELETE | Map.SET\r\n switch (type) {\r\n case \"add\" /* ADD */:\r\n if (!isArray(target)) {\r\n deps.push(depsMap.get(ITERATE_KEY));\r\n if (isMap(target)) {\r\n deps.push(depsMap.get(MAP_KEY_ITERATE_KEY));\r\n }\r\n }\r\n else if (isIntegerKey(key)) {\r\n // new index added to array -> length changes\r\n deps.push(depsMap.get('length'));\r\n }\r\n break;\r\n case \"delete\" /* DELETE */:\r\n if (!isArray(target)) {\r\n deps.push(depsMap.get(ITERATE_KEY));\r\n if (isMap(target)) {\r\n deps.push(depsMap.get(MAP_KEY_ITERATE_KEY));\r\n }\r\n }\r\n break;\r\n case \"set\" /* SET */:\r\n if (isMap(target)) {\r\n deps.push(depsMap.get(ITERATE_KEY));\r\n }\r\n break;\r\n }\r\n }\r\n const eventInfo = (process.env.NODE_ENV !== 'production')\r\n ? { target, type, key, newValue, oldValue, oldTarget }\r\n : undefined;\r\n if (deps.length === 1) {\r\n if (deps[0]) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n triggerEffects(deps[0], eventInfo);\r\n }\r\n else {\r\n triggerEffects(deps[0]);\r\n }\r\n }\r\n }\r\n else {\r\n const effects = [];\r\n for (const dep of deps) {\r\n if (dep) {\r\n effects.push(...dep);\r\n }\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n triggerEffects(createDep(effects), eventInfo);\r\n }\r\n else {\r\n triggerEffects(createDep(effects));\r\n }\r\n }\r\n}\r\nfunction triggerEffects(dep, debuggerEventExtraInfo) {\r\n // spread into array for stabilization\r\n for (const effect of isArray(dep) ? dep : [...dep]) {\r\n if (effect !== activeEffect || effect.allowRecurse) {\r\n if ((process.env.NODE_ENV !== 'production') && effect.onTrigger) {\r\n effect.onTrigger(extend({ effect }, debuggerEventExtraInfo));\r\n }\r\n if (effect.scheduler) {\r\n effect.scheduler();\r\n }\r\n else {\r\n effect.run();\r\n }\r\n }\r\n }\r\n}\n\nconst isNonTrackableKeys = /*#__PURE__*/ makeMap(`__proto__,__v_isRef,__isVue`);\r\nconst builtInSymbols = new Set(Object.getOwnPropertyNames(Symbol)\r\n .map(key => Symbol[key])\r\n .filter(isSymbol));\r\nconst get = /*#__PURE__*/ createGetter();\r\nconst shallowGet = /*#__PURE__*/ createGetter(false, true);\r\nconst readonlyGet = /*#__PURE__*/ createGetter(true);\r\nconst shallowReadonlyGet = /*#__PURE__*/ createGetter(true, true);\r\nconst arrayInstrumentations = /*#__PURE__*/ createArrayInstrumentations();\r\nfunction createArrayInstrumentations() {\r\n const instrumentations = {};\r\n ['includes', 'indexOf', 'lastIndexOf'].forEach(key => {\r\n instrumentations[key] = function (...args) {\r\n const arr = toRaw(this);\r\n for (let i = 0, l = this.length; i < l; i++) {\r\n track(arr, \"get\" /* GET */, i + '');\r\n }\r\n // we run the method using the original args first (which may be reactive)\r\n const res = arr[key](...args);\r\n if (res === -1 || res === false) {\r\n // if that didn't work, run it again using raw values.\r\n return arr[key](...args.map(toRaw));\r\n }\r\n else {\r\n return res;\r\n }\r\n };\r\n });\r\n ['push', 'pop', 'shift', 'unshift', 'splice'].forEach(key => {\r\n instrumentations[key] = function (...args) {\r\n pauseTracking();\r\n const res = toRaw(this)[key].apply(this, args);\r\n resetTracking();\r\n return res;\r\n };\r\n });\r\n return instrumentations;\r\n}\r\nfunction createGetter(isReadonly = false, shallow = false) {\r\n return function get(target, key, receiver) {\r\n if (key === \"__v_isReactive\" /* IS_REACTIVE */) {\r\n return !isReadonly;\r\n }\r\n else if (key === \"__v_isReadonly\" /* IS_READONLY */) {\r\n return isReadonly;\r\n }\r\n else if (key === \"__v_isShallow\" /* IS_SHALLOW */) {\r\n return shallow;\r\n }\r\n else if (key === \"__v_raw\" /* RAW */ &&\r\n receiver ===\r\n (isReadonly\r\n ? shallow\r\n ? shallowReadonlyMap\r\n : readonlyMap\r\n : shallow\r\n ? shallowReactiveMap\r\n : reactiveMap).get(target)) {\r\n return target;\r\n }\r\n const targetIsArray = isArray(target);\r\n if (!isReadonly && targetIsArray && hasOwn(arrayInstrumentations, key)) {\r\n return Reflect.get(arrayInstrumentations, key, receiver);\r\n }\r\n const res = Reflect.get(target, key, receiver);\r\n if (isSymbol(key) ? builtInSymbols.has(key) : isNonTrackableKeys(key)) {\r\n return res;\r\n }\r\n if (!isReadonly) {\r\n track(target, \"get\" /* GET */, key);\r\n }\r\n if (shallow) {\r\n return res;\r\n }\r\n if (isRef(res)) {\r\n // ref unwrapping - does not apply for Array + integer key.\r\n const shouldUnwrap = !targetIsArray || !isIntegerKey(key);\r\n return shouldUnwrap ? res.value : res;\r\n }\r\n if (isObject(res)) {\r\n // Convert returned value into a proxy as well. we do the isObject check\r\n // here to avoid invalid value warning. Also need to lazy access readonly\r\n // and reactive here to avoid circular dependency.\r\n return isReadonly ? readonly(res) : reactive(res);\r\n }\r\n return res;\r\n };\r\n}\r\nconst set = /*#__PURE__*/ createSetter();\r\nconst shallowSet = /*#__PURE__*/ createSetter(true);\r\nfunction createSetter(shallow = false) {\r\n return function set(target, key, value, receiver) {\r\n let oldValue = target[key];\r\n if (isReadonly(oldValue) && isRef(oldValue) && !isRef(value)) {\r\n return false;\r\n }\r\n if (!shallow && !isReadonly(value)) {\r\n if (!isShallow(value)) {\r\n value = toRaw(value);\r\n oldValue = toRaw(oldValue);\r\n }\r\n if (!isArray(target) && isRef(oldValue) && !isRef(value)) {\r\n oldValue.value = value;\r\n return true;\r\n }\r\n }\r\n const hadKey = isArray(target) && isIntegerKey(key)\r\n ? Number(key) < target.length\r\n : hasOwn(target, key);\r\n const result = Reflect.set(target, key, value, receiver);\r\n // don't trigger if target is something up in the prototype chain of original\r\n if (target === toRaw(receiver)) {\r\n if (!hadKey) {\r\n trigger(target, \"add\" /* ADD */, key, value);\r\n }\r\n else if (hasChanged(value, oldValue)) {\r\n trigger(target, \"set\" /* SET */, key, value, oldValue);\r\n }\r\n }\r\n return result;\r\n };\r\n}\r\nfunction deleteProperty(target, key) {\r\n const hadKey = hasOwn(target, key);\r\n const oldValue = target[key];\r\n const result = Reflect.deleteProperty(target, key);\r\n if (result && hadKey) {\r\n trigger(target, \"delete\" /* DELETE */, key, undefined, oldValue);\r\n }\r\n return result;\r\n}\r\nfunction has(target, key) {\r\n const result = Reflect.has(target, key);\r\n if (!isSymbol(key) || !builtInSymbols.has(key)) {\r\n track(target, \"has\" /* HAS */, key);\r\n }\r\n return result;\r\n}\r\nfunction ownKeys(target) {\r\n track(target, \"iterate\" /* ITERATE */, isArray(target) ? 'length' : ITERATE_KEY);\r\n return Reflect.ownKeys(target);\r\n}\r\nconst mutableHandlers = {\r\n get,\r\n set,\r\n deleteProperty,\r\n has,\r\n ownKeys\r\n};\r\nconst readonlyHandlers = {\r\n get: readonlyGet,\r\n set(target, key) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n console.warn(`Set operation on key \"${String(key)}\" failed: target is readonly.`, target);\r\n }\r\n return true;\r\n },\r\n deleteProperty(target, key) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n console.warn(`Delete operation on key \"${String(key)}\" failed: target is readonly.`, target);\r\n }\r\n return true;\r\n }\r\n};\r\nconst shallowReactiveHandlers = /*#__PURE__*/ extend({}, mutableHandlers, {\r\n get: shallowGet,\r\n set: shallowSet\r\n});\r\n// Props handlers are special in the sense that it should not unwrap top-level\r\n// refs (in order to allow refs to be explicitly passed down), but should\r\n// retain the reactivity of the normal readonly object.\r\nconst shallowReadonlyHandlers = /*#__PURE__*/ extend({}, readonlyHandlers, {\r\n get: shallowReadonlyGet\r\n});\n\nconst toShallow = (value) => value;\r\nconst getProto = (v) => Reflect.getPrototypeOf(v);\r\nfunction get$1(target, key, isReadonly = false, isShallow = false) {\r\n // #1772: readonly(reactive(Map)) should return readonly + reactive version\r\n // of the value\r\n target = target[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const rawKey = toRaw(key);\r\n if (key !== rawKey) {\r\n !isReadonly && track(rawTarget, \"get\" /* GET */, key);\r\n }\r\n !isReadonly && track(rawTarget, \"get\" /* GET */, rawKey);\r\n const { has } = getProto(rawTarget);\r\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\r\n if (has.call(rawTarget, key)) {\r\n return wrap(target.get(key));\r\n }\r\n else if (has.call(rawTarget, rawKey)) {\r\n return wrap(target.get(rawKey));\r\n }\r\n else if (target !== rawTarget) {\r\n // #3602 readonly(reactive(Map))\r\n // ensure that the nested reactive `Map` can do tracking for itself\r\n target.get(key);\r\n }\r\n}\r\nfunction has$1(key, isReadonly = false) {\r\n const target = this[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const rawKey = toRaw(key);\r\n if (key !== rawKey) {\r\n !isReadonly && track(rawTarget, \"has\" /* HAS */, key);\r\n }\r\n !isReadonly && track(rawTarget, \"has\" /* HAS */, rawKey);\r\n return key === rawKey\r\n ? target.has(key)\r\n : target.has(key) || target.has(rawKey);\r\n}\r\nfunction size(target, isReadonly = false) {\r\n target = target[\"__v_raw\" /* RAW */];\r\n !isReadonly && track(toRaw(target), \"iterate\" /* ITERATE */, ITERATE_KEY);\r\n return Reflect.get(target, 'size', target);\r\n}\r\nfunction add(value) {\r\n value = toRaw(value);\r\n const target = toRaw(this);\r\n const proto = getProto(target);\r\n const hadKey = proto.has.call(target, value);\r\n if (!hadKey) {\r\n target.add(value);\r\n trigger(target, \"add\" /* ADD */, value, value);\r\n }\r\n return this;\r\n}\r\nfunction set$1(key, value) {\r\n value = toRaw(value);\r\n const target = toRaw(this);\r\n const { has, get } = getProto(target);\r\n let hadKey = has.call(target, key);\r\n if (!hadKey) {\r\n key = toRaw(key);\r\n hadKey = has.call(target, key);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n checkIdentityKeys(target, has, key);\r\n }\r\n const oldValue = get.call(target, key);\r\n target.set(key, value);\r\n if (!hadKey) {\r\n trigger(target, \"add\" /* ADD */, key, value);\r\n }\r\n else if (hasChanged(value, oldValue)) {\r\n trigger(target, \"set\" /* SET */, key, value, oldValue);\r\n }\r\n return this;\r\n}\r\nfunction deleteEntry(key) {\r\n const target = toRaw(this);\r\n const { has, get } = getProto(target);\r\n let hadKey = has.call(target, key);\r\n if (!hadKey) {\r\n key = toRaw(key);\r\n hadKey = has.call(target, key);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n checkIdentityKeys(target, has, key);\r\n }\r\n const oldValue = get ? get.call(target, key) : undefined;\r\n // forward the operation before queueing reactions\r\n const result = target.delete(key);\r\n if (hadKey) {\r\n trigger(target, \"delete\" /* DELETE */, key, undefined, oldValue);\r\n }\r\n return result;\r\n}\r\nfunction clear() {\r\n const target = toRaw(this);\r\n const hadItems = target.size !== 0;\r\n const oldTarget = (process.env.NODE_ENV !== 'production')\r\n ? isMap(target)\r\n ? new Map(target)\r\n : new Set(target)\r\n : undefined;\r\n // forward the operation before queueing reactions\r\n const result = target.clear();\r\n if (hadItems) {\r\n trigger(target, \"clear\" /* CLEAR */, undefined, undefined, oldTarget);\r\n }\r\n return result;\r\n}\r\nfunction createForEach(isReadonly, isShallow) {\r\n return function forEach(callback, thisArg) {\r\n const observed = this;\r\n const target = observed[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\r\n !isReadonly && track(rawTarget, \"iterate\" /* ITERATE */, ITERATE_KEY);\r\n return target.forEach((value, key) => {\r\n // important: make sure the callback is\r\n // 1. invoked with the reactive map as `this` and 3rd arg\r\n // 2. the value received should be a corresponding reactive/readonly.\r\n return callback.call(thisArg, wrap(value), wrap(key), observed);\r\n });\r\n };\r\n}\r\nfunction createIterableMethod(method, isReadonly, isShallow) {\r\n return function (...args) {\r\n const target = this[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const targetIsMap = isMap(rawTarget);\r\n const isPair = method === 'entries' || (method === Symbol.iterator && targetIsMap);\r\n const isKeyOnly = method === 'keys' && targetIsMap;\r\n const innerIterator = target[method](...args);\r\n const wrap = isShallow ? toShallow : isReadonly ? toReadonly : toReactive;\r\n !isReadonly &&\r\n track(rawTarget, \"iterate\" /* ITERATE */, isKeyOnly ? MAP_KEY_ITERATE_KEY : ITERATE_KEY);\r\n // return a wrapped iterator which returns observed versions of the\r\n // values emitted from the real iterator\r\n return {\r\n // iterator protocol\r\n next() {\r\n const { value, done } = innerIterator.next();\r\n return done\r\n ? { value, done }\r\n : {\r\n value: isPair ? [wrap(value[0]), wrap(value[1])] : wrap(value),\r\n done\r\n };\r\n },\r\n // iterable protocol\r\n [Symbol.iterator]() {\r\n return this;\r\n }\r\n };\r\n };\r\n}\r\nfunction createReadonlyMethod(type) {\r\n return function (...args) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n const key = args[0] ? `on key \"${args[0]}\" ` : ``;\r\n console.warn(`${capitalize(type)} operation ${key}failed: target is readonly.`, toRaw(this));\r\n }\r\n return type === \"delete\" /* DELETE */ ? false : this;\r\n };\r\n}\r\nfunction createInstrumentations() {\r\n const mutableInstrumentations = {\r\n get(key) {\r\n return get$1(this, key);\r\n },\r\n get size() {\r\n return size(this);\r\n },\r\n has: has$1,\r\n add,\r\n set: set$1,\r\n delete: deleteEntry,\r\n clear,\r\n forEach: createForEach(false, false)\r\n };\r\n const shallowInstrumentations = {\r\n get(key) {\r\n return get$1(this, key, false, true);\r\n },\r\n get size() {\r\n return size(this);\r\n },\r\n has: has$1,\r\n add,\r\n set: set$1,\r\n delete: deleteEntry,\r\n clear,\r\n forEach: createForEach(false, true)\r\n };\r\n const readonlyInstrumentations = {\r\n get(key) {\r\n return get$1(this, key, true);\r\n },\r\n get size() {\r\n return size(this, true);\r\n },\r\n has(key) {\r\n return has$1.call(this, key, true);\r\n },\r\n add: createReadonlyMethod(\"add\" /* ADD */),\r\n set: createReadonlyMethod(\"set\" /* SET */),\r\n delete: createReadonlyMethod(\"delete\" /* DELETE */),\r\n clear: createReadonlyMethod(\"clear\" /* CLEAR */),\r\n forEach: createForEach(true, false)\r\n };\r\n const shallowReadonlyInstrumentations = {\r\n get(key) {\r\n return get$1(this, key, true, true);\r\n },\r\n get size() {\r\n return size(this, true);\r\n },\r\n has(key) {\r\n return has$1.call(this, key, true);\r\n },\r\n add: createReadonlyMethod(\"add\" /* ADD */),\r\n set: createReadonlyMethod(\"set\" /* SET */),\r\n delete: createReadonlyMethod(\"delete\" /* DELETE */),\r\n clear: createReadonlyMethod(\"clear\" /* CLEAR */),\r\n forEach: createForEach(true, true)\r\n };\r\n const iteratorMethods = ['keys', 'values', 'entries', Symbol.iterator];\r\n iteratorMethods.forEach(method => {\r\n mutableInstrumentations[method] = createIterableMethod(method, false, false);\r\n readonlyInstrumentations[method] = createIterableMethod(method, true, false);\r\n shallowInstrumentations[method] = createIterableMethod(method, false, true);\r\n shallowReadonlyInstrumentations[method] = createIterableMethod(method, true, true);\r\n });\r\n return [\r\n mutableInstrumentations,\r\n readonlyInstrumentations,\r\n shallowInstrumentations,\r\n shallowReadonlyInstrumentations\r\n ];\r\n}\r\nconst [mutableInstrumentations, readonlyInstrumentations, shallowInstrumentations, shallowReadonlyInstrumentations] = /* #__PURE__*/ createInstrumentations();\r\nfunction createInstrumentationGetter(isReadonly, shallow) {\r\n const instrumentations = shallow\r\n ? isReadonly\r\n ? shallowReadonlyInstrumentations\r\n : shallowInstrumentations\r\n : isReadonly\r\n ? readonlyInstrumentations\r\n : mutableInstrumentations;\r\n return (target, key, receiver) => {\r\n if (key === \"__v_isReactive\" /* IS_REACTIVE */) {\r\n return !isReadonly;\r\n }\r\n else if (key === \"__v_isReadonly\" /* IS_READONLY */) {\r\n return isReadonly;\r\n }\r\n else if (key === \"__v_raw\" /* RAW */) {\r\n return target;\r\n }\r\n return Reflect.get(hasOwn(instrumentations, key) && key in target\r\n ? instrumentations\r\n : target, key, receiver);\r\n };\r\n}\r\nconst mutableCollectionHandlers = {\r\n get: /*#__PURE__*/ createInstrumentationGetter(false, false)\r\n};\r\nconst shallowCollectionHandlers = {\r\n get: /*#__PURE__*/ createInstrumentationGetter(false, true)\r\n};\r\nconst readonlyCollectionHandlers = {\r\n get: /*#__PURE__*/ createInstrumentationGetter(true, false)\r\n};\r\nconst shallowReadonlyCollectionHandlers = {\r\n get: /*#__PURE__*/ createInstrumentationGetter(true, true)\r\n};\r\nfunction checkIdentityKeys(target, has, key) {\r\n const rawKey = toRaw(key);\r\n if (rawKey !== key && has.call(target, rawKey)) {\r\n const type = toRawType(target);\r\n console.warn(`Reactive ${type} contains both the raw and reactive ` +\r\n `versions of the same object${type === `Map` ? ` as keys` : ``}, ` +\r\n `which can lead to inconsistencies. ` +\r\n `Avoid differentiating between the raw and reactive versions ` +\r\n `of an object and only use the reactive version if possible.`);\r\n }\r\n}\n\nconst reactiveMap = new WeakMap();\r\nconst shallowReactiveMap = new WeakMap();\r\nconst readonlyMap = new WeakMap();\r\nconst shallowReadonlyMap = new WeakMap();\r\nfunction targetTypeMap(rawType) {\r\n switch (rawType) {\r\n case 'Object':\r\n case 'Array':\r\n return 1 /* COMMON */;\r\n case 'Map':\r\n case 'Set':\r\n case 'WeakMap':\r\n case 'WeakSet':\r\n return 2 /* COLLECTION */;\r\n default:\r\n return 0 /* INVALID */;\r\n }\r\n}\r\nfunction getTargetType(value) {\r\n return value[\"__v_skip\" /* SKIP */] || !Object.isExtensible(value)\r\n ? 0 /* INVALID */\r\n : targetTypeMap(toRawType(value));\r\n}\r\nfunction reactive(target) {\r\n // if trying to observe a readonly proxy, return the readonly version.\r\n if (isReadonly(target)) {\r\n return target;\r\n }\r\n return createReactiveObject(target, false, mutableHandlers, mutableCollectionHandlers, reactiveMap);\r\n}\r\n/**\r\n * Return a shallowly-reactive copy of the original object, where only the root\r\n * level properties are reactive. It also does not auto-unwrap refs (even at the\r\n * root level).\r\n */\r\nfunction shallowReactive(target) {\r\n return createReactiveObject(target, false, shallowReactiveHandlers, shallowCollectionHandlers, shallowReactiveMap);\r\n}\r\n/**\r\n * Creates a readonly copy of the original object. Note the returned copy is not\r\n * made reactive, but `readonly` can be called on an already reactive object.\r\n */\r\nfunction readonly(target) {\r\n return createReactiveObject(target, true, readonlyHandlers, readonlyCollectionHandlers, readonlyMap);\r\n}\r\n/**\r\n * Returns a reactive-copy of the original object, where only the root level\r\n * properties are readonly, and does NOT unwrap refs nor recursively convert\r\n * returned properties.\r\n * This is used for creating the props proxy object for stateful components.\r\n */\r\nfunction shallowReadonly(target) {\r\n return createReactiveObject(target, true, shallowReadonlyHandlers, shallowReadonlyCollectionHandlers, shallowReadonlyMap);\r\n}\r\nfunction createReactiveObject(target, isReadonly, baseHandlers, collectionHandlers, proxyMap) {\r\n if (!isObject(target)) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n console.warn(`value cannot be made reactive: ${String(target)}`);\r\n }\r\n return target;\r\n }\r\n // target is already a Proxy, return it.\r\n // exception: calling readonly() on a reactive object\r\n if (target[\"__v_raw\" /* RAW */] &&\r\n !(isReadonly && target[\"__v_isReactive\" /* IS_REACTIVE */])) {\r\n return target;\r\n }\r\n // target already has corresponding Proxy\r\n const existingProxy = proxyMap.get(target);\r\n if (existingProxy) {\r\n return existingProxy;\r\n }\r\n // only a whitelist of value types can be observed.\r\n const targetType = getTargetType(target);\r\n if (targetType === 0 /* INVALID */) {\r\n return target;\r\n }\r\n const proxy = new Proxy(target, targetType === 2 /* COLLECTION */ ? collectionHandlers : baseHandlers);\r\n proxyMap.set(target, proxy);\r\n return proxy;\r\n}\r\nfunction isReactive(value) {\r\n if (isReadonly(value)) {\r\n return isReactive(value[\"__v_raw\" /* RAW */]);\r\n }\r\n return !!(value && value[\"__v_isReactive\" /* IS_REACTIVE */]);\r\n}\r\nfunction isReadonly(value) {\r\n return !!(value && value[\"__v_isReadonly\" /* IS_READONLY */]);\r\n}\r\nfunction isShallow(value) {\r\n return !!(value && value[\"__v_isShallow\" /* IS_SHALLOW */]);\r\n}\r\nfunction isProxy(value) {\r\n return isReactive(value) || isReadonly(value);\r\n}\r\nfunction toRaw(observed) {\r\n const raw = observed && observed[\"__v_raw\" /* RAW */];\r\n return raw ? toRaw(raw) : observed;\r\n}\r\nfunction markRaw(value) {\r\n def(value, \"__v_skip\" /* SKIP */, true);\r\n return value;\r\n}\r\nconst toReactive = (value) => isObject(value) ? reactive(value) : value;\r\nconst toReadonly = (value) => isObject(value) ? readonly(value) : value;\n\nfunction trackRefValue(ref) {\r\n if (isTracking()) {\r\n ref = toRaw(ref);\r\n if (!ref.dep) {\r\n ref.dep = createDep();\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n trackEffects(ref.dep, {\r\n target: ref,\r\n type: \"get\" /* GET */,\r\n key: 'value'\r\n });\r\n }\r\n else {\r\n trackEffects(ref.dep);\r\n }\r\n }\r\n}\r\nfunction triggerRefValue(ref, newVal) {\r\n ref = toRaw(ref);\r\n if (ref.dep) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n triggerEffects(ref.dep, {\r\n target: ref,\r\n type: \"set\" /* SET */,\r\n key: 'value',\r\n newValue: newVal\r\n });\r\n }\r\n else {\r\n triggerEffects(ref.dep);\r\n }\r\n }\r\n}\r\nfunction isRef(r) {\r\n return Boolean(r && r.__v_isRef === true);\r\n}\r\nfunction ref(value) {\r\n return createRef(value, false);\r\n}\r\nfunction shallowRef(value) {\r\n return createRef(value, true);\r\n}\r\nfunction createRef(rawValue, shallow) {\r\n if (isRef(rawValue)) {\r\n return rawValue;\r\n }\r\n return new RefImpl(rawValue, shallow);\r\n}\r\nclass RefImpl {\r\n constructor(value, __v_isShallow) {\r\n this.__v_isShallow = __v_isShallow;\r\n this.dep = undefined;\r\n this.__v_isRef = true;\r\n this._rawValue = __v_isShallow ? value : toRaw(value);\r\n this._value = __v_isShallow ? value : toReactive(value);\r\n }\r\n get value() {\r\n trackRefValue(this);\r\n return this._value;\r\n }\r\n set value(newVal) {\r\n newVal = this.__v_isShallow ? newVal : toRaw(newVal);\r\n if (hasChanged(newVal, this._rawValue)) {\r\n this._rawValue = newVal;\r\n this._value = this.__v_isShallow ? newVal : toReactive(newVal);\r\n triggerRefValue(this, newVal);\r\n }\r\n }\r\n}\r\nfunction triggerRef(ref) {\r\n triggerRefValue(ref, (process.env.NODE_ENV !== 'production') ? ref.value : void 0);\r\n}\r\nfunction unref(ref) {\r\n return isRef(ref) ? ref.value : ref;\r\n}\r\nconst shallowUnwrapHandlers = {\r\n get: (target, key, receiver) => unref(Reflect.get(target, key, receiver)),\r\n set: (target, key, value, receiver) => {\r\n const oldValue = target[key];\r\n if (isRef(oldValue) && !isRef(value)) {\r\n oldValue.value = value;\r\n return true;\r\n }\r\n else {\r\n return Reflect.set(target, key, value, receiver);\r\n }\r\n }\r\n};\r\nfunction proxyRefs(objectWithRefs) {\r\n return isReactive(objectWithRefs)\r\n ? objectWithRefs\r\n : new Proxy(objectWithRefs, shallowUnwrapHandlers);\r\n}\r\nclass CustomRefImpl {\r\n constructor(factory) {\r\n this.dep = undefined;\r\n this.__v_isRef = true;\r\n const { get, set } = factory(() => trackRefValue(this), () => triggerRefValue(this));\r\n this._get = get;\r\n this._set = set;\r\n }\r\n get value() {\r\n return this._get();\r\n }\r\n set value(newVal) {\r\n this._set(newVal);\r\n }\r\n}\r\nfunction customRef(factory) {\r\n return new CustomRefImpl(factory);\r\n}\r\nfunction toRefs(object) {\r\n if ((process.env.NODE_ENV !== 'production') && !isProxy(object)) {\r\n console.warn(`toRefs() expects a reactive object but received a plain one.`);\r\n }\r\n const ret = isArray(object) ? new Array(object.length) : {};\r\n for (const key in object) {\r\n ret[key] = toRef(object, key);\r\n }\r\n return ret;\r\n}\r\nclass ObjectRefImpl {\r\n constructor(_object, _key, _defaultValue) {\r\n this._object = _object;\r\n this._key = _key;\r\n this._defaultValue = _defaultValue;\r\n this.__v_isRef = true;\r\n }\r\n get value() {\r\n const val = this._object[this._key];\r\n return val === undefined ? this._defaultValue : val;\r\n }\r\n set value(newVal) {\r\n this._object[this._key] = newVal;\r\n }\r\n}\r\nfunction toRef(object, key, defaultValue) {\r\n const val = object[key];\r\n return isRef(val)\r\n ? val\r\n : new ObjectRefImpl(object, key, defaultValue);\r\n}\n\nclass ComputedRefImpl {\r\n constructor(getter, _setter, isReadonly, isSSR) {\r\n this._setter = _setter;\r\n this.dep = undefined;\r\n this.__v_isRef = true;\r\n this._dirty = true;\r\n this.effect = new ReactiveEffect(getter, () => {\r\n if (!this._dirty) {\r\n this._dirty = true;\r\n triggerRefValue(this);\r\n }\r\n });\r\n this.effect.computed = this;\r\n this.effect.active = this._cacheable = !isSSR;\r\n this[\"__v_isReadonly\" /* IS_READONLY */] = isReadonly;\r\n }\r\n get value() {\r\n // the computed ref may get wrapped by other proxies e.g. readonly() #3376\r\n const self = toRaw(this);\r\n trackRefValue(self);\r\n if (self._dirty || !self._cacheable) {\r\n self._dirty = false;\r\n self._value = self.effect.run();\r\n }\r\n return self._value;\r\n }\r\n set value(newValue) {\r\n this._setter(newValue);\r\n }\r\n}\r\nfunction computed(getterOrOptions, debugOptions, isSSR = false) {\r\n let getter;\r\n let setter;\r\n const onlyGetter = isFunction(getterOrOptions);\r\n if (onlyGetter) {\r\n getter = getterOrOptions;\r\n setter = (process.env.NODE_ENV !== 'production')\r\n ? () => {\r\n console.warn('Write operation failed: computed value is readonly');\r\n }\r\n : NOOP;\r\n }\r\n else {\r\n getter = getterOrOptions.get;\r\n setter = getterOrOptions.set;\r\n }\r\n const cRef = new ComputedRefImpl(getter, setter, onlyGetter || !setter, isSSR);\r\n if ((process.env.NODE_ENV !== 'production') && debugOptions && !isSSR) {\r\n cRef.effect.onTrack = debugOptions.onTrack;\r\n cRef.effect.onTrigger = debugOptions.onTrigger;\r\n }\r\n return cRef;\r\n}\n\nvar _a;\r\nconst tick = Promise.resolve();\r\nconst queue = [];\r\nlet queued = false;\r\nconst scheduler = (fn) => {\r\n queue.push(fn);\r\n if (!queued) {\r\n queued = true;\r\n tick.then(flush);\r\n }\r\n};\r\nconst flush = () => {\r\n for (let i = 0; i < queue.length; i++) {\r\n queue[i]();\r\n }\r\n queue.length = 0;\r\n queued = false;\r\n};\r\nclass DeferredComputedRefImpl {\r\n constructor(getter) {\r\n this.dep = undefined;\r\n this._dirty = true;\r\n this.__v_isRef = true;\r\n this[_a] = true;\r\n let compareTarget;\r\n let hasCompareTarget = false;\r\n let scheduled = false;\r\n this.effect = new ReactiveEffect(getter, (computedTrigger) => {\r\n if (this.dep) {\r\n if (computedTrigger) {\r\n compareTarget = this._value;\r\n hasCompareTarget = true;\r\n }\r\n else if (!scheduled) {\r\n const valueToCompare = hasCompareTarget ? compareTarget : this._value;\r\n scheduled = true;\r\n hasCompareTarget = false;\r\n scheduler(() => {\r\n if (this.effect.active && this._get() !== valueToCompare) {\r\n triggerRefValue(this);\r\n }\r\n scheduled = false;\r\n });\r\n }\r\n // chained upstream computeds are notified synchronously to ensure\r\n // value invalidation in case of sync access; normal effects are\r\n // deferred to be triggered in scheduler.\r\n for (const e of this.dep) {\r\n if (e.computed instanceof DeferredComputedRefImpl) {\r\n e.scheduler(true /* computedTrigger */);\r\n }\r\n }\r\n }\r\n this._dirty = true;\r\n });\r\n this.effect.computed = this;\r\n }\r\n _get() {\r\n if (this._dirty) {\r\n this._dirty = false;\r\n return (this._value = this.effect.run());\r\n }\r\n return this._value;\r\n }\r\n get value() {\r\n trackRefValue(this);\r\n // the computed ref may get wrapped by other proxies e.g. readonly() #3376\r\n return toRaw(this)._get();\r\n }\r\n}\r\n_a = \"__v_isReadonly\" /* IS_READONLY */;\r\nfunction deferredComputed(getter) {\r\n return new DeferredComputedRefImpl(getter);\r\n}\n\nexport { EffectScope, ITERATE_KEY, ReactiveEffect, computed, customRef, deferredComputed, effect, effectScope, enableTracking, getCurrentScope, isProxy, isReactive, isReadonly, isRef, isShallow, markRaw, onScopeDispose, pauseTracking, proxyRefs, reactive, readonly, ref, resetTracking, shallowReactive, shallowReadonly, shallowRef, stop, toRaw, toRef, toRefs, track, trigger, triggerRef, unref };\n","import { pauseTracking, resetTracking, isRef, toRaw, isShallow as isShallow$1, isReactive, ReactiveEffect, ref, reactive, shallowReactive, trigger, isProxy, shallowReadonly, track, EffectScope, markRaw, proxyRefs, computed as computed$1, isReadonly } from '@vue/reactivity';\nexport { EffectScope, ReactiveEffect, customRef, effect, effectScope, getCurrentScope, isProxy, isReactive, isReadonly, isRef, isShallow, markRaw, onScopeDispose, proxyRefs, reactive, readonly, ref, shallowReactive, shallowReadonly, shallowRef, stop, toRaw, toRef, toRefs, triggerRef, unref } from '@vue/reactivity';\nimport { isString, isFunction, isPromise, isArray, NOOP, getGlobalThis, extend, EMPTY_OBJ, toHandlerKey, toNumber, hyphenate, camelize, isOn, hasOwn, isModelListener, hasChanged, remove, isObject, isSet, isMap, isPlainObject, invokeArrayFns, def, isReservedProp, EMPTY_ARR, capitalize, toRawType, makeMap, NO, normalizeClass, normalizeStyle, isGloballyWhitelisted } from '@vue/shared';\nexport { camelize, capitalize, normalizeClass, normalizeProps, normalizeStyle, toDisplayString, toHandlerKey } from '@vue/shared';\n\nconst stack = [];\r\nfunction pushWarningContext(vnode) {\r\n stack.push(vnode);\r\n}\r\nfunction popWarningContext() {\r\n stack.pop();\r\n}\r\nfunction warn(msg, ...args) {\r\n // avoid props formatting or warn handler tracking deps that might be mutated\r\n // during patch, leading to infinite recursion.\r\n pauseTracking();\r\n const instance = stack.length ? stack[stack.length - 1].component : null;\r\n const appWarnHandler = instance && instance.appContext.config.warnHandler;\r\n const trace = getComponentTrace();\r\n if (appWarnHandler) {\r\n callWithErrorHandling(appWarnHandler, instance, 11 /* APP_WARN_HANDLER */, [\r\n msg + args.join(''),\r\n instance && instance.proxy,\r\n trace\r\n .map(({ vnode }) => `at <${formatComponentName(instance, vnode.type)}>`)\r\n .join('\\n'),\r\n trace\r\n ]);\r\n }\r\n else {\r\n const warnArgs = [`[Vue warn]: ${msg}`, ...args];\r\n /* istanbul ignore if */\r\n if (trace.length &&\r\n // avoid spamming console during tests\r\n !false) {\r\n warnArgs.push(`\\n`, ...formatTrace(trace));\r\n }\r\n console.warn(...warnArgs);\r\n }\r\n resetTracking();\r\n}\r\nfunction getComponentTrace() {\r\n let currentVNode = stack[stack.length - 1];\r\n if (!currentVNode) {\r\n return [];\r\n }\r\n // we can't just use the stack because it will be incomplete during updates\r\n // that did not start from the root. Re-construct the parent chain using\r\n // instance parent pointers.\r\n const normalizedStack = [];\r\n while (currentVNode) {\r\n const last = normalizedStack[0];\r\n if (last && last.vnode === currentVNode) {\r\n last.recurseCount++;\r\n }\r\n else {\r\n normalizedStack.push({\r\n vnode: currentVNode,\r\n recurseCount: 0\r\n });\r\n }\r\n const parentInstance = currentVNode.component && currentVNode.component.parent;\r\n currentVNode = parentInstance && parentInstance.vnode;\r\n }\r\n return normalizedStack;\r\n}\r\n/* istanbul ignore next */\r\nfunction formatTrace(trace) {\r\n const logs = [];\r\n trace.forEach((entry, i) => {\r\n logs.push(...(i === 0 ? [] : [`\\n`]), ...formatTraceEntry(entry));\r\n });\r\n return logs;\r\n}\r\nfunction formatTraceEntry({ vnode, recurseCount }) {\r\n const postfix = recurseCount > 0 ? `... (${recurseCount} recursive calls)` : ``;\r\n const isRoot = vnode.component ? vnode.component.parent == null : false;\r\n const open = ` at <${formatComponentName(vnode.component, vnode.type, isRoot)}`;\r\n const close = `>` + postfix;\r\n return vnode.props\r\n ? [open, ...formatProps(vnode.props), close]\r\n : [open + close];\r\n}\r\n/* istanbul ignore next */\r\nfunction formatProps(props) {\r\n const res = [];\r\n const keys = Object.keys(props);\r\n keys.slice(0, 3).forEach(key => {\r\n res.push(...formatProp(key, props[key]));\r\n });\r\n if (keys.length > 3) {\r\n res.push(` ...`);\r\n }\r\n return res;\r\n}\r\n/* istanbul ignore next */\r\nfunction formatProp(key, value, raw) {\r\n if (isString(value)) {\r\n value = JSON.stringify(value);\r\n return raw ? value : [`${key}=${value}`];\r\n }\r\n else if (typeof value === 'number' ||\r\n typeof value === 'boolean' ||\r\n value == null) {\r\n return raw ? value : [`${key}=${value}`];\r\n }\r\n else if (isRef(value)) {\r\n value = formatProp(key, toRaw(value.value), true);\r\n return raw ? value : [`${key}=Ref<`, value, `>`];\r\n }\r\n else if (isFunction(value)) {\r\n return [`${key}=fn${value.name ? `<${value.name}>` : ``}`];\r\n }\r\n else {\r\n value = toRaw(value);\r\n return raw ? value : [`${key}=`, value];\r\n }\r\n}\n\nconst ErrorTypeStrings = {\r\n [\"sp\" /* SERVER_PREFETCH */]: 'serverPrefetch hook',\r\n [\"bc\" /* BEFORE_CREATE */]: 'beforeCreate hook',\r\n [\"c\" /* CREATED */]: 'created hook',\r\n [\"bm\" /* BEFORE_MOUNT */]: 'beforeMount hook',\r\n [\"m\" /* MOUNTED */]: 'mounted hook',\r\n [\"bu\" /* BEFORE_UPDATE */]: 'beforeUpdate hook',\r\n [\"u\" /* UPDATED */]: 'updated',\r\n [\"bum\" /* BEFORE_UNMOUNT */]: 'beforeUnmount hook',\r\n [\"um\" /* UNMOUNTED */]: 'unmounted hook',\r\n [\"a\" /* ACTIVATED */]: 'activated hook',\r\n [\"da\" /* DEACTIVATED */]: 'deactivated hook',\r\n [\"ec\" /* ERROR_CAPTURED */]: 'errorCaptured hook',\r\n [\"rtc\" /* RENDER_TRACKED */]: 'renderTracked hook',\r\n [\"rtg\" /* RENDER_TRIGGERED */]: 'renderTriggered hook',\r\n [0 /* SETUP_FUNCTION */]: 'setup function',\r\n [1 /* RENDER_FUNCTION */]: 'render function',\r\n [2 /* WATCH_GETTER */]: 'watcher getter',\r\n [3 /* WATCH_CALLBACK */]: 'watcher callback',\r\n [4 /* WATCH_CLEANUP */]: 'watcher cleanup function',\r\n [5 /* NATIVE_EVENT_HANDLER */]: 'native event handler',\r\n [6 /* COMPONENT_EVENT_HANDLER */]: 'component event handler',\r\n [7 /* VNODE_HOOK */]: 'vnode hook',\r\n [8 /* DIRECTIVE_HOOK */]: 'directive hook',\r\n [9 /* TRANSITION_HOOK */]: 'transition hook',\r\n [10 /* APP_ERROR_HANDLER */]: 'app errorHandler',\r\n [11 /* APP_WARN_HANDLER */]: 'app warnHandler',\r\n [12 /* FUNCTION_REF */]: 'ref function',\r\n [13 /* ASYNC_COMPONENT_LOADER */]: 'async component loader',\r\n [14 /* SCHEDULER */]: 'scheduler flush. This is likely a Vue internals bug. ' +\r\n 'Please open an issue at https://new-issue.vuejs.org/?repo=vuejs/core'\r\n};\r\nfunction callWithErrorHandling(fn, instance, type, args) {\r\n let res;\r\n try {\r\n res = args ? fn(...args) : fn();\r\n }\r\n catch (err) {\r\n handleError(err, instance, type);\r\n }\r\n return res;\r\n}\r\nfunction callWithAsyncErrorHandling(fn, instance, type, args) {\r\n if (isFunction(fn)) {\r\n const res = callWithErrorHandling(fn, instance, type, args);\r\n if (res && isPromise(res)) {\r\n res.catch(err => {\r\n handleError(err, instance, type);\r\n });\r\n }\r\n return res;\r\n }\r\n const values = [];\r\n for (let i = 0; i < fn.length; i++) {\r\n values.push(callWithAsyncErrorHandling(fn[i], instance, type, args));\r\n }\r\n return values;\r\n}\r\nfunction handleError(err, instance, type, throwInDev = true) {\r\n const contextVNode = instance ? instance.vnode : null;\r\n if (instance) {\r\n let cur = instance.parent;\r\n // the exposed instance is the render proxy to keep it consistent with 2.x\r\n const exposedInstance = instance.proxy;\r\n // in production the hook receives only the error code\r\n const errorInfo = (process.env.NODE_ENV !== 'production') ? ErrorTypeStrings[type] : type;\r\n while (cur) {\r\n const errorCapturedHooks = cur.ec;\r\n if (errorCapturedHooks) {\r\n for (let i = 0; i < errorCapturedHooks.length; i++) {\r\n if (errorCapturedHooks[i](err, exposedInstance, errorInfo) === false) {\r\n return;\r\n }\r\n }\r\n }\r\n cur = cur.parent;\r\n }\r\n // app-level handling\r\n const appErrorHandler = instance.appContext.config.errorHandler;\r\n if (appErrorHandler) {\r\n callWithErrorHandling(appErrorHandler, null, 10 /* APP_ERROR_HANDLER */, [err, exposedInstance, errorInfo]);\r\n return;\r\n }\r\n }\r\n logError(err, type, contextVNode, throwInDev);\r\n}\r\nfunction logError(err, type, contextVNode, throwInDev = true) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n const info = ErrorTypeStrings[type];\r\n if (contextVNode) {\r\n pushWarningContext(contextVNode);\r\n }\r\n warn(`Unhandled error${info ? ` during execution of ${info}` : ``}`);\r\n if (contextVNode) {\r\n popWarningContext();\r\n }\r\n // crash in dev by default so it's more noticeable\r\n if (throwInDev) {\r\n throw err;\r\n }\r\n else {\r\n console.error(err);\r\n }\r\n }\r\n else {\r\n // recover in prod to reduce the impact on end-user\r\n console.error(err);\r\n }\r\n}\n\nlet isFlushing = false;\r\nlet isFlushPending = false;\r\nconst queue = [];\r\nlet flushIndex = 0;\r\nconst pendingPreFlushCbs = [];\r\nlet activePreFlushCbs = null;\r\nlet preFlushIndex = 0;\r\nconst pendingPostFlushCbs = [];\r\nlet activePostFlushCbs = null;\r\nlet postFlushIndex = 0;\r\nconst resolvedPromise = Promise.resolve();\r\nlet currentFlushPromise = null;\r\nlet currentPreFlushParentJob = null;\r\nconst RECURSION_LIMIT = 100;\r\nfunction nextTick(fn) {\r\n const p = currentFlushPromise || resolvedPromise;\r\n return fn ? p.then(this ? fn.bind(this) : fn) : p;\r\n}\r\n// #2768\r\n// Use binary-search to find a suitable position in the queue,\r\n// so that the queue maintains the increasing order of job's id,\r\n// which can prevent the job from being skipped and also can avoid repeated patching.\r\nfunction findInsertionIndex(id) {\r\n // the start index should be `flushIndex + 1`\r\n let start = flushIndex + 1;\r\n let end = queue.length;\r\n while (start < end) {\r\n const middle = (start + end) >>> 1;\r\n const middleJobId = getId(queue[middle]);\r\n middleJobId < id ? (start = middle + 1) : (end = middle);\r\n }\r\n return start;\r\n}\r\nfunction queueJob(job) {\r\n // the dedupe search uses the startIndex argument of Array.includes()\r\n // by default the search index includes the current job that is being run\r\n // so it cannot recursively trigger itself again.\r\n // if the job is a watch() callback, the search will start with a +1 index to\r\n // allow it recursively trigger itself - it is the user's responsibility to\r\n // ensure it doesn't end up in an infinite loop.\r\n if ((!queue.length ||\r\n !queue.includes(job, isFlushing && job.allowRecurse ? flushIndex + 1 : flushIndex)) &&\r\n job !== currentPreFlushParentJob) {\r\n if (job.id == null) {\r\n queue.push(job);\r\n }\r\n else {\r\n queue.splice(findInsertionIndex(job.id), 0, job);\r\n }\r\n queueFlush();\r\n }\r\n}\r\nfunction queueFlush() {\r\n if (!isFlushing && !isFlushPending) {\r\n isFlushPending = true;\r\n currentFlushPromise = resolvedPromise.then(flushJobs);\r\n }\r\n}\r\nfunction invalidateJob(job) {\r\n const i = queue.indexOf(job);\r\n if (i > flushIndex) {\r\n queue.splice(i, 1);\r\n }\r\n}\r\nfunction queueCb(cb, activeQueue, pendingQueue, index) {\r\n if (!isArray(cb)) {\r\n if (!activeQueue ||\r\n !activeQueue.includes(cb, cb.allowRecurse ? index + 1 : index)) {\r\n pendingQueue.push(cb);\r\n }\r\n }\r\n else {\r\n // if cb is an array, it is a component lifecycle hook which can only be\r\n // triggered by a job, which is already deduped in the main queue, so\r\n // we can skip duplicate check here to improve perf\r\n pendingQueue.push(...cb);\r\n }\r\n queueFlush();\r\n}\r\nfunction queuePreFlushCb(cb) {\r\n queueCb(cb, activePreFlushCbs, pendingPreFlushCbs, preFlushIndex);\r\n}\r\nfunction queuePostFlushCb(cb) {\r\n queueCb(cb, activePostFlushCbs, pendingPostFlushCbs, postFlushIndex);\r\n}\r\nfunction flushPreFlushCbs(seen, parentJob = null) {\r\n if (pendingPreFlushCbs.length) {\r\n currentPreFlushParentJob = parentJob;\r\n activePreFlushCbs = [...new Set(pendingPreFlushCbs)];\r\n pendingPreFlushCbs.length = 0;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n seen = seen || new Map();\r\n }\r\n for (preFlushIndex = 0; preFlushIndex < activePreFlushCbs.length; preFlushIndex++) {\r\n if ((process.env.NODE_ENV !== 'production') &&\r\n checkRecursiveUpdates(seen, activePreFlushCbs[preFlushIndex])) {\r\n continue;\r\n }\r\n activePreFlushCbs[preFlushIndex]();\r\n }\r\n activePreFlushCbs = null;\r\n preFlushIndex = 0;\r\n currentPreFlushParentJob = null;\r\n // recursively flush until it drains\r\n flushPreFlushCbs(seen, parentJob);\r\n }\r\n}\r\nfunction flushPostFlushCbs(seen) {\r\n if (pendingPostFlushCbs.length) {\r\n const deduped = [...new Set(pendingPostFlushCbs)];\r\n pendingPostFlushCbs.length = 0;\r\n // #1947 already has active queue, nested flushPostFlushCbs call\r\n if (activePostFlushCbs) {\r\n activePostFlushCbs.push(...deduped);\r\n return;\r\n }\r\n activePostFlushCbs = deduped;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n seen = seen || new Map();\r\n }\r\n activePostFlushCbs.sort((a, b) => getId(a) - getId(b));\r\n for (postFlushIndex = 0; postFlushIndex < activePostFlushCbs.length; postFlushIndex++) {\r\n if ((process.env.NODE_ENV !== 'production') &&\r\n checkRecursiveUpdates(seen, activePostFlushCbs[postFlushIndex])) {\r\n continue;\r\n }\r\n activePostFlushCbs[postFlushIndex]();\r\n }\r\n activePostFlushCbs = null;\r\n postFlushIndex = 0;\r\n }\r\n}\r\nconst getId = (job) => job.id == null ? Infinity : job.id;\r\nfunction flushJobs(seen) {\r\n isFlushPending = false;\r\n isFlushing = true;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n seen = seen || new Map();\r\n }\r\n flushPreFlushCbs(seen);\r\n // Sort queue before flush.\r\n // This ensures that:\r\n // 1. Components are updated from parent to child. (because parent is always\r\n // created before the child so its render effect will have smaller\r\n // priority number)\r\n // 2. If a component is unmounted during a parent component's update,\r\n // its update can be skipped.\r\n queue.sort((a, b) => getId(a) - getId(b));\r\n // conditional usage of checkRecursiveUpdate must be determined out of\r\n // try ... catch block since Rollup by default de-optimizes treeshaking\r\n // inside try-catch. This can leave all warning code unshaked. Although\r\n // they would get eventually shaken by a minifier like terser, some minifiers\r\n // would fail to do that (e.g. https://github.com/evanw/esbuild/issues/1610)\r\n const check = (process.env.NODE_ENV !== 'production')\r\n ? (job) => checkRecursiveUpdates(seen, job)\r\n : NOOP;\r\n try {\r\n for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {\r\n const job = queue[flushIndex];\r\n if (job && job.active !== false) {\r\n if ((process.env.NODE_ENV !== 'production') && check(job)) {\r\n continue;\r\n }\r\n // console.log(`running:`, job.id)\r\n callWithErrorHandling(job, null, 14 /* SCHEDULER */);\r\n }\r\n }\r\n }\r\n finally {\r\n flushIndex = 0;\r\n queue.length = 0;\r\n flushPostFlushCbs(seen);\r\n isFlushing = false;\r\n currentFlushPromise = null;\r\n // some postFlushCb queued jobs!\r\n // keep flushing until it drains.\r\n if (queue.length ||\r\n pendingPreFlushCbs.length ||\r\n pendingPostFlushCbs.length) {\r\n flushJobs(seen);\r\n }\r\n }\r\n}\r\nfunction checkRecursiveUpdates(seen, fn) {\r\n if (!seen.has(fn)) {\r\n seen.set(fn, 1);\r\n }\r\n else {\r\n const count = seen.get(fn);\r\n if (count > RECURSION_LIMIT) {\r\n const instance = fn.ownerInstance;\r\n const componentName = instance && getComponentName(instance.type);\r\n warn(`Maximum recursive updates exceeded${componentName ? ` in component <${componentName}>` : ``}. ` +\r\n `This means you have a reactive effect that is mutating its own ` +\r\n `dependencies and thus recursively triggering itself. Possible sources ` +\r\n `include component template, render function, updated hook or ` +\r\n `watcher source function.`);\r\n return true;\r\n }\r\n else {\r\n seen.set(fn, count + 1);\r\n }\r\n }\r\n}\n\n/* eslint-disable no-restricted-globals */\r\nlet isHmrUpdating = false;\r\nconst hmrDirtyComponents = new Set();\r\n// Expose the HMR runtime on the global object\r\n// This makes it entirely tree-shakable without polluting the exports and makes\r\n// it easier to be used in toolings like vue-loader\r\n// Note: for a component to be eligible for HMR it also needs the __hmrId option\r\n// to be set so that its instances can be registered / removed.\r\nif ((process.env.NODE_ENV !== 'production')) {\r\n getGlobalThis().__VUE_HMR_RUNTIME__ = {\r\n createRecord: tryWrap(createRecord),\r\n rerender: tryWrap(rerender),\r\n reload: tryWrap(reload)\r\n };\r\n}\r\nconst map = new Map();\r\nfunction registerHMR(instance) {\r\n const id = instance.type.__hmrId;\r\n let record = map.get(id);\r\n if (!record) {\r\n createRecord(id, instance.type);\r\n record = map.get(id);\r\n }\r\n record.instances.add(instance);\r\n}\r\nfunction unregisterHMR(instance) {\r\n map.get(instance.type.__hmrId).instances.delete(instance);\r\n}\r\nfunction createRecord(id, initialDef) {\r\n if (map.has(id)) {\r\n return false;\r\n }\r\n map.set(id, {\r\n initialDef: normalizeClassComponent(initialDef),\r\n instances: new Set()\r\n });\r\n return true;\r\n}\r\nfunction normalizeClassComponent(component) {\r\n return isClassComponent(component) ? component.__vccOpts : component;\r\n}\r\nfunction rerender(id, newRender) {\r\n const record = map.get(id);\r\n if (!record) {\r\n return;\r\n }\r\n // update initial record (for not-yet-rendered component)\r\n record.initialDef.render = newRender;\r\n [...record.instances].forEach(instance => {\r\n if (newRender) {\r\n instance.render = newRender;\r\n normalizeClassComponent(instance.type).render = newRender;\r\n }\r\n instance.renderCache = [];\r\n // this flag forces child components with slot content to update\r\n isHmrUpdating = true;\r\n instance.update();\r\n isHmrUpdating = false;\r\n });\r\n}\r\nfunction reload(id, newComp) {\r\n const record = map.get(id);\r\n if (!record)\r\n return;\r\n newComp = normalizeClassComponent(newComp);\r\n // update initial def (for not-yet-rendered components)\r\n updateComponentDef(record.initialDef, newComp);\r\n // create a snapshot which avoids the set being mutated during updates\r\n const instances = [...record.instances];\r\n for (const instance of instances) {\r\n const oldComp = normalizeClassComponent(instance.type);\r\n if (!hmrDirtyComponents.has(oldComp)) {\r\n // 1. Update existing comp definition to match new one\r\n if (oldComp !== record.initialDef) {\r\n updateComponentDef(oldComp, newComp);\r\n }\r\n // 2. mark definition dirty. This forces the renderer to replace the\r\n // component on patch.\r\n hmrDirtyComponents.add(oldComp);\r\n }\r\n // 3. invalidate options resolution cache\r\n instance.appContext.optionsCache.delete(instance.type);\r\n // 4. actually update\r\n if (instance.ceReload) {\r\n // custom element\r\n hmrDirtyComponents.add(oldComp);\r\n instance.ceReload(newComp.styles);\r\n hmrDirtyComponents.delete(oldComp);\r\n }\r\n else if (instance.parent) {\r\n // 4. Force the parent instance to re-render. This will cause all updated\r\n // components to be unmounted and re-mounted. Queue the update so that we\r\n // don't end up forcing the same parent to re-render multiple times.\r\n queueJob(instance.parent.update);\r\n // instance is the inner component of an async custom element\r\n // invoke to reset styles\r\n if (instance.parent.type.__asyncLoader &&\r\n instance.parent.ceReload) {\r\n instance.parent.ceReload(newComp.styles);\r\n }\r\n }\r\n else if (instance.appContext.reload) {\r\n // root instance mounted via createApp() has a reload method\r\n instance.appContext.reload();\r\n }\r\n else if (typeof window !== 'undefined') {\r\n // root instance inside tree created via raw render(). Force reload.\r\n window.location.reload();\r\n }\r\n else {\r\n console.warn('[HMR] Root or manually mounted instance modified. Full reload required.');\r\n }\r\n }\r\n // 5. make sure to cleanup dirty hmr components after update\r\n queuePostFlushCb(() => {\r\n for (const instance of instances) {\r\n hmrDirtyComponents.delete(normalizeClassComponent(instance.type));\r\n }\r\n });\r\n}\r\nfunction updateComponentDef(oldComp, newComp) {\r\n extend(oldComp, newComp);\r\n for (const key in oldComp) {\r\n if (key !== '__file' && !(key in newComp)) {\r\n delete oldComp[key];\r\n }\r\n }\r\n}\r\nfunction tryWrap(fn) {\r\n return (id, arg) => {\r\n try {\r\n return fn(id, arg);\r\n }\r\n catch (e) {\r\n console.error(e);\r\n console.warn(`[HMR] Something went wrong during Vue component hot-reload. ` +\r\n `Full reload required.`);\r\n }\r\n };\r\n}\n\nlet devtools;\r\nlet buffer = [];\r\nlet devtoolsNotInstalled = false;\r\nfunction emit(event, ...args) {\r\n if (devtools) {\r\n devtools.emit(event, ...args);\r\n }\r\n else if (!devtoolsNotInstalled) {\r\n buffer.push({ event, args });\r\n }\r\n}\r\nfunction setDevtoolsHook(hook, target) {\r\n var _a, _b;\r\n devtools = hook;\r\n if (devtools) {\r\n devtools.enabled = true;\r\n buffer.forEach(({ event, args }) => devtools.emit(event, ...args));\r\n buffer = [];\r\n }\r\n else if (\r\n // handle late devtools injection - only do this if we are in an actual\r\n // browser environment to avoid the timer handle stalling test runner exit\r\n // (#4815)\r\n // eslint-disable-next-line no-restricted-globals\r\n typeof window !== 'undefined' &&\r\n // some envs mock window but not fully\r\n window.HTMLElement &&\r\n // also exclude jsdom\r\n !((_b = (_a = window.navigator) === null || _a === void 0 ? void 0 : _a.userAgent) === null || _b === void 0 ? void 0 : _b.includes('jsdom'))) {\r\n const replay = (target.__VUE_DEVTOOLS_HOOK_REPLAY__ =\r\n target.__VUE_DEVTOOLS_HOOK_REPLAY__ || []);\r\n replay.push((newHook) => {\r\n setDevtoolsHook(newHook, target);\r\n });\r\n // clear buffer after 3s - the user probably doesn't have devtools installed\r\n // at all, and keeping the buffer will cause memory leaks (#4738)\r\n setTimeout(() => {\r\n if (!devtools) {\r\n target.__VUE_DEVTOOLS_HOOK_REPLAY__ = null;\r\n devtoolsNotInstalled = true;\r\n buffer = [];\r\n }\r\n }, 3000);\r\n }\r\n else {\r\n // non-browser env, assume not installed\r\n devtoolsNotInstalled = true;\r\n buffer = [];\r\n }\r\n}\r\nfunction devtoolsInitApp(app, version) {\r\n emit(\"app:init\" /* APP_INIT */, app, version, {\r\n Fragment,\r\n Text,\r\n Comment,\r\n Static\r\n });\r\n}\r\nfunction devtoolsUnmountApp(app) {\r\n emit(\"app:unmount\" /* APP_UNMOUNT */, app);\r\n}\r\nconst devtoolsComponentAdded = /*#__PURE__*/ createDevtoolsComponentHook(\"component:added\" /* COMPONENT_ADDED */);\r\nconst devtoolsComponentUpdated = \r\n/*#__PURE__*/ createDevtoolsComponentHook(\"component:updated\" /* COMPONENT_UPDATED */);\r\nconst devtoolsComponentRemoved = \r\n/*#__PURE__*/ createDevtoolsComponentHook(\"component:removed\" /* COMPONENT_REMOVED */);\r\nfunction createDevtoolsComponentHook(hook) {\r\n return (component) => {\r\n emit(hook, component.appContext.app, component.uid, component.parent ? component.parent.uid : undefined, component);\r\n };\r\n}\r\nconst devtoolsPerfStart = /*#__PURE__*/ createDevtoolsPerformanceHook(\"perf:start\" /* PERFORMANCE_START */);\r\nconst devtoolsPerfEnd = /*#__PURE__*/ createDevtoolsPerformanceHook(\"perf:end\" /* PERFORMANCE_END */);\r\nfunction createDevtoolsPerformanceHook(hook) {\r\n return (component, type, time) => {\r\n emit(hook, component.appContext.app, component.uid, component, type, time);\r\n };\r\n}\r\nfunction devtoolsComponentEmit(component, event, params) {\r\n emit(\"component:emit\" /* COMPONENT_EMIT */, component.appContext.app, component, event, params);\r\n}\n\nfunction emit$1(instance, event, ...rawArgs) {\r\n const props = instance.vnode.props || EMPTY_OBJ;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n const { emitsOptions, propsOptions: [propsOptions] } = instance;\r\n if (emitsOptions) {\r\n if (!(event in emitsOptions) &&\r\n !(false )) {\r\n if (!propsOptions || !(toHandlerKey(event) in propsOptions)) {\r\n warn(`Component emitted event \"${event}\" but it is neither declared in ` +\r\n `the emits option nor as an \"${toHandlerKey(event)}\" prop.`);\r\n }\r\n }\r\n else {\r\n const validator = emitsOptions[event];\r\n if (isFunction(validator)) {\r\n const isValid = validator(...rawArgs);\r\n if (!isValid) {\r\n warn(`Invalid event arguments: event validation failed for event \"${event}\".`);\r\n }\r\n }\r\n }\r\n }\r\n }\r\n let args = rawArgs;\r\n const isModelListener = event.startsWith('update:');\r\n // for v-model update:xxx events, apply modifiers on args\r\n const modelArg = isModelListener && event.slice(7);\r\n if (modelArg && modelArg in props) {\r\n const modifiersKey = `${modelArg === 'modelValue' ? 'model' : modelArg}Modifiers`;\r\n const { number, trim } = props[modifiersKey] || EMPTY_OBJ;\r\n if (trim) {\r\n args = rawArgs.map(a => a.trim());\r\n }\r\n else if (number) {\r\n args = rawArgs.map(toNumber);\r\n }\r\n }\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n devtoolsComponentEmit(instance, event, args);\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n const lowerCaseEvent = event.toLowerCase();\r\n if (lowerCaseEvent !== event && props[toHandlerKey(lowerCaseEvent)]) {\r\n warn(`Event \"${lowerCaseEvent}\" is emitted in component ` +\r\n `${formatComponentName(instance, instance.type)} but the handler is registered for \"${event}\". ` +\r\n `Note that HTML attributes are case-insensitive and you cannot use ` +\r\n `v-on to listen to camelCase events when using in-DOM templates. ` +\r\n `You should probably use \"${hyphenate(event)}\" instead of \"${event}\".`);\r\n }\r\n }\r\n let handlerName;\r\n let handler = props[(handlerName = toHandlerKey(event))] ||\r\n // also try camelCase event handler (#2249)\r\n props[(handlerName = toHandlerKey(camelize(event)))];\r\n // for v-model update:xxx events, also trigger kebab-case equivalent\r\n // for props passed via kebab-case\r\n if (!handler && isModelListener) {\r\n handler = props[(handlerName = toHandlerKey(hyphenate(event)))];\r\n }\r\n if (handler) {\r\n callWithAsyncErrorHandling(handler, instance, 6 /* COMPONENT_EVENT_HANDLER */, args);\r\n }\r\n const onceHandler = props[handlerName + `Once`];\r\n if (onceHandler) {\r\n if (!instance.emitted) {\r\n instance.emitted = {};\r\n }\r\n else if (instance.emitted[handlerName]) {\r\n return;\r\n }\r\n instance.emitted[handlerName] = true;\r\n callWithAsyncErrorHandling(onceHandler, instance, 6 /* COMPONENT_EVENT_HANDLER */, args);\r\n }\r\n}\r\nfunction normalizeEmitsOptions(comp, appContext, asMixin = false) {\r\n const cache = appContext.emitsCache;\r\n const cached = cache.get(comp);\r\n if (cached !== undefined) {\r\n return cached;\r\n }\r\n const raw = comp.emits;\r\n let normalized = {};\r\n // apply mixin/extends props\r\n let hasExtends = false;\r\n if (__VUE_OPTIONS_API__ && !isFunction(comp)) {\r\n const extendEmits = (raw) => {\r\n const normalizedFromExtend = normalizeEmitsOptions(raw, appContext, true);\r\n if (normalizedFromExtend) {\r\n hasExtends = true;\r\n extend(normalized, normalizedFromExtend);\r\n }\r\n };\r\n if (!asMixin && appContext.mixins.length) {\r\n appContext.mixins.forEach(extendEmits);\r\n }\r\n if (comp.extends) {\r\n extendEmits(comp.extends);\r\n }\r\n if (comp.mixins) {\r\n comp.mixins.forEach(extendEmits);\r\n }\r\n }\r\n if (!raw && !hasExtends) {\r\n cache.set(comp, null);\r\n return null;\r\n }\r\n if (isArray(raw)) {\r\n raw.forEach(key => (normalized[key] = null));\r\n }\r\n else {\r\n extend(normalized, raw);\r\n }\r\n cache.set(comp, normalized);\r\n return normalized;\r\n}\r\n// Check if an incoming prop key is a declared emit event listener.\r\n// e.g. With `emits: { click: null }`, props named `onClick` and `onclick` are\r\n// both considered matched listeners.\r\nfunction isEmitListener(options, key) {\r\n if (!options || !isOn(key)) {\r\n return false;\r\n }\r\n key = key.slice(2).replace(/Once$/, '');\r\n return (hasOwn(options, key[0].toLowerCase() + key.slice(1)) ||\r\n hasOwn(options, hyphenate(key)) ||\r\n hasOwn(options, key));\r\n}\n\n/**\r\n * mark the current rendering instance for asset resolution (e.g.\r\n * resolveComponent, resolveDirective) during render\r\n */\r\nlet currentRenderingInstance = null;\r\nlet currentScopeId = null;\r\n/**\r\n * Note: rendering calls maybe nested. The function returns the parent rendering\r\n * instance if present, which should be restored after the render is done:\r\n *\r\n * ```js\r\n * const prev = setCurrentRenderingInstance(i)\r\n * // ...render\r\n * setCurrentRenderingInstance(prev)\r\n * ```\r\n */\r\nfunction setCurrentRenderingInstance(instance) {\r\n const prev = currentRenderingInstance;\r\n currentRenderingInstance = instance;\r\n currentScopeId = (instance && instance.type.__scopeId) || null;\r\n return prev;\r\n}\r\n/**\r\n * Set scope id when creating hoisted vnodes.\r\n * @private compiler helper\r\n */\r\nfunction pushScopeId(id) {\r\n currentScopeId = id;\r\n}\r\n/**\r\n * Technically we no longer need this after 3.0.8 but we need to keep the same\r\n * API for backwards compat w/ code generated by compilers.\r\n * @private\r\n */\r\nfunction popScopeId() {\r\n currentScopeId = null;\r\n}\r\n/**\r\n * Only for backwards compat\r\n * @private\r\n */\r\nconst withScopeId = (_id) => withCtx;\r\n/**\r\n * Wrap a slot function to memoize current rendering instance\r\n * @private compiler helper\r\n */\r\nfunction withCtx(fn, ctx = currentRenderingInstance, isNonScopedSlot // false only\r\n) {\r\n if (!ctx)\r\n return fn;\r\n // already normalized\r\n if (fn._n) {\r\n return fn;\r\n }\r\n const renderFnWithContext = (...args) => {\r\n // If a user calls a compiled slot inside a template expression (#1745), it\r\n // can mess up block tracking, so by default we disable block tracking and\r\n // force bail out when invoking a compiled slot (indicated by the ._d flag).\r\n // This isn't necessary if rendering a compiled ``, so we flip the\r\n // ._d flag off when invoking the wrapped fn inside `renderSlot`.\r\n if (renderFnWithContext._d) {\r\n setBlockTracking(-1);\r\n }\r\n const prevInstance = setCurrentRenderingInstance(ctx);\r\n const res = fn(...args);\r\n setCurrentRenderingInstance(prevInstance);\r\n if (renderFnWithContext._d) {\r\n setBlockTracking(1);\r\n }\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n devtoolsComponentUpdated(ctx);\r\n }\r\n return res;\r\n };\r\n // mark normalized to avoid duplicated wrapping\r\n renderFnWithContext._n = true;\r\n // mark this as compiled by default\r\n // this is used in vnode.ts -> normalizeChildren() to set the slot\r\n // rendering flag.\r\n renderFnWithContext._c = true;\r\n // disable block tracking by default\r\n renderFnWithContext._d = true;\r\n return renderFnWithContext;\r\n}\n\n/**\r\n * dev only flag to track whether $attrs was used during render.\r\n * If $attrs was used during render then the warning for failed attrs\r\n * fallthrough can be suppressed.\r\n */\r\nlet accessedAttrs = false;\r\nfunction markAttrsAccessed() {\r\n accessedAttrs = true;\r\n}\r\nfunction renderComponentRoot(instance) {\r\n const { type: Component, vnode, proxy, withProxy, props, propsOptions: [propsOptions], slots, attrs, emit, render, renderCache, data, setupState, ctx, inheritAttrs } = instance;\r\n let result;\r\n let fallthroughAttrs;\r\n const prev = setCurrentRenderingInstance(instance);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n accessedAttrs = false;\r\n }\r\n try {\r\n if (vnode.shapeFlag & 4 /* STATEFUL_COMPONENT */) {\r\n // withProxy is a proxy with a different `has` trap only for\r\n // runtime-compiled render functions using `with` block.\r\n const proxyToUse = withProxy || proxy;\r\n result = normalizeVNode(render.call(proxyToUse, proxyToUse, renderCache, props, setupState, data, ctx));\r\n fallthroughAttrs = attrs;\r\n }\r\n else {\r\n // functional\r\n const render = Component;\r\n // in dev, mark attrs accessed if optional props (attrs === props)\r\n if ((process.env.NODE_ENV !== 'production') && attrs === props) {\r\n markAttrsAccessed();\r\n }\r\n result = normalizeVNode(render.length > 1\r\n ? render(props, (process.env.NODE_ENV !== 'production')\r\n ? {\r\n get attrs() {\r\n markAttrsAccessed();\r\n return attrs;\r\n },\r\n slots,\r\n emit\r\n }\r\n : { attrs, slots, emit })\r\n : render(props, null /* we know it doesn't need it */));\r\n fallthroughAttrs = Component.props\r\n ? attrs\r\n : getFunctionalFallthrough(attrs);\r\n }\r\n }\r\n catch (err) {\r\n blockStack.length = 0;\r\n handleError(err, instance, 1 /* RENDER_FUNCTION */);\r\n result = createVNode(Comment);\r\n }\r\n // attr merging\r\n // in dev mode, comments are preserved, and it's possible for a template\r\n // to have comments along side the root element which makes it a fragment\r\n let root = result;\r\n let setRoot = undefined;\r\n if ((process.env.NODE_ENV !== 'production') &&\r\n result.patchFlag > 0 &&\r\n result.patchFlag & 2048 /* DEV_ROOT_FRAGMENT */) {\r\n [root, setRoot] = getChildRoot(result);\r\n }\r\n if (fallthroughAttrs && inheritAttrs !== false) {\r\n const keys = Object.keys(fallthroughAttrs);\r\n const { shapeFlag } = root;\r\n if (keys.length) {\r\n if (shapeFlag & (1 /* ELEMENT */ | 6 /* COMPONENT */)) {\r\n if (propsOptions && keys.some(isModelListener)) {\r\n // If a v-model listener (onUpdate:xxx) has a corresponding declared\r\n // prop, it indicates this component expects to handle v-model and\r\n // it should not fallthrough.\r\n // related: #1543, #1643, #1989\r\n fallthroughAttrs = filterModelListeners(fallthroughAttrs, propsOptions);\r\n }\r\n root = cloneVNode(root, fallthroughAttrs);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production') && !accessedAttrs && root.type !== Comment) {\r\n const allAttrs = Object.keys(attrs);\r\n const eventAttrs = [];\r\n const extraAttrs = [];\r\n for (let i = 0, l = allAttrs.length; i < l; i++) {\r\n const key = allAttrs[i];\r\n if (isOn(key)) {\r\n // ignore v-model handlers when they fail to fallthrough\r\n if (!isModelListener(key)) {\r\n // remove `on`, lowercase first letter to reflect event casing\r\n // accurately\r\n eventAttrs.push(key[2].toLowerCase() + key.slice(3));\r\n }\r\n }\r\n else {\r\n extraAttrs.push(key);\r\n }\r\n }\r\n if (extraAttrs.length) {\r\n warn(`Extraneous non-props attributes (` +\r\n `${extraAttrs.join(', ')}) ` +\r\n `were passed to component but could not be automatically inherited ` +\r\n `because component renders fragment or text root nodes.`);\r\n }\r\n if (eventAttrs.length) {\r\n warn(`Extraneous non-emits event listeners (` +\r\n `${eventAttrs.join(', ')}) ` +\r\n `were passed to component but could not be automatically inherited ` +\r\n `because component renders fragment or text root nodes. ` +\r\n `If the listener is intended to be a component custom event listener only, ` +\r\n `declare it using the \"emits\" option.`);\r\n }\r\n }\r\n }\r\n }\r\n // inherit directives\r\n if (vnode.dirs) {\r\n if ((process.env.NODE_ENV !== 'production') && !isElementRoot(root)) {\r\n warn(`Runtime directive used on component with non-element root node. ` +\r\n `The directives will not function as intended.`);\r\n }\r\n root.dirs = root.dirs ? root.dirs.concat(vnode.dirs) : vnode.dirs;\r\n }\r\n // inherit transition data\r\n if (vnode.transition) {\r\n if ((process.env.NODE_ENV !== 'production') && !isElementRoot(root)) {\r\n warn(`Component inside renders non-element root node ` +\r\n `that cannot be animated.`);\r\n }\r\n root.transition = vnode.transition;\r\n }\r\n if ((process.env.NODE_ENV !== 'production') && setRoot) {\r\n setRoot(root);\r\n }\r\n else {\r\n result = root;\r\n }\r\n setCurrentRenderingInstance(prev);\r\n return result;\r\n}\r\n/**\r\n * dev only\r\n * In dev mode, template root level comments are rendered, which turns the\r\n * template into a fragment root, but we need to locate the single element\r\n * root for attrs and scope id processing.\r\n */\r\nconst getChildRoot = (vnode) => {\r\n const rawChildren = vnode.children;\r\n const dynamicChildren = vnode.dynamicChildren;\r\n const childRoot = filterSingleRoot(rawChildren);\r\n if (!childRoot) {\r\n return [vnode, undefined];\r\n }\r\n const index = rawChildren.indexOf(childRoot);\r\n const dynamicIndex = dynamicChildren ? dynamicChildren.indexOf(childRoot) : -1;\r\n const setRoot = (updatedRoot) => {\r\n rawChildren[index] = updatedRoot;\r\n if (dynamicChildren) {\r\n if (dynamicIndex > -1) {\r\n dynamicChildren[dynamicIndex] = updatedRoot;\r\n }\r\n else if (updatedRoot.patchFlag > 0) {\r\n vnode.dynamicChildren = [...dynamicChildren, updatedRoot];\r\n }\r\n }\r\n };\r\n return [normalizeVNode(childRoot), setRoot];\r\n};\r\nfunction filterSingleRoot(children) {\r\n let singleRoot;\r\n for (let i = 0; i < children.length; i++) {\r\n const child = children[i];\r\n if (isVNode(child)) {\r\n // ignore user comment\r\n if (child.type !== Comment || child.children === 'v-if') {\r\n if (singleRoot) {\r\n // has more than 1 non-comment child, return now\r\n return;\r\n }\r\n else {\r\n singleRoot = child;\r\n }\r\n }\r\n }\r\n else {\r\n return;\r\n }\r\n }\r\n return singleRoot;\r\n}\r\nconst getFunctionalFallthrough = (attrs) => {\r\n let res;\r\n for (const key in attrs) {\r\n if (key === 'class' || key === 'style' || isOn(key)) {\r\n (res || (res = {}))[key] = attrs[key];\r\n }\r\n }\r\n return res;\r\n};\r\nconst filterModelListeners = (attrs, props) => {\r\n const res = {};\r\n for (const key in attrs) {\r\n if (!isModelListener(key) || !(key.slice(9) in props)) {\r\n res[key] = attrs[key];\r\n }\r\n }\r\n return res;\r\n};\r\nconst isElementRoot = (vnode) => {\r\n return (vnode.shapeFlag & (6 /* COMPONENT */ | 1 /* ELEMENT */) ||\r\n vnode.type === Comment // potential v-if branch switch\r\n );\r\n};\r\nfunction shouldUpdateComponent(prevVNode, nextVNode, optimized) {\r\n const { props: prevProps, children: prevChildren, component } = prevVNode;\r\n const { props: nextProps, children: nextChildren, patchFlag } = nextVNode;\r\n const emits = component.emitsOptions;\r\n // Parent component's render function was hot-updated. Since this may have\r\n // caused the child component's slots content to have changed, we need to\r\n // force the child to update as well.\r\n if ((process.env.NODE_ENV !== 'production') && (prevChildren || nextChildren) && isHmrUpdating) {\r\n return true;\r\n }\r\n // force child update for runtime directive or transition on component vnode.\r\n if (nextVNode.dirs || nextVNode.transition) {\r\n return true;\r\n }\r\n if (optimized && patchFlag >= 0) {\r\n if (patchFlag & 1024 /* DYNAMIC_SLOTS */) {\r\n // slot content that references values that might have changed,\r\n // e.g. in a v-for\r\n return true;\r\n }\r\n if (patchFlag & 16 /* FULL_PROPS */) {\r\n if (!prevProps) {\r\n return !!nextProps;\r\n }\r\n // presence of this flag indicates props are always non-null\r\n return hasPropsChanged(prevProps, nextProps, emits);\r\n }\r\n else if (patchFlag & 8 /* PROPS */) {\r\n const dynamicProps = nextVNode.dynamicProps;\r\n for (let i = 0; i < dynamicProps.length; i++) {\r\n const key = dynamicProps[i];\r\n if (nextProps[key] !== prevProps[key] &&\r\n !isEmitListener(emits, key)) {\r\n return true;\r\n }\r\n }\r\n }\r\n }\r\n else {\r\n // this path is only taken by manually written render functions\r\n // so presence of any children leads to a forced update\r\n if (prevChildren || nextChildren) {\r\n if (!nextChildren || !nextChildren.$stable) {\r\n return true;\r\n }\r\n }\r\n if (prevProps === nextProps) {\r\n return false;\r\n }\r\n if (!prevProps) {\r\n return !!nextProps;\r\n }\r\n if (!nextProps) {\r\n return true;\r\n }\r\n return hasPropsChanged(prevProps, nextProps, emits);\r\n }\r\n return false;\r\n}\r\nfunction hasPropsChanged(prevProps, nextProps, emitsOptions) {\r\n const nextKeys = Object.keys(nextProps);\r\n if (nextKeys.length !== Object.keys(prevProps).length) {\r\n return true;\r\n }\r\n for (let i = 0; i < nextKeys.length; i++) {\r\n const key = nextKeys[i];\r\n if (nextProps[key] !== prevProps[key] &&\r\n !isEmitListener(emitsOptions, key)) {\r\n return true;\r\n }\r\n }\r\n return false;\r\n}\r\nfunction updateHOCHostEl({ vnode, parent }, el // HostNode\r\n) {\r\n while (parent && parent.subTree === vnode) {\r\n (vnode = parent.vnode).el = el;\r\n parent = parent.parent;\r\n }\r\n}\n\nconst isSuspense = (type) => type.__isSuspense;\r\n// Suspense exposes a component-like API, and is treated like a component\r\n// in the compiler, but internally it's a special built-in type that hooks\r\n// directly into the renderer.\r\nconst SuspenseImpl = {\r\n name: 'Suspense',\r\n // In order to make Suspense tree-shakable, we need to avoid importing it\r\n // directly in the renderer. The renderer checks for the __isSuspense flag\r\n // on a vnode's type and calls the `process` method, passing in renderer\r\n // internals.\r\n __isSuspense: true,\r\n process(n1, n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, \r\n // platform-specific impl passed from renderer\r\n rendererInternals) {\r\n if (n1 == null) {\r\n mountSuspense(n2, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, rendererInternals);\r\n }\r\n else {\r\n patchSuspense(n1, n2, container, anchor, parentComponent, isSVG, slotScopeIds, optimized, rendererInternals);\r\n }\r\n },\r\n hydrate: hydrateSuspense,\r\n create: createSuspenseBoundary,\r\n normalize: normalizeSuspenseChildren\r\n};\r\n// Force-casted public typing for h and TSX props inference\r\nconst Suspense = (SuspenseImpl );\r\nfunction triggerEvent(vnode, name) {\r\n const eventListener = vnode.props && vnode.props[name];\r\n if (isFunction(eventListener)) {\r\n eventListener();\r\n }\r\n}\r\nfunction mountSuspense(vnode, container, anchor, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, rendererInternals) {\r\n const { p: patch, o: { createElement } } = rendererInternals;\r\n const hiddenContainer = createElement('div');\r\n const suspense = (vnode.suspense = createSuspenseBoundary(vnode, parentSuspense, parentComponent, container, hiddenContainer, anchor, isSVG, slotScopeIds, optimized, rendererInternals));\r\n // start mounting the content subtree in an off-dom container\r\n patch(null, (suspense.pendingBranch = vnode.ssContent), hiddenContainer, null, parentComponent, suspense, isSVG, slotScopeIds);\r\n // now check if we have encountered any async deps\r\n if (suspense.deps > 0) {\r\n // has async\r\n // invoke @fallback event\r\n triggerEvent(vnode, 'onPending');\r\n triggerEvent(vnode, 'onFallback');\r\n // mount the fallback tree\r\n patch(null, vnode.ssFallback, container, anchor, parentComponent, null, // fallback tree will not have suspense context\r\n isSVG, slotScopeIds);\r\n setActiveBranch(suspense, vnode.ssFallback);\r\n }\r\n else {\r\n // Suspense has no async deps. Just resolve.\r\n suspense.resolve();\r\n }\r\n}\r\nfunction patchSuspense(n1, n2, container, anchor, parentComponent, isSVG, slotScopeIds, optimized, { p: patch, um: unmount, o: { createElement } }) {\r\n const suspense = (n2.suspense = n1.suspense);\r\n suspense.vnode = n2;\r\n n2.el = n1.el;\r\n const newBranch = n2.ssContent;\r\n const newFallback = n2.ssFallback;\r\n const { activeBranch, pendingBranch, isInFallback, isHydrating } = suspense;\r\n if (pendingBranch) {\r\n suspense.pendingBranch = newBranch;\r\n if (isSameVNodeType(newBranch, pendingBranch)) {\r\n // same root type but content may have changed.\r\n patch(pendingBranch, newBranch, suspense.hiddenContainer, null, parentComponent, suspense, isSVG, slotScopeIds, optimized);\r\n if (suspense.deps <= 0) {\r\n suspense.resolve();\r\n }\r\n else if (isInFallback) {\r\n patch(activeBranch, newFallback, container, anchor, parentComponent, null, // fallback tree will not have suspense context\r\n isSVG, slotScopeIds, optimized);\r\n setActiveBranch(suspense, newFallback);\r\n }\r\n }\r\n else {\r\n // toggled before pending tree is resolved\r\n suspense.pendingId++;\r\n if (isHydrating) {\r\n // if toggled before hydration is finished, the current DOM tree is\r\n // no longer valid. set it as the active branch so it will be unmounted\r\n // when resolved\r\n suspense.isHydrating = false;\r\n suspense.activeBranch = pendingBranch;\r\n }\r\n else {\r\n unmount(pendingBranch, parentComponent, suspense);\r\n }\r\n // increment pending ID. this is used to invalidate async callbacks\r\n // reset suspense state\r\n suspense.deps = 0;\r\n // discard effects from pending branch\r\n suspense.effects.length = 0;\r\n // discard previous container\r\n suspense.hiddenContainer = createElement('div');\r\n if (isInFallback) {\r\n // already in fallback state\r\n patch(null, newBranch, suspense.hiddenContainer, null, parentComponent, suspense, isSVG, slotScopeIds, optimized);\r\n if (suspense.deps <= 0) {\r\n suspense.resolve();\r\n }\r\n else {\r\n patch(activeBranch, newFallback, container, anchor, parentComponent, null, // fallback tree will not have suspense context\r\n isSVG, slotScopeIds, optimized);\r\n setActiveBranch(suspense, newFallback);\r\n }\r\n }\r\n else if (activeBranch && isSameVNodeType(newBranch, activeBranch)) {\r\n // toggled \"back\" to current active branch\r\n patch(activeBranch, newBranch, container, anchor, parentComponent, suspense, isSVG, slotScopeIds, optimized);\r\n // force resolve\r\n suspense.resolve(true);\r\n }\r\n else {\r\n // switched to a 3rd branch\r\n patch(null, newBranch, suspense.hiddenContainer, null, parentComponent, suspense, isSVG, slotScopeIds, optimized);\r\n if (suspense.deps <= 0) {\r\n suspense.resolve();\r\n }\r\n }\r\n }\r\n }\r\n else {\r\n if (activeBranch && isSameVNodeType(newBranch, activeBranch)) {\r\n // root did not change, just normal patch\r\n patch(activeBranch, newBranch, container, anchor, parentComponent, suspense, isSVG, slotScopeIds, optimized);\r\n setActiveBranch(suspense, newBranch);\r\n }\r\n else {\r\n // root node toggled\r\n // invoke @pending event\r\n triggerEvent(n2, 'onPending');\r\n // mount pending branch in off-dom container\r\n suspense.pendingBranch = newBranch;\r\n suspense.pendingId++;\r\n patch(null, newBranch, suspense.hiddenContainer, null, parentComponent, suspense, isSVG, slotScopeIds, optimized);\r\n if (suspense.deps <= 0) {\r\n // incoming branch has no async deps, resolve now.\r\n suspense.resolve();\r\n }\r\n else {\r\n const { timeout, pendingId } = suspense;\r\n if (timeout > 0) {\r\n setTimeout(() => {\r\n if (suspense.pendingId === pendingId) {\r\n suspense.fallback(newFallback);\r\n }\r\n }, timeout);\r\n }\r\n else if (timeout === 0) {\r\n suspense.fallback(newFallback);\r\n }\r\n }\r\n }\r\n }\r\n}\r\nlet hasWarned = false;\r\nfunction createSuspenseBoundary(vnode, parent, parentComponent, container, hiddenContainer, anchor, isSVG, slotScopeIds, optimized, rendererInternals, isHydrating = false) {\r\n /* istanbul ignore if */\r\n if ((process.env.NODE_ENV !== 'production') && !false && !hasWarned) {\r\n hasWarned = true;\r\n // @ts-ignore `console.info` cannot be null error\r\n console[console.info ? 'info' : 'log'](` is an experimental feature and its API will likely change.`);\r\n }\r\n const { p: patch, m: move, um: unmount, n: next, o: { parentNode, remove } } = rendererInternals;\r\n const timeout = toNumber(vnode.props && vnode.props.timeout);\r\n const suspense = {\r\n vnode,\r\n parent,\r\n parentComponent,\r\n isSVG,\r\n container,\r\n hiddenContainer,\r\n anchor,\r\n deps: 0,\r\n pendingId: 0,\r\n timeout: typeof timeout === 'number' ? timeout : -1,\r\n activeBranch: null,\r\n pendingBranch: null,\r\n isInFallback: true,\r\n isHydrating,\r\n isUnmounted: false,\r\n effects: [],\r\n resolve(resume = false) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n if (!resume && !suspense.pendingBranch) {\r\n throw new Error(`suspense.resolve() is called without a pending branch.`);\r\n }\r\n if (suspense.isUnmounted) {\r\n throw new Error(`suspense.resolve() is called on an already unmounted suspense boundary.`);\r\n }\r\n }\r\n const { vnode, activeBranch, pendingBranch, pendingId, effects, parentComponent, container } = suspense;\r\n if (suspense.isHydrating) {\r\n suspense.isHydrating = false;\r\n }\r\n else if (!resume) {\r\n const delayEnter = activeBranch &&\r\n pendingBranch.transition &&\r\n pendingBranch.transition.mode === 'out-in';\r\n if (delayEnter) {\r\n activeBranch.transition.afterLeave = () => {\r\n if (pendingId === suspense.pendingId) {\r\n move(pendingBranch, container, anchor, 0 /* ENTER */);\r\n }\r\n };\r\n }\r\n // this is initial anchor on mount\r\n let { anchor } = suspense;\r\n // unmount current active tree\r\n if (activeBranch) {\r\n // if the fallback tree was mounted, it may have been moved\r\n // as part of a parent suspense. get the latest anchor for insertion\r\n anchor = next(activeBranch);\r\n unmount(activeBranch, parentComponent, suspense, true);\r\n }\r\n if (!delayEnter) {\r\n // move content from off-dom container to actual container\r\n move(pendingBranch, container, anchor, 0 /* ENTER */);\r\n }\r\n }\r\n setActiveBranch(suspense, pendingBranch);\r\n suspense.pendingBranch = null;\r\n suspense.isInFallback = false;\r\n // flush buffered effects\r\n // check if there is a pending parent suspense\r\n let parent = suspense.parent;\r\n let hasUnresolvedAncestor = false;\r\n while (parent) {\r\n if (parent.pendingBranch) {\r\n // found a pending parent suspense, merge buffered post jobs\r\n // into that parent\r\n parent.effects.push(...effects);\r\n hasUnresolvedAncestor = true;\r\n break;\r\n }\r\n parent = parent.parent;\r\n }\r\n // no pending parent suspense, flush all jobs\r\n if (!hasUnresolvedAncestor) {\r\n queuePostFlushCb(effects);\r\n }\r\n suspense.effects = [];\r\n // invoke @resolve event\r\n triggerEvent(vnode, 'onResolve');\r\n },\r\n fallback(fallbackVNode) {\r\n if (!suspense.pendingBranch) {\r\n return;\r\n }\r\n const { vnode, activeBranch, parentComponent, container, isSVG } = suspense;\r\n // invoke @fallback event\r\n triggerEvent(vnode, 'onFallback');\r\n const anchor = next(activeBranch);\r\n const mountFallback = () => {\r\n if (!suspense.isInFallback) {\r\n return;\r\n }\r\n // mount the fallback tree\r\n patch(null, fallbackVNode, container, anchor, parentComponent, null, // fallback tree will not have suspense context\r\n isSVG, slotScopeIds, optimized);\r\n setActiveBranch(suspense, fallbackVNode);\r\n };\r\n const delayEnter = fallbackVNode.transition && fallbackVNode.transition.mode === 'out-in';\r\n if (delayEnter) {\r\n activeBranch.transition.afterLeave = mountFallback;\r\n }\r\n suspense.isInFallback = true;\r\n // unmount current active branch\r\n unmount(activeBranch, parentComponent, null, // no suspense so unmount hooks fire now\r\n true // shouldRemove\r\n );\r\n if (!delayEnter) {\r\n mountFallback();\r\n }\r\n },\r\n move(container, anchor, type) {\r\n suspense.activeBranch &&\r\n move(suspense.activeBranch, container, anchor, type);\r\n suspense.container = container;\r\n },\r\n next() {\r\n return suspense.activeBranch && next(suspense.activeBranch);\r\n },\r\n registerDep(instance, setupRenderEffect) {\r\n const isInPendingSuspense = !!suspense.pendingBranch;\r\n if (isInPendingSuspense) {\r\n suspense.deps++;\r\n }\r\n const hydratedEl = instance.vnode.el;\r\n instance\r\n .asyncDep.catch(err => {\r\n handleError(err, instance, 0 /* SETUP_FUNCTION */);\r\n })\r\n .then(asyncSetupResult => {\r\n // retry when the setup() promise resolves.\r\n // component may have been unmounted before resolve.\r\n if (instance.isUnmounted ||\r\n suspense.isUnmounted ||\r\n suspense.pendingId !== instance.suspenseId) {\r\n return;\r\n }\r\n // retry from this component\r\n instance.asyncResolved = true;\r\n const { vnode } = instance;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n pushWarningContext(vnode);\r\n }\r\n handleSetupResult(instance, asyncSetupResult, false);\r\n if (hydratedEl) {\r\n // vnode may have been replaced if an update happened before the\r\n // async dep is resolved.\r\n vnode.el = hydratedEl;\r\n }\r\n const placeholder = !hydratedEl && instance.subTree.el;\r\n setupRenderEffect(instance, vnode, \r\n // component may have been moved before resolve.\r\n // if this is not a hydration, instance.subTree will be the comment\r\n // placeholder.\r\n parentNode(hydratedEl || instance.subTree.el), \r\n // anchor will not be used if this is hydration, so only need to\r\n // consider the comment placeholder case.\r\n hydratedEl ? null : next(instance.subTree), suspense, isSVG, optimized);\r\n if (placeholder) {\r\n remove(placeholder);\r\n }\r\n updateHOCHostEl(instance, vnode.el);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n popWarningContext();\r\n }\r\n // only decrease deps count if suspense is not already resolved\r\n if (isInPendingSuspense && --suspense.deps === 0) {\r\n suspense.resolve();\r\n }\r\n });\r\n },\r\n unmount(parentSuspense, doRemove) {\r\n suspense.isUnmounted = true;\r\n if (suspense.activeBranch) {\r\n unmount(suspense.activeBranch, parentComponent, parentSuspense, doRemove);\r\n }\r\n if (suspense.pendingBranch) {\r\n unmount(suspense.pendingBranch, parentComponent, parentSuspense, doRemove);\r\n }\r\n }\r\n };\r\n return suspense;\r\n}\r\nfunction hydrateSuspense(node, vnode, parentComponent, parentSuspense, isSVG, slotScopeIds, optimized, rendererInternals, hydrateNode) {\r\n /* eslint-disable no-restricted-globals */\r\n const suspense = (vnode.suspense = createSuspenseBoundary(vnode, parentSuspense, parentComponent, node.parentNode, document.createElement('div'), null, isSVG, slotScopeIds, optimized, rendererInternals, true /* hydrating */));\r\n // there are two possible scenarios for server-rendered suspense:\r\n // - success: ssr content should be fully resolved\r\n // - failure: ssr content should be the fallback branch.\r\n // however, on the client we don't really know if it has failed or not\r\n // attempt to hydrate the DOM assuming it has succeeded, but we still\r\n // need to construct a suspense boundary first\r\n const result = hydrateNode(node, (suspense.pendingBranch = vnode.ssContent), parentComponent, suspense, slotScopeIds, optimized);\r\n if (suspense.deps === 0) {\r\n suspense.resolve();\r\n }\r\n return result;\r\n /* eslint-enable no-restricted-globals */\r\n}\r\nfunction normalizeSuspenseChildren(vnode) {\r\n const { shapeFlag, children } = vnode;\r\n const isSlotChildren = shapeFlag & 32 /* SLOTS_CHILDREN */;\r\n vnode.ssContent = normalizeSuspenseSlot(isSlotChildren ? children.default : children);\r\n vnode.ssFallback = isSlotChildren\r\n ? normalizeSuspenseSlot(children.fallback)\r\n : createVNode(Comment);\r\n}\r\nfunction normalizeSuspenseSlot(s) {\r\n let block;\r\n if (isFunction(s)) {\r\n const trackBlock = isBlockTreeEnabled && s._c;\r\n if (trackBlock) {\r\n // disableTracking: false\r\n // allow block tracking for compiled slots\r\n // (see ./componentRenderContext.ts)\r\n s._d = false;\r\n openBlock();\r\n }\r\n s = s();\r\n if (trackBlock) {\r\n s._d = true;\r\n block = currentBlock;\r\n closeBlock();\r\n }\r\n }\r\n if (isArray(s)) {\r\n const singleChild = filterSingleRoot(s);\r\n if ((process.env.NODE_ENV !== 'production') && !singleChild) {\r\n warn(` slots expect a single root node.`);\r\n }\r\n s = singleChild;\r\n }\r\n s = normalizeVNode(s);\r\n if (block && !s.dynamicChildren) {\r\n s.dynamicChildren = block.filter(c => c !== s);\r\n }\r\n return s;\r\n}\r\nfunction queueEffectWithSuspense(fn, suspense) {\r\n if (suspense && suspense.pendingBranch) {\r\n if (isArray(fn)) {\r\n suspense.effects.push(...fn);\r\n }\r\n else {\r\n suspense.effects.push(fn);\r\n }\r\n }\r\n else {\r\n queuePostFlushCb(fn);\r\n }\r\n}\r\nfunction setActiveBranch(suspense, branch) {\r\n suspense.activeBranch = branch;\r\n const { vnode, parentComponent } = suspense;\r\n const el = (vnode.el = branch.el);\r\n // in case suspense is the root node of a component,\r\n // recursively update the HOC el\r\n if (parentComponent && parentComponent.subTree === vnode) {\r\n parentComponent.vnode.el = el;\r\n updateHOCHostEl(parentComponent, el);\r\n }\r\n}\n\nfunction provide(key, value) {\r\n if (!currentInstance) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`provide() can only be used inside setup().`);\r\n }\r\n }\r\n else {\r\n let provides = currentInstance.provides;\r\n // by default an instance inherits its parent's provides object\r\n // but when it needs to provide values of its own, it creates its\r\n // own provides object using parent provides object as prototype.\r\n // this way in `inject` we can simply look up injections from direct\r\n // parent and let the prototype chain do the work.\r\n const parentProvides = currentInstance.parent && currentInstance.parent.provides;\r\n if (parentProvides === provides) {\r\n provides = currentInstance.provides = Object.create(parentProvides);\r\n }\r\n // TS doesn't allow symbol as index type\r\n provides[key] = value;\r\n }\r\n}\r\nfunction inject(key, defaultValue, treatDefaultAsFactory = false) {\r\n // fallback to `currentRenderingInstance` so that this can be called in\r\n // a functional component\r\n const instance = currentInstance || currentRenderingInstance;\r\n if (instance) {\r\n // #2400\r\n // to support `app.use` plugins,\r\n // fallback to appContext's `provides` if the instance is at root\r\n const provides = instance.parent == null\r\n ? instance.vnode.appContext && instance.vnode.appContext.provides\r\n : instance.parent.provides;\r\n if (provides && key in provides) {\r\n // TS doesn't allow symbol as index type\r\n return provides[key];\r\n }\r\n else if (arguments.length > 1) {\r\n return treatDefaultAsFactory && isFunction(defaultValue)\r\n ? defaultValue.call(instance.proxy)\r\n : defaultValue;\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`injection \"${String(key)}\" not found.`);\r\n }\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`inject() can only be used inside setup() or functional components.`);\r\n }\r\n}\n\n// Simple effect.\r\nfunction watchEffect(effect, options) {\r\n return doWatch(effect, null, options);\r\n}\r\nfunction watchPostEffect(effect, options) {\r\n return doWatch(effect, null, ((process.env.NODE_ENV !== 'production')\r\n ? Object.assign(options || {}, { flush: 'post' })\r\n : { flush: 'post' }));\r\n}\r\nfunction watchSyncEffect(effect, options) {\r\n return doWatch(effect, null, ((process.env.NODE_ENV !== 'production')\r\n ? Object.assign(options || {}, { flush: 'sync' })\r\n : { flush: 'sync' }));\r\n}\r\n// initial value for watchers to trigger on undefined initial values\r\nconst INITIAL_WATCHER_VALUE = {};\r\n// implementation\r\nfunction watch(source, cb, options) {\r\n if ((process.env.NODE_ENV !== 'production') && !isFunction(cb)) {\r\n warn(`\\`watch(fn, options?)\\` signature has been moved to a separate API. ` +\r\n `Use \\`watchEffect(fn, options?)\\` instead. \\`watch\\` now only ` +\r\n `supports \\`watch(source, cb, options?) signature.`);\r\n }\r\n return doWatch(source, cb, options);\r\n}\r\nfunction doWatch(source, cb, { immediate, deep, flush, onTrack, onTrigger } = EMPTY_OBJ) {\r\n if ((process.env.NODE_ENV !== 'production') && !cb) {\r\n if (immediate !== undefined) {\r\n warn(`watch() \"immediate\" option is only respected when using the ` +\r\n `watch(source, callback, options?) signature.`);\r\n }\r\n if (deep !== undefined) {\r\n warn(`watch() \"deep\" option is only respected when using the ` +\r\n `watch(source, callback, options?) signature.`);\r\n }\r\n }\r\n const warnInvalidSource = (s) => {\r\n warn(`Invalid watch source: `, s, `A watch source can only be a getter/effect function, a ref, ` +\r\n `a reactive object, or an array of these types.`);\r\n };\r\n const instance = currentInstance;\r\n let getter;\r\n let forceTrigger = false;\r\n let isMultiSource = false;\r\n if (isRef(source)) {\r\n getter = () => source.value;\r\n forceTrigger = isShallow$1(source);\r\n }\r\n else if (isReactive(source)) {\r\n getter = () => source;\r\n deep = true;\r\n }\r\n else if (isArray(source)) {\r\n isMultiSource = true;\r\n forceTrigger = source.some(isReactive);\r\n getter = () => source.map(s => {\r\n if (isRef(s)) {\r\n return s.value;\r\n }\r\n else if (isReactive(s)) {\r\n return traverse(s);\r\n }\r\n else if (isFunction(s)) {\r\n return callWithErrorHandling(s, instance, 2 /* WATCH_GETTER */);\r\n }\r\n else {\r\n (process.env.NODE_ENV !== 'production') && warnInvalidSource(s);\r\n }\r\n });\r\n }\r\n else if (isFunction(source)) {\r\n if (cb) {\r\n // getter with cb\r\n getter = () => callWithErrorHandling(source, instance, 2 /* WATCH_GETTER */);\r\n }\r\n else {\r\n // no cb -> simple effect\r\n getter = () => {\r\n if (instance && instance.isUnmounted) {\r\n return;\r\n }\r\n if (cleanup) {\r\n cleanup();\r\n }\r\n return callWithAsyncErrorHandling(source, instance, 3 /* WATCH_CALLBACK */, [onCleanup]);\r\n };\r\n }\r\n }\r\n else {\r\n getter = NOOP;\r\n (process.env.NODE_ENV !== 'production') && warnInvalidSource(source);\r\n }\r\n if (cb && deep) {\r\n const baseGetter = getter;\r\n getter = () => traverse(baseGetter());\r\n }\r\n let cleanup;\r\n let onCleanup = (fn) => {\r\n cleanup = effect.onStop = () => {\r\n callWithErrorHandling(fn, instance, 4 /* WATCH_CLEANUP */);\r\n };\r\n };\r\n // in SSR there is no need to setup an actual effect, and it should be noop\r\n // unless it's eager\r\n if (isInSSRComponentSetup) {\r\n // we will also not call the invalidate callback (+ runner is not set up)\r\n onCleanup = NOOP;\r\n if (!cb) {\r\n getter();\r\n }\r\n else if (immediate) {\r\n callWithAsyncErrorHandling(cb, instance, 3 /* WATCH_CALLBACK */, [\r\n getter(),\r\n isMultiSource ? [] : undefined,\r\n onCleanup\r\n ]);\r\n }\r\n return NOOP;\r\n }\r\n let oldValue = isMultiSource ? [] : INITIAL_WATCHER_VALUE;\r\n const job = () => {\r\n if (!effect.active) {\r\n return;\r\n }\r\n if (cb) {\r\n // watch(source, cb)\r\n const newValue = effect.run();\r\n if (deep ||\r\n forceTrigger ||\r\n (isMultiSource\r\n ? newValue.some((v, i) => hasChanged(v, oldValue[i]))\r\n : hasChanged(newValue, oldValue)) ||\r\n (false )) {\r\n // cleanup before running cb again\r\n if (cleanup) {\r\n cleanup();\r\n }\r\n callWithAsyncErrorHandling(cb, instance, 3 /* WATCH_CALLBACK */, [\r\n newValue,\r\n // pass undefined as the old value when it's changed for the first time\r\n oldValue === INITIAL_WATCHER_VALUE ? undefined : oldValue,\r\n onCleanup\r\n ]);\r\n oldValue = newValue;\r\n }\r\n }\r\n else {\r\n // watchEffect\r\n effect.run();\r\n }\r\n };\r\n // important: mark the job as a watcher callback so that scheduler knows\r\n // it is allowed to self-trigger (#1727)\r\n job.allowRecurse = !!cb;\r\n let scheduler;\r\n if (flush === 'sync') {\r\n scheduler = job; // the scheduler function gets called directly\r\n }\r\n else if (flush === 'post') {\r\n scheduler = () => queuePostRenderEffect(job, instance && instance.suspense);\r\n }\r\n else {\r\n // default: 'pre'\r\n scheduler = () => {\r\n if (!instance || instance.isMounted) {\r\n queuePreFlushCb(job);\r\n }\r\n else {\r\n // with 'pre' option, the first call must happen before\r\n // the component is mounted so it is called synchronously.\r\n job();\r\n }\r\n };\r\n }\r\n const effect = new ReactiveEffect(getter, scheduler);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n effect.onTrack = onTrack;\r\n effect.onTrigger = onTrigger;\r\n }\r\n // initial run\r\n if (cb) {\r\n if (immediate) {\r\n job();\r\n }\r\n else {\r\n oldValue = effect.run();\r\n }\r\n }\r\n else if (flush === 'post') {\r\n queuePostRenderEffect(effect.run.bind(effect), instance && instance.suspense);\r\n }\r\n else {\r\n effect.run();\r\n }\r\n return () => {\r\n effect.stop();\r\n if (instance && instance.scope) {\r\n remove(instance.scope.effects, effect);\r\n }\r\n };\r\n}\r\n// this.$watch\r\nfunction instanceWatch(source, value, options) {\r\n const publicThis = this.proxy;\r\n const getter = isString(source)\r\n ? source.includes('.')\r\n ? createPathGetter(publicThis, source)\r\n : () => publicThis[source]\r\n : source.bind(publicThis, publicThis);\r\n let cb;\r\n if (isFunction(value)) {\r\n cb = value;\r\n }\r\n else {\r\n cb = value.handler;\r\n options = value;\r\n }\r\n const cur = currentInstance;\r\n setCurrentInstance(this);\r\n const res = doWatch(getter, cb.bind(publicThis), options);\r\n if (cur) {\r\n setCurrentInstance(cur);\r\n }\r\n else {\r\n unsetCurrentInstance();\r\n }\r\n return res;\r\n}\r\nfunction createPathGetter(ctx, path) {\r\n const segments = path.split('.');\r\n return () => {\r\n let cur = ctx;\r\n for (let i = 0; i < segments.length && cur; i++) {\r\n cur = cur[segments[i]];\r\n }\r\n return cur;\r\n };\r\n}\r\nfunction traverse(value, seen) {\r\n if (!isObject(value) || value[\"__v_skip\" /* SKIP */]) {\r\n return value;\r\n }\r\n seen = seen || new Set();\r\n if (seen.has(value)) {\r\n return value;\r\n }\r\n seen.add(value);\r\n if (isRef(value)) {\r\n traverse(value.value, seen);\r\n }\r\n else if (isArray(value)) {\r\n for (let i = 0; i < value.length; i++) {\r\n traverse(value[i], seen);\r\n }\r\n }\r\n else if (isSet(value) || isMap(value)) {\r\n value.forEach((v) => {\r\n traverse(v, seen);\r\n });\r\n }\r\n else if (isPlainObject(value)) {\r\n for (const key in value) {\r\n traverse(value[key], seen);\r\n }\r\n }\r\n return value;\r\n}\n\nfunction useTransitionState() {\r\n const state = {\r\n isMounted: false,\r\n isLeaving: false,\r\n isUnmounting: false,\r\n leavingVNodes: new Map()\r\n };\r\n onMounted(() => {\r\n state.isMounted = true;\r\n });\r\n onBeforeUnmount(() => {\r\n state.isUnmounting = true;\r\n });\r\n return state;\r\n}\r\nconst TransitionHookValidator = [Function, Array];\r\nconst BaseTransitionImpl = {\r\n name: `BaseTransition`,\r\n props: {\r\n mode: String,\r\n appear: Boolean,\r\n persisted: Boolean,\r\n // enter\r\n onBeforeEnter: TransitionHookValidator,\r\n onEnter: TransitionHookValidator,\r\n onAfterEnter: TransitionHookValidator,\r\n onEnterCancelled: TransitionHookValidator,\r\n // leave\r\n onBeforeLeave: TransitionHookValidator,\r\n onLeave: TransitionHookValidator,\r\n onAfterLeave: TransitionHookValidator,\r\n onLeaveCancelled: TransitionHookValidator,\r\n // appear\r\n onBeforeAppear: TransitionHookValidator,\r\n onAppear: TransitionHookValidator,\r\n onAfterAppear: TransitionHookValidator,\r\n onAppearCancelled: TransitionHookValidator\r\n },\r\n setup(props, { slots }) {\r\n const instance = getCurrentInstance();\r\n const state = useTransitionState();\r\n let prevTransitionKey;\r\n return () => {\r\n const children = slots.default && getTransitionRawChildren(slots.default(), true);\r\n if (!children || !children.length) {\r\n return;\r\n }\r\n // warn multiple elements\r\n if ((process.env.NODE_ENV !== 'production') && children.length > 1) {\r\n warn(' can only be used on a single element or component. Use ' +\r\n ' for lists.');\r\n }\r\n // there's no need to track reactivity for these props so use the raw\r\n // props for a bit better perf\r\n const rawProps = toRaw(props);\r\n const { mode } = rawProps;\r\n // check mode\r\n if ((process.env.NODE_ENV !== 'production') &&\r\n mode &&\r\n mode !== 'in-out' && mode !== 'out-in' && mode !== 'default') {\r\n warn(`invalid mode: ${mode}`);\r\n }\r\n // at this point children has a guaranteed length of 1.\r\n const child = children[0];\r\n if (state.isLeaving) {\r\n return emptyPlaceholder(child);\r\n }\r\n // in the case of , we need to\r\n // compare the type of the kept-alive children.\r\n const innerChild = getKeepAliveChild(child);\r\n if (!innerChild) {\r\n return emptyPlaceholder(child);\r\n }\r\n const enterHooks = resolveTransitionHooks(innerChild, rawProps, state, instance);\r\n setTransitionHooks(innerChild, enterHooks);\r\n const oldChild = instance.subTree;\r\n const oldInnerChild = oldChild && getKeepAliveChild(oldChild);\r\n let transitionKeyChanged = false;\r\n const { getTransitionKey } = innerChild.type;\r\n if (getTransitionKey) {\r\n const key = getTransitionKey();\r\n if (prevTransitionKey === undefined) {\r\n prevTransitionKey = key;\r\n }\r\n else if (key !== prevTransitionKey) {\r\n prevTransitionKey = key;\r\n transitionKeyChanged = true;\r\n }\r\n }\r\n // handle mode\r\n if (oldInnerChild &&\r\n oldInnerChild.type !== Comment &&\r\n (!isSameVNodeType(innerChild, oldInnerChild) || transitionKeyChanged)) {\r\n const leavingHooks = resolveTransitionHooks(oldInnerChild, rawProps, state, instance);\r\n // update old tree's hooks in case of dynamic transition\r\n setTransitionHooks(oldInnerChild, leavingHooks);\r\n // switching between different views\r\n if (mode === 'out-in') {\r\n state.isLeaving = true;\r\n // return placeholder node and queue update when leave finishes\r\n leavingHooks.afterLeave = () => {\r\n state.isLeaving = false;\r\n instance.update();\r\n };\r\n return emptyPlaceholder(child);\r\n }\r\n else if (mode === 'in-out' && innerChild.type !== Comment) {\r\n leavingHooks.delayLeave = (el, earlyRemove, delayedLeave) => {\r\n const leavingVNodesCache = getLeavingNodesForType(state, oldInnerChild);\r\n leavingVNodesCache[String(oldInnerChild.key)] = oldInnerChild;\r\n // early removal callback\r\n el._leaveCb = () => {\r\n earlyRemove();\r\n el._leaveCb = undefined;\r\n delete enterHooks.delayedLeave;\r\n };\r\n enterHooks.delayedLeave = delayedLeave;\r\n };\r\n }\r\n }\r\n return child;\r\n };\r\n }\r\n};\r\n// export the public type for h/tsx inference\r\n// also to avoid inline import() in generated d.ts files\r\nconst BaseTransition = BaseTransitionImpl;\r\nfunction getLeavingNodesForType(state, vnode) {\r\n const { leavingVNodes } = state;\r\n let leavingVNodesCache = leavingVNodes.get(vnode.type);\r\n if (!leavingVNodesCache) {\r\n leavingVNodesCache = Object.create(null);\r\n leavingVNodes.set(vnode.type, leavingVNodesCache);\r\n }\r\n return leavingVNodesCache;\r\n}\r\n// The transition hooks are attached to the vnode as vnode.transition\r\n// and will be called at appropriate timing in the renderer.\r\nfunction resolveTransitionHooks(vnode, props, state, instance) {\r\n const { appear, mode, persisted = false, onBeforeEnter, onEnter, onAfterEnter, onEnterCancelled, onBeforeLeave, onLeave, onAfterLeave, onLeaveCancelled, onBeforeAppear, onAppear, onAfterAppear, onAppearCancelled } = props;\r\n const key = String(vnode.key);\r\n const leavingVNodesCache = getLeavingNodesForType(state, vnode);\r\n const callHook = (hook, args) => {\r\n hook &&\r\n callWithAsyncErrorHandling(hook, instance, 9 /* TRANSITION_HOOK */, args);\r\n };\r\n const hooks = {\r\n mode,\r\n persisted,\r\n beforeEnter(el) {\r\n let hook = onBeforeEnter;\r\n if (!state.isMounted) {\r\n if (appear) {\r\n hook = onBeforeAppear || onBeforeEnter;\r\n }\r\n else {\r\n return;\r\n }\r\n }\r\n // for same element (v-show)\r\n if (el._leaveCb) {\r\n el._leaveCb(true /* cancelled */);\r\n }\r\n // for toggled element with same key (v-if)\r\n const leavingVNode = leavingVNodesCache[key];\r\n if (leavingVNode &&\r\n isSameVNodeType(vnode, leavingVNode) &&\r\n leavingVNode.el._leaveCb) {\r\n // force early removal (not cancelled)\r\n leavingVNode.el._leaveCb();\r\n }\r\n callHook(hook, [el]);\r\n },\r\n enter(el) {\r\n let hook = onEnter;\r\n let afterHook = onAfterEnter;\r\n let cancelHook = onEnterCancelled;\r\n if (!state.isMounted) {\r\n if (appear) {\r\n hook = onAppear || onEnter;\r\n afterHook = onAfterAppear || onAfterEnter;\r\n cancelHook = onAppearCancelled || onEnterCancelled;\r\n }\r\n else {\r\n return;\r\n }\r\n }\r\n let called = false;\r\n const done = (el._enterCb = (cancelled) => {\r\n if (called)\r\n return;\r\n called = true;\r\n if (cancelled) {\r\n callHook(cancelHook, [el]);\r\n }\r\n else {\r\n callHook(afterHook, [el]);\r\n }\r\n if (hooks.delayedLeave) {\r\n hooks.delayedLeave();\r\n }\r\n el._enterCb = undefined;\r\n });\r\n if (hook) {\r\n hook(el, done);\r\n if (hook.length <= 1) {\r\n done();\r\n }\r\n }\r\n else {\r\n done();\r\n }\r\n },\r\n leave(el, remove) {\r\n const key = String(vnode.key);\r\n if (el._enterCb) {\r\n el._enterCb(true /* cancelled */);\r\n }\r\n if (state.isUnmounting) {\r\n return remove();\r\n }\r\n callHook(onBeforeLeave, [el]);\r\n let called = false;\r\n const done = (el._leaveCb = (cancelled) => {\r\n if (called)\r\n return;\r\n called = true;\r\n remove();\r\n if (cancelled) {\r\n callHook(onLeaveCancelled, [el]);\r\n }\r\n else {\r\n callHook(onAfterLeave, [el]);\r\n }\r\n el._leaveCb = undefined;\r\n if (leavingVNodesCache[key] === vnode) {\r\n delete leavingVNodesCache[key];\r\n }\r\n });\r\n leavingVNodesCache[key] = vnode;\r\n if (onLeave) {\r\n onLeave(el, done);\r\n if (onLeave.length <= 1) {\r\n done();\r\n }\r\n }\r\n else {\r\n done();\r\n }\r\n },\r\n clone(vnode) {\r\n return resolveTransitionHooks(vnode, props, state, instance);\r\n }\r\n };\r\n return hooks;\r\n}\r\n// the placeholder really only handles one special case: KeepAlive\r\n// in the case of a KeepAlive in a leave phase we need to return a KeepAlive\r\n// placeholder with empty content to avoid the KeepAlive instance from being\r\n// unmounted.\r\nfunction emptyPlaceholder(vnode) {\r\n if (isKeepAlive(vnode)) {\r\n vnode = cloneVNode(vnode);\r\n vnode.children = null;\r\n return vnode;\r\n }\r\n}\r\nfunction getKeepAliveChild(vnode) {\r\n return isKeepAlive(vnode)\r\n ? vnode.children\r\n ? vnode.children[0]\r\n : undefined\r\n : vnode;\r\n}\r\nfunction setTransitionHooks(vnode, hooks) {\r\n if (vnode.shapeFlag & 6 /* COMPONENT */ && vnode.component) {\r\n setTransitionHooks(vnode.component.subTree, hooks);\r\n }\r\n else if (vnode.shapeFlag & 128 /* SUSPENSE */) {\r\n vnode.ssContent.transition = hooks.clone(vnode.ssContent);\r\n vnode.ssFallback.transition = hooks.clone(vnode.ssFallback);\r\n }\r\n else {\r\n vnode.transition = hooks;\r\n }\r\n}\r\nfunction getTransitionRawChildren(children, keepComment = false) {\r\n let ret = [];\r\n let keyedFragmentCount = 0;\r\n for (let i = 0; i < children.length; i++) {\r\n const child = children[i];\r\n // handle fragment children case, e.g. v-for\r\n if (child.type === Fragment) {\r\n if (child.patchFlag & 128 /* KEYED_FRAGMENT */)\r\n keyedFragmentCount++;\r\n ret = ret.concat(getTransitionRawChildren(child.children, keepComment));\r\n }\r\n // comment placeholders should be skipped, e.g. v-if\r\n else if (keepComment || child.type !== Comment) {\r\n ret.push(child);\r\n }\r\n }\r\n // #1126 if a transition children list contains multiple sub fragments, these\r\n // fragments will be merged into a flat children array. Since each v-for\r\n // fragment may contain different static bindings inside, we need to de-op\r\n // these children to force full diffs to ensure correct behavior.\r\n if (keyedFragmentCount > 1) {\r\n for (let i = 0; i < ret.length; i++) {\r\n ret[i].patchFlag = -2 /* BAIL */;\r\n }\r\n }\r\n return ret;\r\n}\n\n// implementation, close to no-op\r\nfunction defineComponent(options) {\r\n return isFunction(options) ? { setup: options, name: options.name } : options;\r\n}\n\nconst isAsyncWrapper = (i) => !!i.type.__asyncLoader;\r\nfunction defineAsyncComponent(source) {\r\n if (isFunction(source)) {\r\n source = { loader: source };\r\n }\r\n const { loader, loadingComponent, errorComponent, delay = 200, timeout, // undefined = never times out\r\n suspensible = true, onError: userOnError } = source;\r\n let pendingRequest = null;\r\n let resolvedComp;\r\n let retries = 0;\r\n const retry = () => {\r\n retries++;\r\n pendingRequest = null;\r\n return load();\r\n };\r\n const load = () => {\r\n let thisRequest;\r\n return (pendingRequest ||\r\n (thisRequest = pendingRequest =\r\n loader()\r\n .catch(err => {\r\n err = err instanceof Error ? err : new Error(String(err));\r\n if (userOnError) {\r\n return new Promise((resolve, reject) => {\r\n const userRetry = () => resolve(retry());\r\n const userFail = () => reject(err);\r\n userOnError(err, userRetry, userFail, retries + 1);\r\n });\r\n }\r\n else {\r\n throw err;\r\n }\r\n })\r\n .then((comp) => {\r\n if (thisRequest !== pendingRequest && pendingRequest) {\r\n return pendingRequest;\r\n }\r\n if ((process.env.NODE_ENV !== 'production') && !comp) {\r\n warn(`Async component loader resolved to undefined. ` +\r\n `If you are using retry(), make sure to return its return value.`);\r\n }\r\n // interop module default\r\n if (comp &&\r\n (comp.__esModule || comp[Symbol.toStringTag] === 'Module')) {\r\n comp = comp.default;\r\n }\r\n if ((process.env.NODE_ENV !== 'production') && comp && !isObject(comp) && !isFunction(comp)) {\r\n throw new Error(`Invalid async component load result: ${comp}`);\r\n }\r\n resolvedComp = comp;\r\n return comp;\r\n })));\r\n };\r\n return defineComponent({\r\n name: 'AsyncComponentWrapper',\r\n __asyncLoader: load,\r\n get __asyncResolved() {\r\n return resolvedComp;\r\n },\r\n setup() {\r\n const instance = currentInstance;\r\n // already resolved\r\n if (resolvedComp) {\r\n return () => createInnerComp(resolvedComp, instance);\r\n }\r\n const onError = (err) => {\r\n pendingRequest = null;\r\n handleError(err, instance, 13 /* ASYNC_COMPONENT_LOADER */, !errorComponent /* do not throw in dev if user provided error component */);\r\n };\r\n // suspense-controlled or SSR.\r\n if ((suspensible && instance.suspense) ||\r\n (isInSSRComponentSetup)) {\r\n return load()\r\n .then(comp => {\r\n return () => createInnerComp(comp, instance);\r\n })\r\n .catch(err => {\r\n onError(err);\r\n return () => errorComponent\r\n ? createVNode(errorComponent, {\r\n error: err\r\n })\r\n : null;\r\n });\r\n }\r\n const loaded = ref(false);\r\n const error = ref();\r\n const delayed = ref(!!delay);\r\n if (delay) {\r\n setTimeout(() => {\r\n delayed.value = false;\r\n }, delay);\r\n }\r\n if (timeout != null) {\r\n setTimeout(() => {\r\n if (!loaded.value && !error.value) {\r\n const err = new Error(`Async component timed out after ${timeout}ms.`);\r\n onError(err);\r\n error.value = err;\r\n }\r\n }, timeout);\r\n }\r\n load()\r\n .then(() => {\r\n loaded.value = true;\r\n if (instance.parent && isKeepAlive(instance.parent.vnode)) {\r\n // parent is keep-alive, force update so the loaded component's\r\n // name is taken into account\r\n queueJob(instance.parent.update);\r\n }\r\n })\r\n .catch(err => {\r\n onError(err);\r\n error.value = err;\r\n });\r\n return () => {\r\n if (loaded.value && resolvedComp) {\r\n return createInnerComp(resolvedComp, instance);\r\n }\r\n else if (error.value && errorComponent) {\r\n return createVNode(errorComponent, {\r\n error: error.value\r\n });\r\n }\r\n else if (loadingComponent && !delayed.value) {\r\n return createVNode(loadingComponent);\r\n }\r\n };\r\n }\r\n });\r\n}\r\nfunction createInnerComp(comp, { vnode: { ref, props, children } }) {\r\n const vnode = createVNode(comp, props, children);\r\n // ensure inner component inherits the async wrapper's ref owner\r\n vnode.ref = ref;\r\n return vnode;\r\n}\n\nconst isKeepAlive = (vnode) => vnode.type.__isKeepAlive;\r\nconst KeepAliveImpl = {\r\n name: `KeepAlive`,\r\n // Marker for special handling inside the renderer. We are not using a ===\r\n // check directly on KeepAlive in the renderer, because importing it directly\r\n // would prevent it from being tree-shaken.\r\n __isKeepAlive: true,\r\n props: {\r\n include: [String, RegExp, Array],\r\n exclude: [String, RegExp, Array],\r\n max: [String, Number]\r\n },\r\n setup(props, { slots }) {\r\n const instance = getCurrentInstance();\r\n // KeepAlive communicates with the instantiated renderer via the\r\n // ctx where the renderer passes in its internals,\r\n // and the KeepAlive instance exposes activate/deactivate implementations.\r\n // The whole point of this is to avoid importing KeepAlive directly in the\r\n // renderer to facilitate tree-shaking.\r\n const sharedContext = instance.ctx;\r\n // if the internal renderer is not registered, it indicates that this is server-side rendering,\r\n // for KeepAlive, we just need to render its children\r\n if (!sharedContext.renderer) {\r\n return slots.default;\r\n }\r\n const cache = new Map();\r\n const keys = new Set();\r\n let current = null;\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n instance.__v_cache = cache;\r\n }\r\n const parentSuspense = instance.suspense;\r\n const { renderer: { p: patch, m: move, um: _unmount, o: { createElement } } } = sharedContext;\r\n const storageContainer = createElement('div');\r\n sharedContext.activate = (vnode, container, anchor, isSVG, optimized) => {\r\n const instance = vnode.component;\r\n move(vnode, container, anchor, 0 /* ENTER */, parentSuspense);\r\n // in case props have changed\r\n patch(instance.vnode, vnode, container, anchor, instance, parentSuspense, isSVG, vnode.slotScopeIds, optimized);\r\n queuePostRenderEffect(() => {\r\n instance.isDeactivated = false;\r\n if (instance.a) {\r\n invokeArrayFns(instance.a);\r\n }\r\n const vnodeHook = vnode.props && vnode.props.onVnodeMounted;\r\n if (vnodeHook) {\r\n invokeVNodeHook(vnodeHook, instance.parent, vnode);\r\n }\r\n }, parentSuspense);\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n // Update components tree\r\n devtoolsComponentAdded(instance);\r\n }\r\n };\r\n sharedContext.deactivate = (vnode) => {\r\n const instance = vnode.component;\r\n move(vnode, storageContainer, null, 1 /* LEAVE */, parentSuspense);\r\n queuePostRenderEffect(() => {\r\n if (instance.da) {\r\n invokeArrayFns(instance.da);\r\n }\r\n const vnodeHook = vnode.props && vnode.props.onVnodeUnmounted;\r\n if (vnodeHook) {\r\n invokeVNodeHook(vnodeHook, instance.parent, vnode);\r\n }\r\n instance.isDeactivated = true;\r\n }, parentSuspense);\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n // Update components tree\r\n devtoolsComponentAdded(instance);\r\n }\r\n };\r\n function unmount(vnode) {\r\n // reset the shapeFlag so it can be properly unmounted\r\n resetShapeFlag(vnode);\r\n _unmount(vnode, instance, parentSuspense, true);\r\n }\r\n function pruneCache(filter) {\r\n cache.forEach((vnode, key) => {\r\n const name = getComponentName(vnode.type);\r\n if (name && (!filter || !filter(name))) {\r\n pruneCacheEntry(key);\r\n }\r\n });\r\n }\r\n function pruneCacheEntry(key) {\r\n const cached = cache.get(key);\r\n if (!current || cached.type !== current.type) {\r\n unmount(cached);\r\n }\r\n else if (current) {\r\n // current active instance should no longer be kept-alive.\r\n // we can't unmount it now but it might be later, so reset its flag now.\r\n resetShapeFlag(current);\r\n }\r\n cache.delete(key);\r\n keys.delete(key);\r\n }\r\n // prune cache on include/exclude prop change\r\n watch(() => [props.include, props.exclude], ([include, exclude]) => {\r\n include && pruneCache(name => matches(include, name));\r\n exclude && pruneCache(name => !matches(exclude, name));\r\n }, \r\n // prune post-render after `current` has been updated\r\n { flush: 'post', deep: true });\r\n // cache sub tree after render\r\n let pendingCacheKey = null;\r\n const cacheSubtree = () => {\r\n // fix #1621, the pendingCacheKey could be 0\r\n if (pendingCacheKey != null) {\r\n cache.set(pendingCacheKey, getInnerChild(instance.subTree));\r\n }\r\n };\r\n onMounted(cacheSubtree);\r\n onUpdated(cacheSubtree);\r\n onBeforeUnmount(() => {\r\n cache.forEach(cached => {\r\n const { subTree, suspense } = instance;\r\n const vnode = getInnerChild(subTree);\r\n if (cached.type === vnode.type) {\r\n // current instance will be unmounted as part of keep-alive's unmount\r\n resetShapeFlag(vnode);\r\n // but invoke its deactivated hook here\r\n const da = vnode.component.da;\r\n da && queuePostRenderEffect(da, suspense);\r\n return;\r\n }\r\n unmount(cached);\r\n });\r\n });\r\n return () => {\r\n pendingCacheKey = null;\r\n if (!slots.default) {\r\n return null;\r\n }\r\n const children = slots.default();\r\n const rawVNode = children[0];\r\n if (children.length > 1) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`KeepAlive should contain exactly one component child.`);\r\n }\r\n current = null;\r\n return children;\r\n }\r\n else if (!isVNode(rawVNode) ||\r\n (!(rawVNode.shapeFlag & 4 /* STATEFUL_COMPONENT */) &&\r\n !(rawVNode.shapeFlag & 128 /* SUSPENSE */))) {\r\n current = null;\r\n return rawVNode;\r\n }\r\n let vnode = getInnerChild(rawVNode);\r\n const comp = vnode.type;\r\n // for async components, name check should be based in its loaded\r\n // inner component if available\r\n const name = getComponentName(isAsyncWrapper(vnode)\r\n ? vnode.type.__asyncResolved || {}\r\n : comp);\r\n const { include, exclude, max } = props;\r\n if ((include && (!name || !matches(include, name))) ||\r\n (exclude && name && matches(exclude, name))) {\r\n current = vnode;\r\n return rawVNode;\r\n }\r\n const key = vnode.key == null ? comp : vnode.key;\r\n const cachedVNode = cache.get(key);\r\n // clone vnode if it's reused because we are going to mutate it\r\n if (vnode.el) {\r\n vnode = cloneVNode(vnode);\r\n if (rawVNode.shapeFlag & 128 /* SUSPENSE */) {\r\n rawVNode.ssContent = vnode;\r\n }\r\n }\r\n // #1513 it's possible for the returned vnode to be cloned due to attr\r\n // fallthrough or scopeId, so the vnode here may not be the final vnode\r\n // that is mounted. Instead of caching it directly, we store the pending\r\n // key and cache `instance.subTree` (the normalized vnode) in\r\n // beforeMount/beforeUpdate hooks.\r\n pendingCacheKey = key;\r\n if (cachedVNode) {\r\n // copy over mounted state\r\n vnode.el = cachedVNode.el;\r\n vnode.component = cachedVNode.component;\r\n if (vnode.transition) {\r\n // recursively update transition hooks on subTree\r\n setTransitionHooks(vnode, vnode.transition);\r\n }\r\n // avoid vnode being mounted as fresh\r\n vnode.shapeFlag |= 512 /* COMPONENT_KEPT_ALIVE */;\r\n // make this key the freshest\r\n keys.delete(key);\r\n keys.add(key);\r\n }\r\n else {\r\n keys.add(key);\r\n // prune oldest entry\r\n if (max && keys.size > parseInt(max, 10)) {\r\n pruneCacheEntry(keys.values().next().value);\r\n }\r\n }\r\n // avoid vnode being unmounted\r\n vnode.shapeFlag |= 256 /* COMPONENT_SHOULD_KEEP_ALIVE */;\r\n current = vnode;\r\n return rawVNode;\r\n };\r\n }\r\n};\r\n// export the public type for h/tsx inference\r\n// also to avoid inline import() in generated d.ts files\r\nconst KeepAlive = KeepAliveImpl;\r\nfunction matches(pattern, name) {\r\n if (isArray(pattern)) {\r\n return pattern.some((p) => matches(p, name));\r\n }\r\n else if (isString(pattern)) {\r\n return pattern.split(',').includes(name);\r\n }\r\n else if (pattern.test) {\r\n return pattern.test(name);\r\n }\r\n /* istanbul ignore next */\r\n return false;\r\n}\r\nfunction onActivated(hook, target) {\r\n registerKeepAliveHook(hook, \"a\" /* ACTIVATED */, target);\r\n}\r\nfunction onDeactivated(hook, target) {\r\n registerKeepAliveHook(hook, \"da\" /* DEACTIVATED */, target);\r\n}\r\nfunction registerKeepAliveHook(hook, type, target = currentInstance) {\r\n // cache the deactivate branch check wrapper for injected hooks so the same\r\n // hook can be properly deduped by the scheduler. \"__wdc\" stands for \"with\r\n // deactivation check\".\r\n const wrappedHook = hook.__wdc ||\r\n (hook.__wdc = () => {\r\n // only fire the hook if the target instance is NOT in a deactivated branch.\r\n let current = target;\r\n while (current) {\r\n if (current.isDeactivated) {\r\n return;\r\n }\r\n current = current.parent;\r\n }\r\n return hook();\r\n });\r\n injectHook(type, wrappedHook, target);\r\n // In addition to registering it on the target instance, we walk up the parent\r\n // chain and register it on all ancestor instances that are keep-alive roots.\r\n // This avoids the need to walk the entire component tree when invoking these\r\n // hooks, and more importantly, avoids the need to track child components in\r\n // arrays.\r\n if (target) {\r\n let current = target.parent;\r\n while (current && current.parent) {\r\n if (isKeepAlive(current.parent.vnode)) {\r\n injectToKeepAliveRoot(wrappedHook, type, target, current);\r\n }\r\n current = current.parent;\r\n }\r\n }\r\n}\r\nfunction injectToKeepAliveRoot(hook, type, target, keepAliveRoot) {\r\n // injectHook wraps the original for error handling, so make sure to remove\r\n // the wrapped version.\r\n const injected = injectHook(type, hook, keepAliveRoot, true /* prepend */);\r\n onUnmounted(() => {\r\n remove(keepAliveRoot[type], injected);\r\n }, target);\r\n}\r\nfunction resetShapeFlag(vnode) {\r\n let shapeFlag = vnode.shapeFlag;\r\n if (shapeFlag & 256 /* COMPONENT_SHOULD_KEEP_ALIVE */) {\r\n shapeFlag -= 256 /* COMPONENT_SHOULD_KEEP_ALIVE */;\r\n }\r\n if (shapeFlag & 512 /* COMPONENT_KEPT_ALIVE */) {\r\n shapeFlag -= 512 /* COMPONENT_KEPT_ALIVE */;\r\n }\r\n vnode.shapeFlag = shapeFlag;\r\n}\r\nfunction getInnerChild(vnode) {\r\n return vnode.shapeFlag & 128 /* SUSPENSE */ ? vnode.ssContent : vnode;\r\n}\n\nfunction injectHook(type, hook, target = currentInstance, prepend = false) {\r\n if (target) {\r\n const hooks = target[type] || (target[type] = []);\r\n // cache the error handling wrapper for injected hooks so the same hook\r\n // can be properly deduped by the scheduler. \"__weh\" stands for \"with error\r\n // handling\".\r\n const wrappedHook = hook.__weh ||\r\n (hook.__weh = (...args) => {\r\n if (target.isUnmounted) {\r\n return;\r\n }\r\n // disable tracking inside all lifecycle hooks\r\n // since they can potentially be called inside effects.\r\n pauseTracking();\r\n // Set currentInstance during hook invocation.\r\n // This assumes the hook does not synchronously trigger other hooks, which\r\n // can only be false when the user does something really funky.\r\n setCurrentInstance(target);\r\n const res = callWithAsyncErrorHandling(hook, target, type, args);\r\n unsetCurrentInstance();\r\n resetTracking();\r\n return res;\r\n });\r\n if (prepend) {\r\n hooks.unshift(wrappedHook);\r\n }\r\n else {\r\n hooks.push(wrappedHook);\r\n }\r\n return wrappedHook;\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n const apiName = toHandlerKey(ErrorTypeStrings[type].replace(/ hook$/, ''));\r\n warn(`${apiName} is called when there is no active component instance to be ` +\r\n `associated with. ` +\r\n `Lifecycle injection APIs can only be used during execution of setup().` +\r\n (` If you are using async setup(), make sure to register lifecycle ` +\r\n `hooks before the first await statement.`\r\n ));\r\n }\r\n}\r\nconst createHook = (lifecycle) => (hook, target = currentInstance) => \r\n// post-create lifecycle registrations are noops during SSR (except for serverPrefetch)\r\n(!isInSSRComponentSetup || lifecycle === \"sp\" /* SERVER_PREFETCH */) &&\r\n injectHook(lifecycle, hook, target);\r\nconst onBeforeMount = createHook(\"bm\" /* BEFORE_MOUNT */);\r\nconst onMounted = createHook(\"m\" /* MOUNTED */);\r\nconst onBeforeUpdate = createHook(\"bu\" /* BEFORE_UPDATE */);\r\nconst onUpdated = createHook(\"u\" /* UPDATED */);\r\nconst onBeforeUnmount = createHook(\"bum\" /* BEFORE_UNMOUNT */);\r\nconst onUnmounted = createHook(\"um\" /* UNMOUNTED */);\r\nconst onServerPrefetch = createHook(\"sp\" /* SERVER_PREFETCH */);\r\nconst onRenderTriggered = createHook(\"rtg\" /* RENDER_TRIGGERED */);\r\nconst onRenderTracked = createHook(\"rtc\" /* RENDER_TRACKED */);\r\nfunction onErrorCaptured(hook, target = currentInstance) {\r\n injectHook(\"ec\" /* ERROR_CAPTURED */, hook, target);\r\n}\n\nfunction createDuplicateChecker() {\r\n const cache = Object.create(null);\r\n return (type, key) => {\r\n if (cache[key]) {\r\n warn(`${type} property \"${key}\" is already defined in ${cache[key]}.`);\r\n }\r\n else {\r\n cache[key] = type;\r\n }\r\n };\r\n}\r\nlet shouldCacheAccess = true;\r\nfunction applyOptions(instance) {\r\n const options = resolveMergedOptions(instance);\r\n const publicThis = instance.proxy;\r\n const ctx = instance.ctx;\r\n // do not cache property access on public proxy during state initialization\r\n shouldCacheAccess = false;\r\n // call beforeCreate first before accessing other options since\r\n // the hook may mutate resolved options (#2791)\r\n if (options.beforeCreate) {\r\n callHook(options.beforeCreate, instance, \"bc\" /* BEFORE_CREATE */);\r\n }\r\n const { \r\n // state\r\n data: dataOptions, computed: computedOptions, methods, watch: watchOptions, provide: provideOptions, inject: injectOptions, \r\n // lifecycle\r\n created, beforeMount, mounted, beforeUpdate, updated, activated, deactivated, beforeDestroy, beforeUnmount, destroyed, unmounted, render, renderTracked, renderTriggered, errorCaptured, serverPrefetch, \r\n // public API\r\n expose, inheritAttrs, \r\n // assets\r\n components, directives, filters } = options;\r\n const checkDuplicateProperties = (process.env.NODE_ENV !== 'production') ? createDuplicateChecker() : null;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n const [propsOptions] = instance.propsOptions;\r\n if (propsOptions) {\r\n for (const key in propsOptions) {\r\n checkDuplicateProperties(\"Props\" /* PROPS */, key);\r\n }\r\n }\r\n }\r\n // options initialization order (to be consistent with Vue 2):\r\n // - props (already done outside of this function)\r\n // - inject\r\n // - methods\r\n // - data (deferred since it relies on `this` access)\r\n // - computed\r\n // - watch (deferred since it relies on `this` access)\r\n if (injectOptions) {\r\n resolveInjections(injectOptions, ctx, checkDuplicateProperties, instance.appContext.config.unwrapInjectedRef);\r\n }\r\n if (methods) {\r\n for (const key in methods) {\r\n const methodHandler = methods[key];\r\n if (isFunction(methodHandler)) {\r\n // In dev mode, we use the `createRenderContext` function to define\r\n // methods to the proxy target, and those are read-only but\r\n // reconfigurable, so it needs to be redefined here\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n Object.defineProperty(ctx, key, {\r\n value: methodHandler.bind(publicThis),\r\n configurable: true,\r\n enumerable: true,\r\n writable: true\r\n });\r\n }\r\n else {\r\n ctx[key] = methodHandler.bind(publicThis);\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n checkDuplicateProperties(\"Methods\" /* METHODS */, key);\r\n }\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`Method \"${key}\" has type \"${typeof methodHandler}\" in the component definition. ` +\r\n `Did you reference the function correctly?`);\r\n }\r\n }\r\n }\r\n if (dataOptions) {\r\n if ((process.env.NODE_ENV !== 'production') && !isFunction(dataOptions)) {\r\n warn(`The data option must be a function. ` +\r\n `Plain object usage is no longer supported.`);\r\n }\r\n const data = dataOptions.call(publicThis, publicThis);\r\n if ((process.env.NODE_ENV !== 'production') && isPromise(data)) {\r\n warn(`data() returned a Promise - note data() cannot be async; If you ` +\r\n `intend to perform data fetching before component renders, use ` +\r\n `async setup() + .`);\r\n }\r\n if (!isObject(data)) {\r\n (process.env.NODE_ENV !== 'production') && warn(`data() should return an object.`);\r\n }\r\n else {\r\n instance.data = reactive(data);\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n for (const key in data) {\r\n checkDuplicateProperties(\"Data\" /* DATA */, key);\r\n // expose data on ctx during dev\r\n if (key[0] !== '$' && key[0] !== '_') {\r\n Object.defineProperty(ctx, key, {\r\n configurable: true,\r\n enumerable: true,\r\n get: () => data[key],\r\n set: NOOP\r\n });\r\n }\r\n }\r\n }\r\n }\r\n }\r\n // state initialization complete at this point - start caching access\r\n shouldCacheAccess = true;\r\n if (computedOptions) {\r\n for (const key in computedOptions) {\r\n const opt = computedOptions[key];\r\n const get = isFunction(opt)\r\n ? opt.bind(publicThis, publicThis)\r\n : isFunction(opt.get)\r\n ? opt.get.bind(publicThis, publicThis)\r\n : NOOP;\r\n if ((process.env.NODE_ENV !== 'production') && get === NOOP) {\r\n warn(`Computed property \"${key}\" has no getter.`);\r\n }\r\n const set = !isFunction(opt) && isFunction(opt.set)\r\n ? opt.set.bind(publicThis)\r\n : (process.env.NODE_ENV !== 'production')\r\n ? () => {\r\n warn(`Write operation failed: computed property \"${key}\" is readonly.`);\r\n }\r\n : NOOP;\r\n const c = computed({\r\n get,\r\n set\r\n });\r\n Object.defineProperty(ctx, key, {\r\n enumerable: true,\r\n configurable: true,\r\n get: () => c.value,\r\n set: v => (c.value = v)\r\n });\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n checkDuplicateProperties(\"Computed\" /* COMPUTED */, key);\r\n }\r\n }\r\n }\r\n if (watchOptions) {\r\n for (const key in watchOptions) {\r\n createWatcher(watchOptions[key], ctx, publicThis, key);\r\n }\r\n }\r\n if (provideOptions) {\r\n const provides = isFunction(provideOptions)\r\n ? provideOptions.call(publicThis)\r\n : provideOptions;\r\n Reflect.ownKeys(provides).forEach(key => {\r\n provide(key, provides[key]);\r\n });\r\n }\r\n if (created) {\r\n callHook(created, instance, \"c\" /* CREATED */);\r\n }\r\n function registerLifecycleHook(register, hook) {\r\n if (isArray(hook)) {\r\n hook.forEach(_hook => register(_hook.bind(publicThis)));\r\n }\r\n else if (hook) {\r\n register(hook.bind(publicThis));\r\n }\r\n }\r\n registerLifecycleHook(onBeforeMount, beforeMount);\r\n registerLifecycleHook(onMounted, mounted);\r\n registerLifecycleHook(onBeforeUpdate, beforeUpdate);\r\n registerLifecycleHook(onUpdated, updated);\r\n registerLifecycleHook(onActivated, activated);\r\n registerLifecycleHook(onDeactivated, deactivated);\r\n registerLifecycleHook(onErrorCaptured, errorCaptured);\r\n registerLifecycleHook(onRenderTracked, renderTracked);\r\n registerLifecycleHook(onRenderTriggered, renderTriggered);\r\n registerLifecycleHook(onBeforeUnmount, beforeUnmount);\r\n registerLifecycleHook(onUnmounted, unmounted);\r\n registerLifecycleHook(onServerPrefetch, serverPrefetch);\r\n if (isArray(expose)) {\r\n if (expose.length) {\r\n const exposed = instance.exposed || (instance.exposed = {});\r\n expose.forEach(key => {\r\n Object.defineProperty(exposed, key, {\r\n get: () => publicThis[key],\r\n set: val => (publicThis[key] = val)\r\n });\r\n });\r\n }\r\n else if (!instance.exposed) {\r\n instance.exposed = {};\r\n }\r\n }\r\n // options that are handled when creating the instance but also need to be\r\n // applied from mixins\r\n if (render && instance.render === NOOP) {\r\n instance.render = render;\r\n }\r\n if (inheritAttrs != null) {\r\n instance.inheritAttrs = inheritAttrs;\r\n }\r\n // asset options.\r\n if (components)\r\n instance.components = components;\r\n if (directives)\r\n instance.directives = directives;\r\n}\r\nfunction resolveInjections(injectOptions, ctx, checkDuplicateProperties = NOOP, unwrapRef = false) {\r\n if (isArray(injectOptions)) {\r\n injectOptions = normalizeInject(injectOptions);\r\n }\r\n for (const key in injectOptions) {\r\n const opt = injectOptions[key];\r\n let injected;\r\n if (isObject(opt)) {\r\n if ('default' in opt) {\r\n injected = inject(opt.from || key, opt.default, true /* treat default function as factory */);\r\n }\r\n else {\r\n injected = inject(opt.from || key);\r\n }\r\n }\r\n else {\r\n injected = inject(opt);\r\n }\r\n if (isRef(injected)) {\r\n // TODO remove the check in 3.3\r\n if (unwrapRef) {\r\n Object.defineProperty(ctx, key, {\r\n enumerable: true,\r\n configurable: true,\r\n get: () => injected.value,\r\n set: v => (injected.value = v)\r\n });\r\n }\r\n else {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`injected property \"${key}\" is a ref and will be auto-unwrapped ` +\r\n `and no longer needs \\`.value\\` in the next minor release. ` +\r\n `To opt-in to the new behavior now, ` +\r\n `set \\`app.config.unwrapInjectedRef = true\\` (this config is ` +\r\n `temporary and will not be needed in the future.)`);\r\n }\r\n ctx[key] = injected;\r\n }\r\n }\r\n else {\r\n ctx[key] = injected;\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n checkDuplicateProperties(\"Inject\" /* INJECT */, key);\r\n }\r\n }\r\n}\r\nfunction callHook(hook, instance, type) {\r\n callWithAsyncErrorHandling(isArray(hook)\r\n ? hook.map(h => h.bind(instance.proxy))\r\n : hook.bind(instance.proxy), instance, type);\r\n}\r\nfunction createWatcher(raw, ctx, publicThis, key) {\r\n const getter = key.includes('.')\r\n ? createPathGetter(publicThis, key)\r\n : () => publicThis[key];\r\n if (isString(raw)) {\r\n const handler = ctx[raw];\r\n if (isFunction(handler)) {\r\n watch(getter, handler);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`Invalid watch handler specified by key \"${raw}\"`, handler);\r\n }\r\n }\r\n else if (isFunction(raw)) {\r\n watch(getter, raw.bind(publicThis));\r\n }\r\n else if (isObject(raw)) {\r\n if (isArray(raw)) {\r\n raw.forEach(r => createWatcher(r, ctx, publicThis, key));\r\n }\r\n else {\r\n const handler = isFunction(raw.handler)\r\n ? raw.handler.bind(publicThis)\r\n : ctx[raw.handler];\r\n if (isFunction(handler)) {\r\n watch(getter, handler, raw);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`Invalid watch handler specified by key \"${raw.handler}\"`, handler);\r\n }\r\n }\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`Invalid watch option: \"${key}\"`, raw);\r\n }\r\n}\r\n/**\r\n * Resolve merged options and cache it on the component.\r\n * This is done only once per-component since the merging does not involve\r\n * instances.\r\n */\r\nfunction resolveMergedOptions(instance) {\r\n const base = instance.type;\r\n const { mixins, extends: extendsOptions } = base;\r\n const { mixins: globalMixins, optionsCache: cache, config: { optionMergeStrategies } } = instance.appContext;\r\n const cached = cache.get(base);\r\n let resolved;\r\n if (cached) {\r\n resolved = cached;\r\n }\r\n else if (!globalMixins.length && !mixins && !extendsOptions) {\r\n {\r\n resolved = base;\r\n }\r\n }\r\n else {\r\n resolved = {};\r\n if (globalMixins.length) {\r\n globalMixins.forEach(m => mergeOptions(resolved, m, optionMergeStrategies, true));\r\n }\r\n mergeOptions(resolved, base, optionMergeStrategies);\r\n }\r\n cache.set(base, resolved);\r\n return resolved;\r\n}\r\nfunction mergeOptions(to, from, strats, asMixin = false) {\r\n const { mixins, extends: extendsOptions } = from;\r\n if (extendsOptions) {\r\n mergeOptions(to, extendsOptions, strats, true);\r\n }\r\n if (mixins) {\r\n mixins.forEach((m) => mergeOptions(to, m, strats, true));\r\n }\r\n for (const key in from) {\r\n if (asMixin && key === 'expose') {\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`\"expose\" option is ignored when declared in mixins or extends. ` +\r\n `It should only be declared in the base component itself.`);\r\n }\r\n else {\r\n const strat = internalOptionMergeStrats[key] || (strats && strats[key]);\r\n to[key] = strat ? strat(to[key], from[key]) : from[key];\r\n }\r\n }\r\n return to;\r\n}\r\nconst internalOptionMergeStrats = {\r\n data: mergeDataFn,\r\n props: mergeObjectOptions,\r\n emits: mergeObjectOptions,\r\n // objects\r\n methods: mergeObjectOptions,\r\n computed: mergeObjectOptions,\r\n // lifecycle\r\n beforeCreate: mergeAsArray,\r\n created: mergeAsArray,\r\n beforeMount: mergeAsArray,\r\n mounted: mergeAsArray,\r\n beforeUpdate: mergeAsArray,\r\n updated: mergeAsArray,\r\n beforeDestroy: mergeAsArray,\r\n beforeUnmount: mergeAsArray,\r\n destroyed: mergeAsArray,\r\n unmounted: mergeAsArray,\r\n activated: mergeAsArray,\r\n deactivated: mergeAsArray,\r\n errorCaptured: mergeAsArray,\r\n serverPrefetch: mergeAsArray,\r\n // assets\r\n components: mergeObjectOptions,\r\n directives: mergeObjectOptions,\r\n // watch\r\n watch: mergeWatchOptions,\r\n // provide / inject\r\n provide: mergeDataFn,\r\n inject: mergeInject\r\n};\r\nfunction mergeDataFn(to, from) {\r\n if (!from) {\r\n return to;\r\n }\r\n if (!to) {\r\n return from;\r\n }\r\n return function mergedDataFn() {\r\n return (extend)(isFunction(to) ? to.call(this, this) : to, isFunction(from) ? from.call(this, this) : from);\r\n };\r\n}\r\nfunction mergeInject(to, from) {\r\n return mergeObjectOptions(normalizeInject(to), normalizeInject(from));\r\n}\r\nfunction normalizeInject(raw) {\r\n if (isArray(raw)) {\r\n const res = {};\r\n for (let i = 0; i < raw.length; i++) {\r\n res[raw[i]] = raw[i];\r\n }\r\n return res;\r\n }\r\n return raw;\r\n}\r\nfunction mergeAsArray(to, from) {\r\n return to ? [...new Set([].concat(to, from))] : from;\r\n}\r\nfunction mergeObjectOptions(to, from) {\r\n return to ? extend(extend(Object.create(null), to), from) : from;\r\n}\r\nfunction mergeWatchOptions(to, from) {\r\n if (!to)\r\n return from;\r\n if (!from)\r\n return to;\r\n const merged = extend(Object.create(null), to);\r\n for (const key in from) {\r\n merged[key] = mergeAsArray(to[key], from[key]);\r\n }\r\n return merged;\r\n}\n\nfunction initProps(instance, rawProps, isStateful, // result of bitwise flag comparison\r\nisSSR = false) {\r\n const props = {};\r\n const attrs = {};\r\n def(attrs, InternalObjectKey, 1);\r\n instance.propsDefaults = Object.create(null);\r\n setFullProps(instance, rawProps, props, attrs);\r\n // ensure all declared prop keys are present\r\n for (const key in instance.propsOptions[0]) {\r\n if (!(key in props)) {\r\n props[key] = undefined;\r\n }\r\n }\r\n // validation\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n validateProps(rawProps || {}, props, instance);\r\n }\r\n if (isStateful) {\r\n // stateful\r\n instance.props = isSSR ? props : shallowReactive(props);\r\n }\r\n else {\r\n if (!instance.type.props) {\r\n // functional w/ optional props, props === attrs\r\n instance.props = attrs;\r\n }\r\n else {\r\n // functional w/ declared props\r\n instance.props = props;\r\n }\r\n }\r\n instance.attrs = attrs;\r\n}\r\nfunction updateProps(instance, rawProps, rawPrevProps, optimized) {\r\n const { props, attrs, vnode: { patchFlag } } = instance;\r\n const rawCurrentProps = toRaw(props);\r\n const [options] = instance.propsOptions;\r\n let hasAttrsChanged = false;\r\n if (\r\n // always force full diff in dev\r\n // - #1942 if hmr is enabled with sfc component\r\n // - vite#872 non-sfc component used by sfc component\r\n !((process.env.NODE_ENV !== 'production') &&\r\n (instance.type.__hmrId ||\r\n (instance.parent && instance.parent.type.__hmrId))) &&\r\n (optimized || patchFlag > 0) &&\r\n !(patchFlag & 16 /* FULL_PROPS */)) {\r\n if (patchFlag & 8 /* PROPS */) {\r\n // Compiler-generated props & no keys change, just set the updated\r\n // the props.\r\n const propsToUpdate = instance.vnode.dynamicProps;\r\n for (let i = 0; i < propsToUpdate.length; i++) {\r\n let key = propsToUpdate[i];\r\n // PROPS flag guarantees rawProps to be non-null\r\n const value = rawProps[key];\r\n if (options) {\r\n // attr / props separation was done on init and will be consistent\r\n // in this code path, so just check if attrs have it.\r\n if (hasOwn(attrs, key)) {\r\n if (value !== attrs[key]) {\r\n attrs[key] = value;\r\n hasAttrsChanged = true;\r\n }\r\n }\r\n else {\r\n const camelizedKey = camelize(key);\r\n props[camelizedKey] = resolvePropValue(options, rawCurrentProps, camelizedKey, value, instance, false /* isAbsent */);\r\n }\r\n }\r\n else {\r\n if (value !== attrs[key]) {\r\n attrs[key] = value;\r\n hasAttrsChanged = true;\r\n }\r\n }\r\n }\r\n }\r\n }\r\n else {\r\n // full props update.\r\n if (setFullProps(instance, rawProps, props, attrs)) {\r\n hasAttrsChanged = true;\r\n }\r\n // in case of dynamic props, check if we need to delete keys from\r\n // the props object\r\n let kebabKey;\r\n for (const key in rawCurrentProps) {\r\n if (!rawProps ||\r\n // for camelCase\r\n (!hasOwn(rawProps, key) &&\r\n // it's possible the original props was passed in as kebab-case\r\n // and converted to camelCase (#955)\r\n ((kebabKey = hyphenate(key)) === key || !hasOwn(rawProps, kebabKey)))) {\r\n if (options) {\r\n if (rawPrevProps &&\r\n // for camelCase\r\n (rawPrevProps[key] !== undefined ||\r\n // for kebab-case\r\n rawPrevProps[kebabKey] !== undefined)) {\r\n props[key] = resolvePropValue(options, rawCurrentProps, key, undefined, instance, true /* isAbsent */);\r\n }\r\n }\r\n else {\r\n delete props[key];\r\n }\r\n }\r\n }\r\n // in the case of functional component w/o props declaration, props and\r\n // attrs point to the same object so it should already have been updated.\r\n if (attrs !== rawCurrentProps) {\r\n for (const key in attrs) {\r\n if (!rawProps ||\r\n (!hasOwn(rawProps, key) &&\r\n (!false ))) {\r\n delete attrs[key];\r\n hasAttrsChanged = true;\r\n }\r\n }\r\n }\r\n }\r\n // trigger updates for $attrs in case it's used in component slots\r\n if (hasAttrsChanged) {\r\n trigger(instance, \"set\" /* SET */, '$attrs');\r\n }\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n validateProps(rawProps || {}, props, instance);\r\n }\r\n}\r\nfunction setFullProps(instance, rawProps, props, attrs) {\r\n const [options, needCastKeys] = instance.propsOptions;\r\n let hasAttrsChanged = false;\r\n let rawCastValues;\r\n if (rawProps) {\r\n for (let key in rawProps) {\r\n // key, ref are reserved and never passed down\r\n if (isReservedProp(key)) {\r\n continue;\r\n }\r\n const value = rawProps[key];\r\n // prop option names are camelized during normalization, so to support\r\n // kebab -> camel conversion here we need to camelize the key.\r\n let camelKey;\r\n if (options && hasOwn(options, (camelKey = camelize(key)))) {\r\n if (!needCastKeys || !needCastKeys.includes(camelKey)) {\r\n props[camelKey] = value;\r\n }\r\n else {\r\n (rawCastValues || (rawCastValues = {}))[camelKey] = value;\r\n }\r\n }\r\n else if (!isEmitListener(instance.emitsOptions, key)) {\r\n if (!(key in attrs) || value !== attrs[key]) {\r\n attrs[key] = value;\r\n hasAttrsChanged = true;\r\n }\r\n }\r\n }\r\n }\r\n if (needCastKeys) {\r\n const rawCurrentProps = toRaw(props);\r\n const castValues = rawCastValues || EMPTY_OBJ;\r\n for (let i = 0; i < needCastKeys.length; i++) {\r\n const key = needCastKeys[i];\r\n props[key] = resolvePropValue(options, rawCurrentProps, key, castValues[key], instance, !hasOwn(castValues, key));\r\n }\r\n }\r\n return hasAttrsChanged;\r\n}\r\nfunction resolvePropValue(options, props, key, value, instance, isAbsent) {\r\n const opt = options[key];\r\n if (opt != null) {\r\n const hasDefault = hasOwn(opt, 'default');\r\n // default values\r\n if (hasDefault && value === undefined) {\r\n const defaultValue = opt.default;\r\n if (opt.type !== Function && isFunction(defaultValue)) {\r\n const { propsDefaults } = instance;\r\n if (key in propsDefaults) {\r\n value = propsDefaults[key];\r\n }\r\n else {\r\n setCurrentInstance(instance);\r\n value = propsDefaults[key] = defaultValue.call(null, props);\r\n unsetCurrentInstance();\r\n }\r\n }\r\n else {\r\n value = defaultValue;\r\n }\r\n }\r\n // boolean casting\r\n if (opt[0 /* shouldCast */]) {\r\n if (isAbsent && !hasDefault) {\r\n value = false;\r\n }\r\n else if (opt[1 /* shouldCastTrue */] &&\r\n (value === '' || value === hyphenate(key))) {\r\n value = true;\r\n }\r\n }\r\n }\r\n return value;\r\n}\r\nfunction normalizePropsOptions(comp, appContext, asMixin = false) {\r\n const cache = appContext.propsCache;\r\n const cached = cache.get(comp);\r\n if (cached) {\r\n return cached;\r\n }\r\n const raw = comp.props;\r\n const normalized = {};\r\n const needCastKeys = [];\r\n // apply mixin/extends props\r\n let hasExtends = false;\r\n if (__VUE_OPTIONS_API__ && !isFunction(comp)) {\r\n const extendProps = (raw) => {\r\n hasExtends = true;\r\n const [props, keys] = normalizePropsOptions(raw, appContext, true);\r\n extend(normalized, props);\r\n if (keys)\r\n needCastKeys.push(...keys);\r\n };\r\n if (!asMixin && appContext.mixins.length) {\r\n appContext.mixins.forEach(extendProps);\r\n }\r\n if (comp.extends) {\r\n extendProps(comp.extends);\r\n }\r\n if (comp.mixins) {\r\n comp.mixins.forEach(extendProps);\r\n }\r\n }\r\n if (!raw && !hasExtends) {\r\n cache.set(comp, EMPTY_ARR);\r\n return EMPTY_ARR;\r\n }\r\n if (isArray(raw)) {\r\n for (let i = 0; i < raw.length; i++) {\r\n if ((process.env.NODE_ENV !== 'production') && !isString(raw[i])) {\r\n warn(`props must be strings when using array syntax.`, raw[i]);\r\n }\r\n const normalizedKey = camelize(raw[i]);\r\n if (validatePropName(normalizedKey)) {\r\n normalized[normalizedKey] = EMPTY_OBJ;\r\n }\r\n }\r\n }\r\n else if (raw) {\r\n if ((process.env.NODE_ENV !== 'production') && !isObject(raw)) {\r\n warn(`invalid props options`, raw);\r\n }\r\n for (const key in raw) {\r\n const normalizedKey = camelize(key);\r\n if (validatePropName(normalizedKey)) {\r\n const opt = raw[key];\r\n const prop = (normalized[normalizedKey] =\r\n isArray(opt) || isFunction(opt) ? { type: opt } : opt);\r\n if (prop) {\r\n const booleanIndex = getTypeIndex(Boolean, prop.type);\r\n const stringIndex = getTypeIndex(String, prop.type);\r\n prop[0 /* shouldCast */] = booleanIndex > -1;\r\n prop[1 /* shouldCastTrue */] =\r\n stringIndex < 0 || booleanIndex < stringIndex;\r\n // if the prop needs boolean casting or default value\r\n if (booleanIndex > -1 || hasOwn(prop, 'default')) {\r\n needCastKeys.push(normalizedKey);\r\n }\r\n }\r\n }\r\n }\r\n }\r\n const res = [normalized, needCastKeys];\r\n cache.set(comp, res);\r\n return res;\r\n}\r\nfunction validatePropName(key) {\r\n if (key[0] !== '$') {\r\n return true;\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`Invalid prop name: \"${key}\" is a reserved property.`);\r\n }\r\n return false;\r\n}\r\n// use function string name to check type constructors\r\n// so that it works across vms / iframes.\r\nfunction getType(ctor) {\r\n const match = ctor && ctor.toString().match(/^\\s*function (\\w+)/);\r\n return match ? match[1] : ctor === null ? 'null' : '';\r\n}\r\nfunction isSameType(a, b) {\r\n return getType(a) === getType(b);\r\n}\r\nfunction getTypeIndex(type, expectedTypes) {\r\n if (isArray(expectedTypes)) {\r\n return expectedTypes.findIndex(t => isSameType(t, type));\r\n }\r\n else if (isFunction(expectedTypes)) {\r\n return isSameType(expectedTypes, type) ? 0 : -1;\r\n }\r\n return -1;\r\n}\r\n/**\r\n * dev only\r\n */\r\nfunction validateProps(rawProps, props, instance) {\r\n const resolvedValues = toRaw(props);\r\n const options = instance.propsOptions[0];\r\n for (const key in options) {\r\n let opt = options[key];\r\n if (opt == null)\r\n continue;\r\n validateProp(key, resolvedValues[key], opt, !hasOwn(rawProps, key) && !hasOwn(rawProps, hyphenate(key)));\r\n }\r\n}\r\n/**\r\n * dev only\r\n */\r\nfunction validateProp(name, value, prop, isAbsent) {\r\n const { type, required, validator } = prop;\r\n // required!\r\n if (required && isAbsent) {\r\n warn('Missing required prop: \"' + name + '\"');\r\n return;\r\n }\r\n // missing but optional\r\n if (value == null && !prop.required) {\r\n return;\r\n }\r\n // type check\r\n if (type != null && type !== true) {\r\n let isValid = false;\r\n const types = isArray(type) ? type : [type];\r\n const expectedTypes = [];\r\n // value is valid as long as one of the specified types match\r\n for (let i = 0; i < types.length && !isValid; i++) {\r\n const { valid, expectedType } = assertType(value, types[i]);\r\n expectedTypes.push(expectedType || '');\r\n isValid = valid;\r\n }\r\n if (!isValid) {\r\n warn(getInvalidTypeMessage(name, value, expectedTypes));\r\n return;\r\n }\r\n }\r\n // custom validator\r\n if (validator && !validator(value)) {\r\n warn('Invalid prop: custom validator check failed for prop \"' + name + '\".');\r\n }\r\n}\r\nconst isSimpleType = /*#__PURE__*/ makeMap('String,Number,Boolean,Function,Symbol,BigInt');\r\n/**\r\n * dev only\r\n */\r\nfunction assertType(value, type) {\r\n let valid;\r\n const expectedType = getType(type);\r\n if (isSimpleType(expectedType)) {\r\n const t = typeof value;\r\n valid = t === expectedType.toLowerCase();\r\n // for primitive wrapper objects\r\n if (!valid && t === 'object') {\r\n valid = value instanceof type;\r\n }\r\n }\r\n else if (expectedType === 'Object') {\r\n valid = isObject(value);\r\n }\r\n else if (expectedType === 'Array') {\r\n valid = isArray(value);\r\n }\r\n else if (expectedType === 'null') {\r\n valid = value === null;\r\n }\r\n else {\r\n valid = value instanceof type;\r\n }\r\n return {\r\n valid,\r\n expectedType\r\n };\r\n}\r\n/**\r\n * dev only\r\n */\r\nfunction getInvalidTypeMessage(name, value, expectedTypes) {\r\n let message = `Invalid prop: type check failed for prop \"${name}\".` +\r\n ` Expected ${expectedTypes.map(capitalize).join(' | ')}`;\r\n const expectedType = expectedTypes[0];\r\n const receivedType = toRawType(value);\r\n const expectedValue = styleValue(value, expectedType);\r\n const receivedValue = styleValue(value, receivedType);\r\n // check if we need to specify expected value\r\n if (expectedTypes.length === 1 &&\r\n isExplicable(expectedType) &&\r\n !isBoolean(expectedType, receivedType)) {\r\n message += ` with value ${expectedValue}`;\r\n }\r\n message += `, got ${receivedType} `;\r\n // check if we need to specify received value\r\n if (isExplicable(receivedType)) {\r\n message += `with value ${receivedValue}.`;\r\n }\r\n return message;\r\n}\r\n/**\r\n * dev only\r\n */\r\nfunction styleValue(value, type) {\r\n if (type === 'String') {\r\n return `\"${value}\"`;\r\n }\r\n else if (type === 'Number') {\r\n return `${Number(value)}`;\r\n }\r\n else {\r\n return `${value}`;\r\n }\r\n}\r\n/**\r\n * dev only\r\n */\r\nfunction isExplicable(type) {\r\n const explicitTypes = ['string', 'number', 'boolean'];\r\n return explicitTypes.some(elem => type.toLowerCase() === elem);\r\n}\r\n/**\r\n * dev only\r\n */\r\nfunction isBoolean(...args) {\r\n return args.some(elem => elem.toLowerCase() === 'boolean');\r\n}\n\nconst isInternalKey = (key) => key[0] === '_' || key === '$stable';\r\nconst normalizeSlotValue = (value) => isArray(value)\r\n ? value.map(normalizeVNode)\r\n : [normalizeVNode(value)];\r\nconst normalizeSlot = (key, rawSlot, ctx) => {\r\n const normalized = withCtx((...args) => {\r\n if ((process.env.NODE_ENV !== 'production') && currentInstance) {\r\n warn(`Slot \"${key}\" invoked outside of the render function: ` +\r\n `this will not track dependencies used in the slot. ` +\r\n `Invoke the slot function inside the render function instead.`);\r\n }\r\n return normalizeSlotValue(rawSlot(...args));\r\n }, ctx);\r\n normalized._c = false;\r\n return normalized;\r\n};\r\nconst normalizeObjectSlots = (rawSlots, slots, instance) => {\r\n const ctx = rawSlots._ctx;\r\n for (const key in rawSlots) {\r\n if (isInternalKey(key))\r\n continue;\r\n const value = rawSlots[key];\r\n if (isFunction(value)) {\r\n slots[key] = normalizeSlot(key, value, ctx);\r\n }\r\n else if (value != null) {\r\n if ((process.env.NODE_ENV !== 'production') &&\r\n !(false )) {\r\n warn(`Non-function value encountered for slot \"${key}\". ` +\r\n `Prefer function slots for better performance.`);\r\n }\r\n const normalized = normalizeSlotValue(value);\r\n slots[key] = () => normalized;\r\n }\r\n }\r\n};\r\nconst normalizeVNodeSlots = (instance, children) => {\r\n if ((process.env.NODE_ENV !== 'production') &&\r\n !isKeepAlive(instance.vnode) &&\r\n !(false )) {\r\n warn(`Non-function value encountered for default slot. ` +\r\n `Prefer function slots for better performance.`);\r\n }\r\n const normalized = normalizeSlotValue(children);\r\n instance.slots.default = () => normalized;\r\n};\r\nconst initSlots = (instance, children) => {\r\n if (instance.vnode.shapeFlag & 32 /* SLOTS_CHILDREN */) {\r\n const type = children._;\r\n if (type) {\r\n // users can get the shallow readonly version of the slots object through `this.$slots`,\r\n // we should avoid the proxy object polluting the slots of the internal instance\r\n instance.slots = toRaw(children);\r\n // make compiler marker non-enumerable\r\n def(children, '_', type);\r\n }\r\n else {\r\n normalizeObjectSlots(children, (instance.slots = {}));\r\n }\r\n }\r\n else {\r\n instance.slots = {};\r\n if (children) {\r\n normalizeVNodeSlots(instance, children);\r\n }\r\n }\r\n def(instance.slots, InternalObjectKey, 1);\r\n};\r\nconst updateSlots = (instance, children, optimized) => {\r\n const { vnode, slots } = instance;\r\n let needDeletionCheck = true;\r\n let deletionComparisonTarget = EMPTY_OBJ;\r\n if (vnode.shapeFlag & 32 /* SLOTS_CHILDREN */) {\r\n const type = children._;\r\n if (type) {\r\n // compiled slots.\r\n if ((process.env.NODE_ENV !== 'production') && isHmrUpdating) {\r\n // Parent was HMR updated so slot content may have changed.\r\n // force update slots and mark instance for hmr as well\r\n extend(slots, children);\r\n }\r\n else if (optimized && type === 1 /* STABLE */) {\r\n // compiled AND stable.\r\n // no need to update, and skip stale slots removal.\r\n needDeletionCheck = false;\r\n }\r\n else {\r\n // compiled but dynamic (v-if/v-for on slots) - update slots, but skip\r\n // normalization.\r\n extend(slots, children);\r\n // #2893\r\n // when rendering the optimized slots by manually written render function,\r\n // we need to delete the `slots._` flag if necessary to make subsequent updates reliable,\r\n // i.e. let the `renderSlot` create the bailed Fragment\r\n if (!optimized && type === 1 /* STABLE */) {\r\n delete slots._;\r\n }\r\n }\r\n }\r\n else {\r\n needDeletionCheck = !children.$stable;\r\n normalizeObjectSlots(children, slots);\r\n }\r\n deletionComparisonTarget = children;\r\n }\r\n else if (children) {\r\n // non slot object children (direct value) passed to a component\r\n normalizeVNodeSlots(instance, children);\r\n deletionComparisonTarget = { default: 1 };\r\n }\r\n // delete stale slots\r\n if (needDeletionCheck) {\r\n for (const key in slots) {\r\n if (!isInternalKey(key) && !(key in deletionComparisonTarget)) {\r\n delete slots[key];\r\n }\r\n }\r\n }\r\n};\n\n/**\r\nRuntime helper for applying directives to a vnode. Example usage:\r\n\nconst comp = resolveComponent('comp')\r\nconst foo = resolveDirective('foo')\r\nconst bar = resolveDirective('bar')\r\n\nreturn withDirectives(h(comp), [\r\n [foo, this.x],\r\n [bar, this.y]\r\n])\r\n*/\r\nconst isBuiltInDirective = /*#__PURE__*/ makeMap('bind,cloak,else-if,else,for,html,if,model,on,once,pre,show,slot,text,memo');\r\nfunction validateDirectiveName(name) {\r\n if (isBuiltInDirective(name)) {\r\n warn('Do not use built-in directive ids as custom directive id: ' + name);\r\n }\r\n}\r\n/**\r\n * Adds directives to a VNode.\r\n */\r\nfunction withDirectives(vnode, directives) {\r\n const internalInstance = currentRenderingInstance;\r\n if (internalInstance === null) {\r\n (process.env.NODE_ENV !== 'production') && warn(`withDirectives can only be used inside render functions.`);\r\n return vnode;\r\n }\r\n const instance = internalInstance.proxy;\r\n const bindings = vnode.dirs || (vnode.dirs = []);\r\n for (let i = 0; i < directives.length; i++) {\r\n let [dir, value, arg, modifiers = EMPTY_OBJ] = directives[i];\r\n if (isFunction(dir)) {\r\n dir = {\r\n mounted: dir,\r\n updated: dir\r\n };\r\n }\r\n if (dir.deep) {\r\n traverse(value);\r\n }\r\n bindings.push({\r\n dir,\r\n instance,\r\n value,\r\n oldValue: void 0,\r\n arg,\r\n modifiers\r\n });\r\n }\r\n return vnode;\r\n}\r\nfunction invokeDirectiveHook(vnode, prevVNode, instance, name) {\r\n const bindings = vnode.dirs;\r\n const oldBindings = prevVNode && prevVNode.dirs;\r\n for (let i = 0; i < bindings.length; i++) {\r\n const binding = bindings[i];\r\n if (oldBindings) {\r\n binding.oldValue = oldBindings[i].value;\r\n }\r\n let hook = binding.dir[name];\r\n if (hook) {\r\n // disable tracking inside all lifecycle hooks\r\n // since they can potentially be called inside effects.\r\n pauseTracking();\r\n callWithAsyncErrorHandling(hook, instance, 8 /* DIRECTIVE_HOOK */, [\r\n vnode.el,\r\n binding,\r\n vnode,\r\n prevVNode\r\n ]);\r\n resetTracking();\r\n }\r\n }\r\n}\n\nfunction createAppContext() {\r\n return {\r\n app: null,\r\n config: {\r\n isNativeTag: NO,\r\n performance: false,\r\n globalProperties: {},\r\n optionMergeStrategies: {},\r\n errorHandler: undefined,\r\n warnHandler: undefined,\r\n compilerOptions: {}\r\n },\r\n mixins: [],\r\n components: {},\r\n directives: {},\r\n provides: Object.create(null),\r\n optionsCache: new WeakMap(),\r\n propsCache: new WeakMap(),\r\n emitsCache: new WeakMap()\r\n };\r\n}\r\nlet uid = 0;\r\nfunction createAppAPI(render, hydrate) {\r\n return function createApp(rootComponent, rootProps = null) {\r\n if (rootProps != null && !isObject(rootProps)) {\r\n (process.env.NODE_ENV !== 'production') && warn(`root props passed to app.mount() must be an object.`);\r\n rootProps = null;\r\n }\r\n const context = createAppContext();\r\n const installedPlugins = new Set();\r\n let isMounted = false;\r\n const app = (context.app = {\r\n _uid: uid++,\r\n _component: rootComponent,\r\n _props: rootProps,\r\n _container: null,\r\n _context: context,\r\n _instance: null,\r\n version,\r\n get config() {\r\n return context.config;\r\n },\r\n set config(v) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`app.config cannot be replaced. Modify individual options instead.`);\r\n }\r\n },\r\n use(plugin, ...options) {\r\n if (installedPlugins.has(plugin)) {\r\n (process.env.NODE_ENV !== 'production') && warn(`Plugin has already been applied to target app.`);\r\n }\r\n else if (plugin && isFunction(plugin.install)) {\r\n installedPlugins.add(plugin);\r\n plugin.install(app, ...options);\r\n }\r\n else if (isFunction(plugin)) {\r\n installedPlugins.add(plugin);\r\n plugin(app, ...options);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`A plugin must either be a function or an object with an \"install\" ` +\r\n `function.`);\r\n }\r\n return app;\r\n },\r\n mixin(mixin) {\r\n if (__VUE_OPTIONS_API__) {\r\n if (!context.mixins.includes(mixin)) {\r\n context.mixins.push(mixin);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn('Mixin has already been applied to target app' +\r\n (mixin.name ? `: ${mixin.name}` : ''));\r\n }\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn('Mixins are only available in builds supporting Options API');\r\n }\r\n return app;\r\n },\r\n component(name, component) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n validateComponentName(name, context.config);\r\n }\r\n if (!component) {\r\n return context.components[name];\r\n }\r\n if ((process.env.NODE_ENV !== 'production') && context.components[name]) {\r\n warn(`Component \"${name}\" has already been registered in target app.`);\r\n }\r\n context.components[name] = component;\r\n return app;\r\n },\r\n directive(name, directive) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n validateDirectiveName(name);\r\n }\r\n if (!directive) {\r\n return context.directives[name];\r\n }\r\n if ((process.env.NODE_ENV !== 'production') && context.directives[name]) {\r\n warn(`Directive \"${name}\" has already been registered in target app.`);\r\n }\r\n context.directives[name] = directive;\r\n return app;\r\n },\r\n mount(rootContainer, isHydrate, isSVG) {\r\n if (!isMounted) {\r\n const vnode = createVNode(rootComponent, rootProps);\r\n // store app context on the root VNode.\r\n // this will be set on the root instance on initial mount.\r\n vnode.appContext = context;\r\n // HMR root reload\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n context.reload = () => {\r\n render(cloneVNode(vnode), rootContainer, isSVG);\r\n };\r\n }\r\n if (isHydrate && hydrate) {\r\n hydrate(vnode, rootContainer);\r\n }\r\n else {\r\n render(vnode, rootContainer, isSVG);\r\n }\r\n isMounted = true;\r\n app._container = rootContainer;\r\n rootContainer.__vue_app__ = app;\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n app._instance = vnode.component;\r\n devtoolsInitApp(app, version);\r\n }\r\n return getExposeProxy(vnode.component) || vnode.component.proxy;\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`App has already been mounted.\\n` +\r\n `If you want to remount the same app, move your app creation logic ` +\r\n `into a factory function and create fresh app instances for each ` +\r\n `mount - e.g. \\`const createMyApp = () => createApp(App)\\``);\r\n }\r\n },\r\n unmount() {\r\n if (isMounted) {\r\n render(null, app._container);\r\n if ((process.env.NODE_ENV !== 'production') || __VUE_PROD_DEVTOOLS__) {\r\n app._instance = null;\r\n devtoolsUnmountApp(app);\r\n }\r\n delete app._container.__vue_app__;\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn(`Cannot unmount an app that is not mounted.`);\r\n }\r\n },\r\n provide(key, value) {\r\n if ((process.env.NODE_ENV !== 'production') && key in context.provides) {\r\n warn(`App already provides property with key \"${String(key)}\". ` +\r\n `It will be overwritten with the new value.`);\r\n }\r\n // TypeScript doesn't allow symbols as index type\r\n // https://github.com/Microsoft/TypeScript/issues/24587\r\n context.provides[key] = value;\r\n return app;\r\n }\r\n });\r\n return app;\r\n };\r\n}\n\n/**\r\n * Function for handling a template ref\r\n */\r\nfunction setRef(rawRef, oldRawRef, parentSuspense, vnode, isUnmount = false) {\r\n if (isArray(rawRef)) {\r\n rawRef.forEach((r, i) => setRef(r, oldRawRef && (isArray(oldRawRef) ? oldRawRef[i] : oldRawRef), parentSuspense, vnode, isUnmount));\r\n return;\r\n }\r\n if (isAsyncWrapper(vnode) && !isUnmount) {\r\n // when mounting async components, nothing needs to be done,\r\n // because the template ref is forwarded to inner component\r\n return;\r\n }\r\n const refValue = vnode.shapeFlag & 4 /* STATEFUL_COMPONENT */\r\n ? getExposeProxy(vnode.component) || vnode.component.proxy\r\n : vnode.el;\r\n const value = isUnmount ? null : refValue;\r\n const { i: owner, r: ref } = rawRef;\r\n if ((process.env.NODE_ENV !== 'production') && !owner) {\r\n warn(`Missing ref owner context. ref cannot be used on hoisted vnodes. ` +\r\n `A vnode with ref must be created inside the render function.`);\r\n return;\r\n }\r\n const oldRef = oldRawRef && oldRawRef.r;\r\n const refs = owner.refs === EMPTY_OBJ ? (owner.refs = {}) : owner.refs;\r\n const setupState = owner.setupState;\r\n // dynamic ref changed. unset old ref\r\n if (oldRef != null && oldRef !== ref) {\r\n if (isString(oldRef)) {\r\n refs[oldRef] = null;\r\n if (hasOwn(setupState, oldRef)) {\r\n setupState[oldRef] = null;\r\n }\r\n }\r\n else if (isRef(oldRef)) {\r\n oldRef.value = null;\r\n }\r\n }\r\n if (isFunction(ref)) {\r\n callWithErrorHandling(ref, owner, 12 /* FUNCTION_REF */, [value, refs]);\r\n }\r\n else {\r\n const _isString = isString(ref);\r\n const _isRef = isRef(ref);\r\n if (_isString || _isRef) {\r\n const doSet = () => {\r\n if (rawRef.f) {\r\n const existing = _isString ? refs[ref] : ref.value;\r\n if (isUnmount) {\r\n isArray(existing) && remove(existing, refValue);\r\n }\r\n else {\r\n if (!isArray(existing)) {\r\n if (_isString) {\r\n refs[ref] = [refValue];\r\n }\r\n else {\r\n ref.value = [refValue];\r\n if (rawRef.k)\r\n refs[rawRef.k] = ref.value;\r\n }\r\n }\r\n else if (!existing.includes(refValue)) {\r\n existing.push(refValue);\r\n }\r\n }\r\n }\r\n else if (_isString) {\r\n refs[ref] = value;\r\n if (hasOwn(setupState, ref)) {\r\n setupState[ref] = value;\r\n }\r\n }\r\n else if (isRef(ref)) {\r\n ref.value = value;\r\n if (rawRef.k)\r\n refs[rawRef.k] = value;\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn('Invalid template ref type:', ref, `(${typeof ref})`);\r\n }\r\n };\r\n if (value) {\r\n doSet.id = -1;\r\n queuePostRenderEffect(doSet, parentSuspense);\r\n }\r\n else {\r\n doSet();\r\n }\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn('Invalid template ref type:', ref, `(${typeof ref})`);\r\n }\r\n }\r\n}\n\nlet hasMismatch = false;\r\nconst isSVGContainer = (container) => /svg/.test(container.namespaceURI) && container.tagName !== 'foreignObject';\r\nconst isComment = (node) => node.nodeType === 8 /* COMMENT */;\r\n// Note: hydration is DOM-specific\r\n// But we have to place it in core due to tight coupling with core - splitting\r\n// it out creates a ton of unnecessary complexity.\r\n// Hydration also depends on some renderer internal logic which needs to be\r\n// passed in via arguments.\r\nfunction createHydrationFunctions(rendererInternals) {\r\n const { mt: mountComponent, p: patch, o: { patchProp, nextSibling, parentNode, remove, insert, createComment } } = rendererInternals;\r\n const hydrate = (vnode, container) => {\r\n if (!container.hasChildNodes()) {\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`Attempting to hydrate existing markup but container is empty. ` +\r\n `Performing full mount instead.`);\r\n patch(null, vnode, container);\r\n flushPostFlushCbs();\r\n return;\r\n }\r\n hasMismatch = false;\r\n hydrateNode(container.firstChild, vnode, null, null, null);\r\n flushPostFlushCbs();\r\n if (hasMismatch && !false) {\r\n // this error should show up in production\r\n console.error(`Hydration completed but contains mismatches.`);\r\n }\r\n };\r\n const hydrateNode = (node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized = false) => {\r\n const isFragmentStart = isComment(node) && node.data === '[';\r\n const onMismatch = () => handleMismatch(node, vnode, parentComponent, parentSuspense, slotScopeIds, isFragmentStart);\r\n const { type, ref, shapeFlag } = vnode;\r\n const domType = node.nodeType;\r\n vnode.el = node;\r\n let nextNode = null;\r\n switch (type) {\r\n case Text:\r\n if (domType !== 3 /* TEXT */) {\r\n nextNode = onMismatch();\r\n }\r\n else {\r\n if (node.data !== vnode.children) {\r\n hasMismatch = true;\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`Hydration text mismatch:` +\r\n `\\n- Client: ${JSON.stringify(node.data)}` +\r\n `\\n- Server: ${JSON.stringify(vnode.children)}`);\r\n node.data = vnode.children;\r\n }\r\n nextNode = nextSibling(node);\r\n }\r\n break;\r\n case Comment:\r\n if (domType !== 8 /* COMMENT */ || isFragmentStart) {\r\n nextNode = onMismatch();\r\n }\r\n else {\r\n nextNode = nextSibling(node);\r\n }\r\n break;\r\n case Static:\r\n if (domType !== 1 /* ELEMENT */) {\r\n nextNode = onMismatch();\r\n }\r\n else {\r\n // determine anchor, adopt content\r\n nextNode = node;\r\n // if the static vnode has its content stripped during build,\r\n // adopt it from the server-rendered HTML.\r\n const needToAdoptContent = !vnode.children.length;\r\n for (let i = 0; i < vnode.staticCount; i++) {\r\n if (needToAdoptContent)\r\n vnode.children += nextNode.outerHTML;\r\n if (i === vnode.staticCount - 1) {\r\n vnode.anchor = nextNode;\r\n }\r\n nextNode = nextSibling(nextNode);\r\n }\r\n return nextNode;\r\n }\r\n break;\r\n case Fragment:\r\n if (!isFragmentStart) {\r\n nextNode = onMismatch();\r\n }\r\n else {\r\n nextNode = hydrateFragment(node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized);\r\n }\r\n break;\r\n default:\r\n if (shapeFlag & 1 /* ELEMENT */) {\r\n if (domType !== 1 /* ELEMENT */ ||\r\n vnode.type.toLowerCase() !==\r\n node.tagName.toLowerCase()) {\r\n nextNode = onMismatch();\r\n }\r\n else {\r\n nextNode = hydrateElement(node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized);\r\n }\r\n }\r\n else if (shapeFlag & 6 /* COMPONENT */) {\r\n // when setting up the render effect, if the initial vnode already\r\n // has .el set, the component will perform hydration instead of mount\r\n // on its sub-tree.\r\n vnode.slotScopeIds = slotScopeIds;\r\n const container = parentNode(node);\r\n mountComponent(vnode, container, null, parentComponent, parentSuspense, isSVGContainer(container), optimized);\r\n // component may be async, so in the case of fragments we cannot rely\r\n // on component's rendered output to determine the end of the fragment\r\n // instead, we do a lookahead to find the end anchor node.\r\n nextNode = isFragmentStart\r\n ? locateClosingAsyncAnchor(node)\r\n : nextSibling(node);\r\n // #3787\r\n // if component is async, it may get moved / unmounted before its\r\n // inner component is loaded, so we need to give it a placeholder\r\n // vnode that matches its adopted DOM.\r\n if (isAsyncWrapper(vnode)) {\r\n let subTree;\r\n if (isFragmentStart) {\r\n subTree = createVNode(Fragment);\r\n subTree.anchor = nextNode\r\n ? nextNode.previousSibling\r\n : container.lastChild;\r\n }\r\n else {\r\n subTree =\r\n node.nodeType === 3 ? createTextVNode('') : createVNode('div');\r\n }\r\n subTree.el = node;\r\n vnode.component.subTree = subTree;\r\n }\r\n }\r\n else if (shapeFlag & 64 /* TELEPORT */) {\r\n if (domType !== 8 /* COMMENT */) {\r\n nextNode = onMismatch();\r\n }\r\n else {\r\n nextNode = vnode.type.hydrate(node, vnode, parentComponent, parentSuspense, slotScopeIds, optimized, rendererInternals, hydrateChildren);\r\n }\r\n }\r\n else if (shapeFlag & 128 /* SUSPENSE */) {\r\n nextNode = vnode.type.hydrate(node, vnode, parentComponent, parentSuspense, isSVGContainer(parentNode(node)), slotScopeIds, optimized, rendererInternals, hydrateNode);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n warn('Invalid HostVNode type:', type, `(${typeof type})`);\r\n }\r\n }\r\n if (ref != null) {\r\n setRef(ref, null, parentSuspense, vnode);\r\n }\r\n return nextNode;\r\n };\r\n const hydrateElement = (el, vnode, parentComponent, parentSuspense, slotScopeIds, optimized) => {\r\n optimized = optimized || !!vnode.dynamicChildren;\r\n const { type, props, patchFlag, shapeFlag, dirs } = vnode;\r\n // #4006 for form elements with non-string v-model value bindings\r\n // e.g.